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https://github.com/hajimehoshi/ebiten.git
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examples/rotate: Revert resizeable window
This was accidentally introduced at 9ed8279fc8
.
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parent
d6d17a7e85
commit
67b166f732
@ -37,13 +37,7 @@ var (
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gophersImage *ebiten.Image
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)
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type Game struct{}
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func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
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return outsideWidth, outsideHeight
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}
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func (g *Game) Update(screen *ebiten.Image) error {
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func update(screen *ebiten.Image) error {
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count++
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if ebiten.IsDrawingSkipped() {
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return nil
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@ -61,8 +55,7 @@ func (g *Game) Update(screen *ebiten.Image) error {
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op.GeoM.Rotate(float64(count%360) * 2 * math.Pi / 360)
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// Move the image to the screen's center.
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sw, sh := screen.Size()
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op.GeoM.Translate(float64(sw)/2, float64(sh)/2)
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op.GeoM.Translate(screenWidth/2, screenHeight/2)
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screen.DrawImage(gophersImage, op)
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return nil
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@ -84,11 +77,7 @@ func main() {
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}
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gophersImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault)
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g := &Game{}
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ebiten.SetWindowSize(screenWidth, screenHeight)
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ebiten.SetWindowTitle("Rotate (Resizable Window Demo)")
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ebiten.SetWindowResizable(true)
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if err := ebiten.RunGame(g); err != nil {
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if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Rotate (Ebiten Demo)"); err != nil {
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log.Fatal(err)
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}
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}
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