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ebiten: English
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4
image.go
4
image.go
@ -400,7 +400,7 @@ type DrawTrianglesShaderOptions struct {
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Uniforms map[string]interface{}
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Uniforms map[string]interface{}
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// Images is a set of the source images.
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// Images is a set of the source images.
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// All the images must be the same sizes.
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// All the images' sizes must be the same.
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Images [4]*Image
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Images [4]*Image
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// FillRule indicates the rule how an overlapped region is rendered.
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// FillRule indicates the rule how an overlapped region is rendered.
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@ -542,7 +542,7 @@ type DrawRectShaderOptions struct {
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Uniforms map[string]interface{}
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Uniforms map[string]interface{}
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// Images is a set of the source images.
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// Images is a set of the source images.
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// All the images must be the same sizes.
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// All the images' sizes must be the same.
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Images [4]*Image
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Images [4]*Image
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}
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}
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