mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
input: Refactoring: Rename variables
This commit is contained in:
parent
db2c4dc260
commit
682f454fc2
94
genkeys.go
94
genkeys.go
@ -34,13 +34,13 @@ import (
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)
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)
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var (
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var (
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nameToGLFWKeys map[string]glfw.Key
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nameToGLFWKey map[string]glfw.Key
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nameToJSKeyCode map[string]string
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nameToJSKey map[string]string
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keyCodeToNameEdge map[int]string
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edgeKeyCodeToName map[int]string
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)
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)
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func init() {
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func init() {
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nameToGLFWKeys = map[string]glfw.Key{
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nameToGLFWKey = map[string]glfw.Key{
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"Unknown": glfw.KeyUnknown,
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"Unknown": glfw.KeyUnknown,
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"Space": glfw.KeySpace,
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"Space": glfw.KeySpace,
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"Apostrophe": glfw.KeyApostrophe,
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"Apostrophe": glfw.KeyApostrophe,
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@ -86,7 +86,7 @@ func init() {
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"Menu": glfw.KeyMenu,
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"Menu": glfw.KeyMenu,
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"Last": glfw.KeyLast,
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"Last": glfw.KeyLast,
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}
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}
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nameToJSKeyCode = map[string]string{
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nameToJSKey = map[string]string{
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"Comma": "Comma",
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"Comma": "Comma",
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"Period": "Period",
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"Period": "Period",
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"LeftAlt": "AltLeft",
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"LeftAlt": "AltLeft",
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@ -128,48 +128,48 @@ func init() {
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}
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}
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// ASCII: 0 - 9
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// ASCII: 0 - 9
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for c := '0'; c <= '9'; c++ {
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for c := '0'; c <= '9'; c++ {
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nameToGLFWKeys[string(c)] = glfw.Key0 + glfw.Key(c) - '0'
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nameToGLFWKey[string(c)] = glfw.Key0 + glfw.Key(c) - '0'
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nameToJSKeyCode[string(c)] = "Digit" + string(c)
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nameToJSKey[string(c)] = "Digit" + string(c)
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}
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}
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// ASCII: A - Z
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// ASCII: A - Z
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for c := 'A'; c <= 'Z'; c++ {
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for c := 'A'; c <= 'Z'; c++ {
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nameToGLFWKeys[string(c)] = glfw.KeyA + glfw.Key(c) - 'A'
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nameToGLFWKey[string(c)] = glfw.KeyA + glfw.Key(c) - 'A'
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nameToJSKeyCode[string(c)] = "Key" + string(c)
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nameToJSKey[string(c)] = "Key" + string(c)
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}
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}
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// Function keys
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// Function keys
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for i := 1; i <= 12; i++ {
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for i := 1; i <= 12; i++ {
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name := "F" + strconv.Itoa(i)
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name := "F" + strconv.Itoa(i)
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nameToGLFWKeys[name] = glfw.KeyF1 + glfw.Key(i) - 1
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nameToGLFWKey[name] = glfw.KeyF1 + glfw.Key(i) - 1
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nameToJSKeyCode[name] = name
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nameToJSKey[name] = name
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}
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}
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// Numpad
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// Numpad
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// https://www.w3.org/TR/uievents-code/#key-numpad-section
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// https://www.w3.org/TR/uievents-code/#key-numpad-section
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for c := '0'; c <= '9'; c++ {
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for c := '0'; c <= '9'; c++ {
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name := "KP" + string(c)
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name := "KP" + string(c)
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nameToGLFWKeys[name] = glfw.KeyKP0 + glfw.Key(c) - '0'
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nameToGLFWKey[name] = glfw.KeyKP0 + glfw.Key(c) - '0'
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nameToJSKeyCode[name] = "Numpad" + string(c)
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nameToJSKey[name] = "Numpad" + string(c)
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}
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}
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nameToGLFWKeys["KPDecimal"] = glfw.KeyKPDecimal
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nameToGLFWKey["KPDecimal"] = glfw.KeyKPDecimal
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nameToGLFWKeys["KPDivide"] = glfw.KeyKPDivide
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nameToGLFWKey["KPDivide"] = glfw.KeyKPDivide
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nameToGLFWKeys["KPMultiply"] = glfw.KeyKPMultiply
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nameToGLFWKey["KPMultiply"] = glfw.KeyKPMultiply
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nameToGLFWKeys["KPSubtract"] = glfw.KeyKPSubtract
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nameToGLFWKey["KPSubtract"] = glfw.KeyKPSubtract
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nameToGLFWKeys["KPAdd"] = glfw.KeyKPAdd
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nameToGLFWKey["KPAdd"] = glfw.KeyKPAdd
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nameToGLFWKeys["KPEnter"] = glfw.KeyKPEnter
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nameToGLFWKey["KPEnter"] = glfw.KeyKPEnter
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nameToGLFWKeys["KPEqual"] = glfw.KeyKPEqual
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nameToGLFWKey["KPEqual"] = glfw.KeyKPEqual
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nameToJSKeyCode["KPDecimal"] = "NumpadDecimal"
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nameToJSKey["KPDecimal"] = "NumpadDecimal"
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nameToJSKeyCode["KPDivide"] = "NumpadDivide"
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nameToJSKey["KPDivide"] = "NumpadDivide"
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nameToJSKeyCode["KPMultiply"] = "NumpadMultiply"
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nameToJSKey["KPMultiply"] = "NumpadMultiply"
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nameToJSKeyCode["KPSubtract"] = "NumpadSubtract"
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nameToJSKey["KPSubtract"] = "NumpadSubtract"
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nameToJSKeyCode["KPAdd"] = "NumpadAdd"
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nameToJSKey["KPAdd"] = "NumpadAdd"
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nameToJSKeyCode["KPEnter"] = "NumpadEnter"
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nameToJSKey["KPEnter"] = "NumpadEnter"
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nameToJSKeyCode["KPEqual"] = "NumpadEqual"
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nameToJSKey["KPEqual"] = "NumpadEqual"
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}
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}
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func init() {
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func init() {
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// TODO: How should we treat modifier keys? Now 'left' modifier keys are available.
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// TODO: How should we treat modifier keys? Now 'left' modifier keys are available.
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keyCodeToNameEdge = map[int]string{
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edgeKeyCodeToName = map[int]string{
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0xbc: "Comma",
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0xbc: "Comma",
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0xbe: "Period",
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0xbe: "Period",
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0x12: "LeftAlt",
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0x12: "LeftAlt",
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@ -219,19 +219,19 @@ func init() {
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}
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}
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// ASCII: 0 - 9
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// ASCII: 0 - 9
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for c := '0'; c <= '9'; c++ {
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for c := '0'; c <= '9'; c++ {
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keyCodeToNameEdge[int(c)] = string(c)
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edgeKeyCodeToName[int(c)] = string(c)
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}
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}
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// ASCII: A - Z
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// ASCII: A - Z
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for c := 'A'; c <= 'Z'; c++ {
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for c := 'A'; c <= 'Z'; c++ {
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keyCodeToNameEdge[int(c)] = string(c)
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edgeKeyCodeToName[int(c)] = string(c)
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}
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}
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// Function keys
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// Function keys
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for i := 1; i <= 12; i++ {
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for i := 1; i <= 12; i++ {
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keyCodeToNameEdge[0x70+i-1] = "F" + strconv.Itoa(i)
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edgeKeyCodeToName[0x70+i-1] = "F" + strconv.Itoa(i)
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}
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}
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// Numpad keys
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// Numpad keys
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for c := '0'; c <= '9'; c++ {
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for c := '0'; c <= '9'; c++ {
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keyCodeToNameEdge[0x60+int(c-'0')] = "KP" + string(c)
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edgeKeyCodeToName[0x60+int(c-'0')] = "KP" + string(c)
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}
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}
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}
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}
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@ -282,7 +282,7 @@ func (k Key) String() string {
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return ""
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return ""
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}
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}
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func keyNameToKey(name string) (Key, bool) {
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func keyNameToKeyCode(name string) (Key, bool) {
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switch strings.ToLower(name) {
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switch strings.ToLower(name) {
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{{range $name := .EbitenKeyNames}}case {{$name | printf "%q" | ToLower}}:
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{{range $name := .EbitenKeyNames}}case {{$name | printf "%q" | ToLower}}:
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return Key{{$name}}, true
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return Key{{$name}}, true
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@ -338,12 +338,12 @@ import (
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"github.com/hajimehoshi/ebiten/internal/glfw"
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"github.com/hajimehoshi/ebiten/internal/glfw"
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)
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)
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var glfwKeyCodeToKey = map[glfw.Key]driver.Key{
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var glfwKeyToDriverKey = map[glfw.Key]driver.Key{
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{{range $index, $name := .DriverKeyNames}}glfw.Key{{$name}}: driver.Key{{$name}},
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{{range $index, $name := .DriverKeyNames}}glfw.Key{{$name}}: driver.Key{{$name}},
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{{end}}
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{{end}}
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}
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}
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var keyCodeToGLFWKey = map[driver.Key]glfw.Key{
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var driverKeyToGLFWKey = map[driver.Key]glfw.Key{
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{{range $index, $name := .DriverKeyNames}}driver.Key{{$name}}: glfw.Key{{$name}},
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{{range $index, $name := .DriverKeyNames}}driver.Key{{$name}}: glfw.Key{{$name}},
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{{end}}
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{{end}}
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}
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}
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@ -361,13 +361,13 @@ import (
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"github.com/hajimehoshi/ebiten/internal/driver"
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"github.com/hajimehoshi/ebiten/internal/driver"
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)
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)
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var keyToCode = map[driver.Key]string{
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var driverKeyToJSKey = map[driver.Key]string{
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{{range $name, $code := .NameToJSKeyCode}}driver.Key{{$name}}: {{$code | printf "%q"}},
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{{range $name, $code := .NameToJSKey}}driver.Key{{$name}}: {{$code | printf "%q"}},
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{{end}}
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{{end}}
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}
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}
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var keyCodeToKeyEdge = map[int]driver.Key{
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var edgeKeyCodeToDriverKey = map[int]driver.Key{
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{{range $code, $name := .KeyCodeToNameEdge}}{{$code}}: driver.Key{{$name}},
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{{range $code, $name := .EdgeKeyCodeToName}}{{$code}}: driver.Key{{$name}},
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{{end}}
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{{end}}
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}
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}
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`
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`
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@ -381,7 +381,7 @@ const glfwKeysTmpl = `{{.License}}
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package glfw
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package glfw
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const (
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const (
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{{range $name, $key := .NameToGLFWKeys}}Key{{$name}} = Key({{$key}})
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{{range $name, $key := .NameToGLFWKey}}Key{{$name}} = Key({{$key}})
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{{end}}
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{{end}}
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)
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)
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`
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`
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@ -478,7 +478,7 @@ func main() {
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ebitenKeyNames := []string{}
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ebitenKeyNames := []string{}
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ebitenKeyNamesWithoutMods := []string{}
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ebitenKeyNamesWithoutMods := []string{}
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driverKeyNames := []string{}
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driverKeyNames := []string{}
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for name := range nameToJSKeyCode {
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for name := range nameToJSKey {
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driverKeyNames = append(driverKeyNames, name)
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driverKeyNames = append(driverKeyNames, name)
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if !strings.HasSuffix(name, "Alt") && !strings.HasSuffix(name, "Control") && !strings.HasSuffix(name, "Shift") {
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if !strings.HasSuffix(name, "Alt") && !strings.HasSuffix(name, "Control") && !strings.HasSuffix(name, "Shift") {
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ebitenKeyNames = append(ebitenKeyNames, name)
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ebitenKeyNames = append(ebitenKeyNames, name)
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@ -542,22 +542,22 @@ func main() {
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License string
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License string
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DoNotEdit string
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DoNotEdit string
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BuildTag string
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BuildTag string
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NameToJSKeyCode map[string]string
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NameToJSKey map[string]string
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KeyCodeToNameEdge map[int]string
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EdgeKeyCodeToName map[int]string
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EbitenKeyNames []string
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EbitenKeyNames []string
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EbitenKeyNamesWithoutMods []string
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EbitenKeyNamesWithoutMods []string
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DriverKeyNames []string
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DriverKeyNames []string
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NameToGLFWKeys map[string]glfw.Key
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NameToGLFWKey map[string]glfw.Key
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}{
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}{
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License: license,
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License: license,
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DoNotEdit: doNotEdit,
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DoNotEdit: doNotEdit,
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BuildTag: buildTag,
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BuildTag: buildTag,
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NameToJSKeyCode: nameToJSKeyCode,
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NameToJSKey: nameToJSKey,
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KeyCodeToNameEdge: keyCodeToNameEdge,
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EdgeKeyCodeToName: edgeKeyCodeToName,
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EbitenKeyNames: ebitenKeyNames,
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EbitenKeyNames: ebitenKeyNames,
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EbitenKeyNamesWithoutMods: ebitenKeyNamesWithoutMods,
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EbitenKeyNamesWithoutMods: ebitenKeyNamesWithoutMods,
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DriverKeyNames: driverKeyNames,
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DriverKeyNames: driverKeyNames,
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NameToGLFWKeys: nameToGLFWKeys,
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NameToGLFWKey: nameToGLFWKey,
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}); err != nil {
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}); err != nil {
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log.Fatal(err)
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log.Fatal(err)
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}
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}
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@ -112,7 +112,7 @@ func (i *imageDumper) update(screen *Image) error {
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i.keyState = map[Key]int{}
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i.keyState = map[Key]int{}
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if keyname := os.Getenv(envScreenshotKey); keyname != "" {
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if keyname := os.Getenv(envScreenshotKey); keyname != "" {
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if key, ok := keyNameToKey(keyname); ok {
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if key, ok := keyNameToKeyCode(keyname); ok {
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i.hasScreenshotKey = true
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i.hasScreenshotKey = true
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i.screenshotKey = key
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i.screenshotKey = key
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}
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}
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@ -120,7 +120,7 @@ func (i *imageDumper) update(screen *Image) error {
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if keyname := os.Getenv(envInternalImagesKey); keyname != "" {
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if keyname := os.Getenv(envInternalImagesKey); keyname != "" {
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if isDebug() {
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if isDebug() {
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if key, ok := keyNameToKey(keyname); ok {
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if key, ok := keyNameToKeyCode(keyname); ok {
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i.hasDumpInternalImagesKey = true
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i.hasDumpInternalImagesKey = true
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i.dumpInternalImagesKey = key
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i.dumpInternalImagesKey = key
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}
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}
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@ -248,7 +248,7 @@ func (i *Input) IsKeyPressed(key driver.Key) bool {
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if i.keyPressed == nil {
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if i.keyPressed == nil {
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i.keyPressed = map[glfw.Key]bool{}
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i.keyPressed = map[glfw.Key]bool{}
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}
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}
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gk, ok := keyCodeToGLFWKey[key]
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gk, ok := driverKeyToGLFWKey[key]
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if ok && i.keyPressed[gk] {
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if ok && i.keyPressed[gk] {
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r = true
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r = true
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return nil
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return nil
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@ -326,7 +326,7 @@ func (i *Input) update(window *glfw.Window, context driver.UIContext) {
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if i.keyPressed == nil {
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if i.keyPressed == nil {
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i.keyPressed = map[glfw.Key]bool{}
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i.keyPressed = map[glfw.Key]bool{}
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}
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}
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for gk := range glfwKeyCodeToKey {
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for gk := range glfwKeyToDriverKey {
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i.keyPressed[gk] = window.GetKey(gk) == glfw.Press
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i.keyPressed[gk] = window.GetKey(gk) == glfw.Press
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}
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}
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if i.mouseButtonPressed == nil {
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if i.mouseButtonPressed == nil {
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@ -26,7 +26,7 @@ import (
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"github.com/hajimehoshi/ebiten/internal/glfw"
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"github.com/hajimehoshi/ebiten/internal/glfw"
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)
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)
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var glfwKeyCodeToKey = map[glfw.Key]driver.Key{
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var glfwKeyToDriverKey = map[glfw.Key]driver.Key{
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glfw.Key0: driver.Key0,
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glfw.Key0: driver.Key0,
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glfw.Key1: driver.Key1,
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glfw.Key1: driver.Key1,
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glfw.Key2: driver.Key2,
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glfw.Key2: driver.Key2,
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@ -132,7 +132,7 @@ var glfwKeyCodeToKey = map[glfw.Key]driver.Key{
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glfw.KeyUp: driver.KeyUp,
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glfw.KeyUp: driver.KeyUp,
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}
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}
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var keyCodeToGLFWKey = map[driver.Key]glfw.Key{
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var driverKeyToGLFWKey = map[driver.Key]glfw.Key{
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driver.Key0: glfw.Key0,
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driver.Key0: glfw.Key0,
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driver.Key1: glfw.Key1,
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driver.Key1: glfw.Key1,
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driver.Key2: glfw.Key2,
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driver.Key2: glfw.Key2,
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@ -154,12 +154,12 @@ func (i *Input) ResetForFrame() {
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func (i *Input) IsKeyPressed(key driver.Key) bool {
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func (i *Input) IsKeyPressed(key driver.Key) bool {
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if i.keyPressed != nil {
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if i.keyPressed != nil {
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if i.keyPressed[keyToCode[key]] {
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if i.keyPressed[driverKeyToJSKey[key]] {
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return true
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return true
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}
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}
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}
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}
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if i.keyPressedEdge != nil {
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if i.keyPressedEdge != nil {
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for c, k := range keyCodeToKeyEdge {
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for c, k := range edgeKeyCodeToDriverKey {
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if k != key {
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if k != key {
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continue
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continue
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}
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}
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@ -288,24 +288,24 @@ func (i *Input) Update(e js.Value) {
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c := e.Get("code")
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c := e.Get("code")
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if jsutil.Equal(c, js.Undefined()) {
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if jsutil.Equal(c, js.Undefined()) {
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code := e.Get("keyCode").Int()
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code := e.Get("keyCode").Int()
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if keyCodeToKeyEdge[code] == driver.KeyUp ||
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if edgeKeyCodeToDriverKey[code] == driver.KeyUp ||
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keyCodeToKeyEdge[code] == driver.KeyDown ||
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edgeKeyCodeToDriverKey[code] == driver.KeyDown ||
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keyCodeToKeyEdge[code] == driver.KeyLeft ||
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edgeKeyCodeToDriverKey[code] == driver.KeyLeft ||
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keyCodeToKeyEdge[code] == driver.KeyRight ||
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edgeKeyCodeToDriverKey[code] == driver.KeyRight ||
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keyCodeToKeyEdge[code] == driver.KeyBackspace ||
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edgeKeyCodeToDriverKey[code] == driver.KeyBackspace ||
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keyCodeToKeyEdge[code] == driver.KeyTab {
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edgeKeyCodeToDriverKey[code] == driver.KeyTab {
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e.Call("preventDefault")
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e.Call("preventDefault")
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}
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}
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i.keyDownEdge(code)
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i.keyDownEdge(code)
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return
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return
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}
|
}
|
||||||
cs := c.String()
|
cs := c.String()
|
||||||
if cs == keyToCode[driver.KeyUp] ||
|
if cs == driverKeyToJSKey[driver.KeyUp] ||
|
||||||
cs == keyToCode[driver.KeyDown] ||
|
cs == driverKeyToJSKey[driver.KeyDown] ||
|
||||||
cs == keyToCode[driver.KeyLeft] ||
|
cs == driverKeyToJSKey[driver.KeyLeft] ||
|
||||||
cs == keyToCode[driver.KeyRight] ||
|
cs == driverKeyToJSKey[driver.KeyRight] ||
|
||||||
cs == keyToCode[driver.KeyBackspace] ||
|
cs == driverKeyToJSKey[driver.KeyBackspace] ||
|
||||||
cs == keyToCode[driver.KeyTab] {
|
cs == driverKeyToJSKey[driver.KeyTab] {
|
||||||
e.Call("preventDefault")
|
e.Call("preventDefault")
|
||||||
}
|
}
|
||||||
i.keyDown(cs)
|
i.keyDown(cs)
|
||||||
|
@ -22,7 +22,7 @@ import (
|
|||||||
"github.com/hajimehoshi/ebiten/internal/driver"
|
"github.com/hajimehoshi/ebiten/internal/driver"
|
||||||
)
|
)
|
||||||
|
|
||||||
var keyToCode = map[driver.Key]string{
|
var driverKeyToJSKey = map[driver.Key]string{
|
||||||
driver.Key0: "Digit0",
|
driver.Key0: "Digit0",
|
||||||
driver.Key1: "Digit1",
|
driver.Key1: "Digit1",
|
||||||
driver.Key2: "Digit2",
|
driver.Key2: "Digit2",
|
||||||
@ -128,7 +128,7 @@ var keyToCode = map[driver.Key]string{
|
|||||||
driver.KeyZ: "KeyZ",
|
driver.KeyZ: "KeyZ",
|
||||||
}
|
}
|
||||||
|
|
||||||
var keyCodeToKeyEdge = map[int]driver.Key{
|
var edgeKeyCodeToDriverKey = map[int]driver.Key{
|
||||||
8: driver.KeyBackspace,
|
8: driver.KeyBackspace,
|
||||||
9: driver.KeyTab,
|
9: driver.KeyTab,
|
||||||
13: driver.KeyEnter,
|
13: driver.KeyEnter,
|
||||||
|
2
keys.go
2
keys.go
@ -549,7 +549,7 @@ func (k Key) String() string {
|
|||||||
return ""
|
return ""
|
||||||
}
|
}
|
||||||
|
|
||||||
func keyNameToKey(name string) (Key, bool) {
|
func keyNameToKeyCode(name string) (Key, bool) {
|
||||||
switch strings.ToLower(name) {
|
switch strings.ToLower(name) {
|
||||||
case "0":
|
case "0":
|
||||||
return Key0, true
|
return Key0, true
|
||||||
|
Loading…
Reference in New Issue
Block a user