graphics: Embed 'scale' part of the color matrix

If the color matrix includes only 'scale' part, they are embedded
into vertices in order to reduce draw calls.

Fixes #662
This commit is contained in:
Hajime Hoshi 2018-08-10 03:33:28 +09:00
parent e46f9c6305
commit 690c3cf981
9 changed files with 111 additions and 47 deletions

View File

@ -308,7 +308,7 @@ func (i *Image) drawImage(img *Image, options *DrawImageOptions) {
} else { } else {
s = shareable.NewImage(w2, h2) s = shareable.NewImage(w2, h2)
} }
vs := src.QuadVertices(0, 0, w, h, 0.5, 0, 0, 0.5, 0, 0) vs := src.QuadVertices(0, 0, w, h, 0.5, 0, 0, 0.5, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
s.DrawImage(src, vs, is, options.ColorM.impl, opengl.CompositeModeCopy, graphics.FilterLinear) s.DrawImage(src, vs, is, options.ColorM.impl, opengl.CompositeModeCopy, graphics.FilterLinear)
img.shareableImages = append(img.shareableImages, s) img.shareableImages = append(img.shareableImages, s)
@ -318,9 +318,22 @@ func (i *Image) drawImage(img *Image, options *DrawImageOptions) {
if level < len(img.shareableImages) { if level < len(img.shareableImages) {
src := img.shareableImages[level] src := img.shareableImages[level]
vs := src.QuadVertices(sx0, sy0, sx1, sy1, a, b, c, d, tx, ty) colorm := options.ColorM.impl
cr, cg, cb, ca := float32(1), float32(1), float32(1), float32(1)
if colorm.ScaleOnly() {
body, _ := colorm.UnsafeElements()
cr = body[0]
cg = body[5]
cb = body[10]
ca = body[15]
}
vs := src.QuadVertices(sx0, sy0, sx1, sy1, a, b, c, d, tx, ty, cr, cg, cb, ca)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
i.shareableImages[0].DrawImage(src, vs, is, options.ColorM.impl, mode, filter)
if colorm.ScaleOnly() {
colorm = nil
}
i.shareableImages[0].DrawImage(src, vs, is, colorm, mode, filter)
} }
i.disposeMipmaps() i.disposeMipmaps()
} }

View File

@ -63,6 +63,30 @@ func (c *ColorM) isInited() bool {
return c != nil && (c.body != nil || c.translate != nil) return c != nil && (c.body != nil || c.translate != nil)
} }
func (c *ColorM) ScaleOnly() bool {
if c == nil {
return true
}
if c.body != nil {
for i, e := range c.body {
if i == 0 || i == 5 || i == 10 || i == 15 {
continue
}
if e != 0 {
return false
}
}
}
if c.translate != nil {
for _, e := range c.translate {
if e != 0 {
return false
}
}
}
return true
}
func (c *ColorM) Apply(clr color.Color) color.Color { func (c *ColorM) Apply(clr color.Color) color.Color {
if !c.isInited() { if !c.isInited() {
return clr return clr

View File

@ -94,6 +94,11 @@ var (
dataType: opengl.Float, dataType: opengl.Float,
num: 4, num: 4,
}, },
{
name: "color_scale",
dataType: opengl.Float,
num: 4,
},
}, },
} }
) )

View File

@ -50,14 +50,17 @@ const (
uniform mat4 projection_matrix; uniform mat4 projection_matrix;
attribute vec2 vertex; attribute vec2 vertex;
attribute vec4 tex_coord; attribute vec4 tex_coord;
attribute vec4 color_scale;
varying vec2 varying_tex_coord; varying vec2 varying_tex_coord;
varying vec2 varying_tex_coord_min; varying vec2 varying_tex_coord_min;
varying vec2 varying_tex_coord_max; varying vec2 varying_tex_coord_max;
varying vec4 varying_color_scale;
void main(void) { void main(void) {
varying_tex_coord = vec2(tex_coord[0], tex_coord[1]); varying_tex_coord = vec2(tex_coord[0], tex_coord[1]);
varying_tex_coord_min = vec2(min(tex_coord[0], tex_coord[2]), min(tex_coord[1], tex_coord[3])); varying_tex_coord_min = vec2(min(tex_coord[0], tex_coord[2]), min(tex_coord[1], tex_coord[3]));
varying_tex_coord_max = vec2(max(tex_coord[0], tex_coord[2]), max(tex_coord[1], tex_coord[3])); varying_tex_coord_max = vec2(max(tex_coord[0], tex_coord[2]), max(tex_coord[1], tex_coord[3]));
varying_color_scale = color_scale;
gl_Position = projection_matrix * vec4(vertex, 0, 1); gl_Position = projection_matrix * vec4(vertex, 0, 1);
} }
` `
@ -85,6 +88,7 @@ uniform highp float scale;
varying highp vec2 varying_tex_coord; varying highp vec2 varying_tex_coord;
varying highp vec2 varying_tex_coord_min; varying highp vec2 varying_tex_coord_min;
varying highp vec2 varying_tex_coord_max; varying highp vec2 varying_tex_coord_max;
varying highp vec4 varying_color_scale;
void main(void) { void main(void) {
highp vec2 pos = varying_tex_coord; highp vec2 pos = varying_tex_coord;
@ -147,8 +151,9 @@ void main(void) {
if (0.0 < color.a) { if (0.0 < color.a) {
color.rgb /= color.a; color.rgb /= color.a;
} }
// Apply the color matrix // Apply the color matrix or scale.
color = (color_matrix_body * color) + color_matrix_translation; color = (color_matrix_body * color) + color_matrix_translation;
color *= varying_color_scale;
color = clamp(color, 0.0, 1.0); color = clamp(color, 0.0, 1.0);
// Premultiply alpha // Premultiply alpha
color.rgb *= color.a; color.rgb *= color.a;

View File

@ -47,7 +47,7 @@ func isPowerOf2(x int) bool {
return (x & (x - 1)) == 0 return (x & (x - 1)) == 0
} }
func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32) []float32 { func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) []float32 {
if !isPowerOf2(width) { if !isPowerOf2(width) {
panic("not reached") panic("not reached")
} }
@ -65,13 +65,13 @@ func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty
wf := float32(width) wf := float32(width)
hf := float32(height) hf := float32(height)
u0, v0, u1, v1 := float32(sx0)/wf, float32(sy0)/hf, float32(sx1)/wf, float32(sy1)/hf u0, v0, u1, v1 := float32(sx0)/wf, float32(sy0)/hf, float32(sx1)/wf, float32(sy1)/hf
return quadVerticesImpl(float32(sx1-sx0), float32(sy1-sy0), u0, v0, u1, v1, a, b, c, d, tx, ty) return quadVerticesImpl(float32(sx1-sx0), float32(sy1-sy0), u0, v0, u1, v1, a, b, c, d, tx, ty, cr, cg, cb, ca)
} }
func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty float32) []float32 { func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty, cr, cg, cb, ca float32) []float32 {
// Specifying a range explicitly here is redundant but this helps optimization // Specifying a range explicitly here is redundant but this helps optimization
// to eliminate boundry checks. // to eliminate boundry checks.
vs := theVerticesBackend.sliceForOneQuad()[0:24] vs := theVerticesBackend.sliceForOneQuad()[0:40]
ax, by, cx, dy := a*x, b*y, c*x, d*y ax, by, cx, dy := a*x, b*y, c*x, d*y
@ -86,28 +86,44 @@ func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty float32) []float3
vs[3] = v0 vs[3] = v0
vs[4] = u1 vs[4] = u1
vs[5] = v1 vs[5] = v1
vs[6] = cr
vs[7] = cg
vs[8] = cb
vs[9] = ca
// and the same for the other three coordinates // and the same for the other three coordinates
vs[6] = ax + tx vs[10] = ax + tx
vs[7] = cx + ty vs[11] = cx + ty
vs[8] = u1 vs[12] = u1
vs[9] = v0 vs[13] = v0
vs[10] = u0
vs[11] = v1
vs[12] = by + tx
vs[13] = dy + ty
vs[14] = u0 vs[14] = u0
vs[15] = v1 vs[15] = v1
vs[16] = u1 vs[16] = cr
vs[17] = v0 vs[17] = cg
vs[18] = cb
vs[19] = ca
vs[18] = ax + by + tx vs[20] = by + tx
vs[19] = cx + dy + ty vs[21] = dy + ty
vs[20] = u1
vs[21] = v1
vs[22] = u0 vs[22] = u0
vs[23] = v0 vs[23] = v1
vs[24] = u1
vs[25] = v0
vs[26] = cr
vs[27] = cg
vs[28] = cb
vs[29] = ca
vs[30] = ax + by + tx
vs[31] = cx + dy + ty
vs[32] = u1
vs[33] = v1
vs[34] = u0
vs[35] = v0
vs[36] = cr
vs[37] = cg
vs[38] = cb
vs[39] = ca
return vs return vs
} }

View File

@ -163,7 +163,8 @@ func (i *Image) ReplacePixels(pixels []byte, x, y, width, height int) {
colorm := (*affine.ColorM)(nil).Scale(0, 0, 0, 0) colorm := (*affine.ColorM)(nil).Scale(0, 0, 0, 0)
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h,
float32(width)/float32(w), 0, 0, float32(height)/float32(h), float32(width)/float32(w), 0, 0, float32(height)/float32(h),
float32(x), float32(y)) float32(x), float32(y),
1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
i.image.DrawImage(dummyImage.image, vs, is, colorm, opengl.CompositeModeCopy, graphics.FilterNearest) i.image.DrawImage(dummyImage.image, vs, is, colorm, opengl.CompositeModeCopy, graphics.FilterNearest)
} }

View File

@ -116,7 +116,7 @@ func TestRestoreChain(t *testing.T) {
fill(imgs[0], clr.R, clr.G, clr.B, clr.A) fill(imgs[0], clr.R, clr.G, clr.B, clr.A)
for i := 0; i < num-1; i++ { for i := 0; i < num-1; i++ {
w, h := imgs[i].Size() w, h := imgs[i].Size()
vs := graphicsutil.QuadVertices(w, h, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(w, h, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
imgs[i+1].DrawImage(imgs[i], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) imgs[i+1].DrawImage(imgs[i], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
} }
@ -158,7 +158,7 @@ func TestRestoreChain2(t *testing.T) {
clr8 := color.RGBA{0x00, 0x00, 0xff, 0xff} clr8 := color.RGBA{0x00, 0x00, 0xff, 0xff}
fill(imgs[8], clr8.R, clr8.G, clr8.B, clr8.A) fill(imgs[8], clr8.R, clr8.G, clr8.B, clr8.A)
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
imgs[8].DrawImage(imgs[7], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) imgs[8].DrawImage(imgs[7], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
imgs[9].DrawImage(imgs[8], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) imgs[9].DrawImage(imgs[8], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
@ -204,7 +204,7 @@ func TestRestoreOverrideSource(t *testing.T) {
clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff} clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff}
clr1 := color.RGBA{0x00, 0x00, 0x01, 0xff} clr1 := color.RGBA{0x00, 0x00, 0x01, 0xff}
fill(img1, clr0.R, clr0.G, clr0.B, clr0.A) fill(img1, clr0.R, clr0.G, clr0.B, clr0.A)
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
img2.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img2.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
img3.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img3.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
@ -289,24 +289,24 @@ func TestRestoreComplexGraph(t *testing.T) {
img1.Dispose() img1.Dispose()
img0.Dispose() img0.Dispose()
}() }()
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
img3.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img3.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0) vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
img3.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img3.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0) vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
img4.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img4.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0) vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0, 1, 1, 1, 1)
img4.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img4.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0) vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
img5.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img5.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0) vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
img6.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img6.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0) vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
img6.DrawImage(img4, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img6.DrawImage(img4, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0) vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
img7.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img7.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0) vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0, 1, 1, 1, 1)
img7.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img7.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
ResolveStaleImages() ResolveStaleImages()
if err := Restore(); err != nil { if err := Restore(); err != nil {
@ -397,7 +397,7 @@ func TestRestoreRecursive(t *testing.T) {
img1.Dispose() img1.Dispose()
img0.Dispose() img0.Dispose()
}() }()
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0) vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest) img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
@ -485,7 +485,7 @@ func TestDrawImageAndReplacePixels(t *testing.T) {
img1 := NewImage(2, 1, false) img1 := NewImage(2, 1, false)
defer img1.Dispose() defer img1.Dispose()
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
img1.ReplacePixels([]byte{0xff, 0xff, 0xff, 0xff}, 1, 0, 1, 1) img1.ReplacePixels([]byte{0xff, 0xff, 0xff, 0xff}, 1, 0, 1, 1)
@ -517,7 +517,7 @@ func TestDispose(t *testing.T) {
img2 := newImageFromImage(base2) img2 := newImageFromImage(base2)
defer img2.Dispose() defer img2.Dispose()
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
@ -545,7 +545,7 @@ func TestDoubleResolve(t *testing.T) {
base.Pix[3] = 0xff base.Pix[3] = 0xff
img1 := newImageFromImage(base) img1 := newImageFromImage(base)
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
img0.ReplacePixels([]uint8{0x00, 0xff, 0x00, 0xff}, 1, 1, 1, 1) img0.ReplacePixels([]uint8{0x00, 0xff, 0x00, 0xff}, 1, 1, 1, 1)

View File

@ -63,7 +63,7 @@ func (b *backend) TryAlloc(width, height int) (*packing.Node, bool) {
newImg := restorable.NewImage(s, s, false) newImg := restorable.NewImage(s, s, false)
oldImg := b.restorable oldImg := b.restorable
w, h := oldImg.Size() w, h := oldImg.Size()
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
newImg.DrawImage(oldImg, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) newImg.DrawImage(oldImg, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
oldImg.Dispose() oldImg.Dispose()
@ -129,7 +129,7 @@ func (i *Image) ensureNotShared() {
x, y, w, h := i.region() x, y, w, h := i.region()
newImg := restorable.NewImage(w, h, false) newImg := restorable.NewImage(w, h, false)
vw, vh := i.backend.restorable.Size() vw, vh := i.backend.restorable.Size()
vs := graphicsutil.QuadVertices(vw, vh, x, y, x+w, y+h, 1, 0, 0, 1, 0, 0) vs := graphicsutil.QuadVertices(vw, vh, x, y, x+w, y+h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
newImg.DrawImage(i.backend.restorable, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) newImg.DrawImage(i.backend.restorable, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
@ -184,13 +184,13 @@ func (i *Image) Size() (width, height int) {
return i.width, i.height return i.width, i.height
} }
func (i *Image) QuadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32) []float32 { func (i *Image) QuadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) []float32 {
if i.backend == nil { if i.backend == nil {
i.allocate(true) i.allocate(true)
} }
ox, oy, _, _ := i.region() ox, oy, _, _ := i.region()
w, h := i.backend.restorable.SizePowerOf2() w, h := i.backend.restorable.SizePowerOf2()
return graphicsutil.QuadVertices(w, h, sx0+ox, sy0+oy, sx1+ox, sy1+oy, a, b, c, d, tx, ty) return graphicsutil.QuadVertices(w, h, sx0+ox, sy0+oy, sx1+ox, sy1+oy, a, b, c, d, tx, ty, cr, cg, cb, ca)
} }
const MaxCountForShare = 10 const MaxCountForShare = 10

View File

@ -86,7 +86,7 @@ func TestEnsureNotShared(t *testing.T) {
dy1 = size * 3 / 4 dy1 = size * 3 / 4
) )
// img4.ensureNotShared() should be called. // img4.ensureNotShared() should be called.
vs := img3.QuadVertices(0, 0, size/2, size/2, 1, 0, 0, 1, size/4, size/4) vs := img3.QuadVertices(0, 0, size/2, size/2, 1, 0, 0, 1, size/4, size/4, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
img4.DrawImage(img3, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img4.DrawImage(img3, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
want := false want := false
@ -150,7 +150,7 @@ func Disabled_TestReshared(t *testing.T) {
} }
// Use img1 as a render target. // Use img1 as a render target.
vs := img2.QuadVertices(0, 0, size, size, 1, 0, 0, 1, 0, 0) vs := img2.QuadVertices(0, 0, size, size, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
is := graphicsutil.QuadIndices() is := graphicsutil.QuadIndices()
img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest) img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
want = false want = false