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graphicsdriver/opengl: Remove comments
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@ -386,8 +386,6 @@ func (c *context) uniformFloats(p program, location string, v []float32, typ sha
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base = typ.Sub[0].Main
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}
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//arr8 := jsutil.TemporaryUint8Array(len(v) * 4)
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//arr := js.Global().Get("Float32Array").New(arr8.Get("buffer"), arr8.Get("byteOffset"), len(v))
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arr := jsutil.TemporaryFloat32Array(len(v) * 4)
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jsutil.CopySliceToJS(arr, v)
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