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internal/ui: remove Bounds
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fca8ebb9af
commit
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@ -16,7 +16,6 @@ package ui
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import (
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"errors"
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"image"
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"math"
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"sync"
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"syscall/js"
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@ -792,13 +791,6 @@ type Monitor struct{}
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var theMonitor = &Monitor{}
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func (m *Monitor) Bounds() image.Rectangle {
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screen := window.Get("screen")
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w := screen.Get("width").Int()
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h := screen.Get("height").Int()
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return image.Rect(0, 0, w, h)
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}
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func (m *Monitor) Name() string {
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return ""
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}
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@ -19,7 +19,6 @@ package ui
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import (
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stdcontext "context"
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"fmt"
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"image"
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"runtime"
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"runtime/debug"
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"sync"
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@ -279,11 +278,6 @@ type Monitor struct{}
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var theMonitor = &Monitor{}
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func (m *Monitor) Bounds() image.Rectangle {
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// TODO: This should return the available viewport dimensions.
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return image.Rectangle{}
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}
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func (m *Monitor) Name() string {
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return ""
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}
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@ -22,7 +22,6 @@ import "C"
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import (
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"errors"
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"image"
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"runtime"
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"sync"
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@ -169,11 +168,6 @@ type Monitor struct{}
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var theMonitor = &Monitor{}
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func (m *Monitor) Bounds() image.Rectangle {
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// TODO: This should return the available viewport dimensions.
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return image.Rectangle{}
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}
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func (m *Monitor) Name() string {
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return ""
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}
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