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Fix doc
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parent
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2
doc.go
2
doc.go
@ -21,7 +21,7 @@
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//
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//
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// // Write your game's logical update.
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// // Write your game's logical update.
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//
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//
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// if IsDrawingSkipped() {
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// if ebiten.IsDrawingSkipped() {
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// // When the game is running slowly, the rendering result
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// // When the game is running slowly, the rendering result
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// // will not be adopted.
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// // will not be adopted.
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// return nil
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// return nil
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