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docs: Update
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@ -210,12 +210,12 @@ func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) {
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gw, _ := ground.Size()
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pw, ph := perspectiveGroundImage.Size()
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for j := 0; j < ph; j++ {
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// z is in [1.5, 0.01]
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// z is in [1, -1]
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rate := float64(j) / float64(ph)
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z := (1-rate)*1.5 + rate*0.01
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z := (1-rate)*1 + rate*-1
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Translate(-float64(pw)/2, 0)
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op.GeoM.Scale(1/z, 4) // 4 is an arbitrary number not to make empty lines.
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op.GeoM.Scale(1/z, 8) // 8 is an arbitrary number not to make empty lines.
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op.GeoM.Translate(float64(pw)/2, float64(j)/z)
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src := image.Rect(0, j, gw, j+1)
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