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internal/graphicsdriver/directx: limit d3dcompiler versions
For example, the verions 45/44 are alpha and should not be used. Updates #2613 Updates #2618
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@ -79,8 +79,8 @@ func init() {
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// Enumerate possible DLL names for d3dcompiler_*.dll.
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// https://walbourn.github.io/hlsl-fxc-and-d3dcompile/
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for v := 47; v >= 33; v-- {
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dll := windows.NewLazySystemDLL(fmt.Sprintf("d3dcompiler_%d.dll", v))
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for _, name := range []string{"d3dcompiler_47.dll", "d3dcompiler_46.dll", "d3dcompiler_43.dll"} {
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dll := windows.NewLazySystemDLL(name)
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if err := dll.Load(); err != nil {
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continue
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}
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