mirror of
https://github.com/hajimehoshi/ebiten.git
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graphics: Embed 'scale' part of the color matrix
If the color matrix includes only 'scale' part, they are embedded into vertices in order to reduce draw calls. Fixes #662
This commit is contained in:
parent
e46f9c6305
commit
690c3cf981
19
image.go
19
image.go
@ -308,7 +308,7 @@ func (i *Image) drawImage(img *Image, options *DrawImageOptions) {
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} else {
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s = shareable.NewImage(w2, h2)
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}
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vs := src.QuadVertices(0, 0, w, h, 0.5, 0, 0, 0.5, 0, 0)
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vs := src.QuadVertices(0, 0, w, h, 0.5, 0, 0, 0.5, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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s.DrawImage(src, vs, is, options.ColorM.impl, opengl.CompositeModeCopy, graphics.FilterLinear)
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img.shareableImages = append(img.shareableImages, s)
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@ -318,9 +318,22 @@ func (i *Image) drawImage(img *Image, options *DrawImageOptions) {
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if level < len(img.shareableImages) {
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src := img.shareableImages[level]
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vs := src.QuadVertices(sx0, sy0, sx1, sy1, a, b, c, d, tx, ty)
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colorm := options.ColorM.impl
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cr, cg, cb, ca := float32(1), float32(1), float32(1), float32(1)
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if colorm.ScaleOnly() {
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body, _ := colorm.UnsafeElements()
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cr = body[0]
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cg = body[5]
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cb = body[10]
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ca = body[15]
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}
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vs := src.QuadVertices(sx0, sy0, sx1, sy1, a, b, c, d, tx, ty, cr, cg, cb, ca)
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is := graphicsutil.QuadIndices()
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i.shareableImages[0].DrawImage(src, vs, is, options.ColorM.impl, mode, filter)
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if colorm.ScaleOnly() {
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colorm = nil
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}
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i.shareableImages[0].DrawImage(src, vs, is, colorm, mode, filter)
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}
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i.disposeMipmaps()
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}
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@ -63,6 +63,30 @@ func (c *ColorM) isInited() bool {
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return c != nil && (c.body != nil || c.translate != nil)
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}
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func (c *ColorM) ScaleOnly() bool {
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if c == nil {
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return true
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}
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if c.body != nil {
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for i, e := range c.body {
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if i == 0 || i == 5 || i == 10 || i == 15 {
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continue
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}
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if e != 0 {
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return false
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}
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}
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}
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if c.translate != nil {
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for _, e := range c.translate {
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if e != 0 {
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return false
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}
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}
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}
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return true
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}
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func (c *ColorM) Apply(clr color.Color) color.Color {
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if !c.isInited() {
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return clr
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@ -94,6 +94,11 @@ var (
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dataType: opengl.Float,
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num: 4,
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},
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{
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name: "color_scale",
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dataType: opengl.Float,
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num: 4,
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},
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},
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}
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)
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@ -50,14 +50,17 @@ const (
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uniform mat4 projection_matrix;
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attribute vec2 vertex;
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attribute vec4 tex_coord;
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attribute vec4 color_scale;
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varying vec2 varying_tex_coord;
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varying vec2 varying_tex_coord_min;
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varying vec2 varying_tex_coord_max;
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varying vec4 varying_color_scale;
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void main(void) {
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varying_tex_coord = vec2(tex_coord[0], tex_coord[1]);
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varying_tex_coord_min = vec2(min(tex_coord[0], tex_coord[2]), min(tex_coord[1], tex_coord[3]));
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varying_tex_coord_max = vec2(max(tex_coord[0], tex_coord[2]), max(tex_coord[1], tex_coord[3]));
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varying_color_scale = color_scale;
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gl_Position = projection_matrix * vec4(vertex, 0, 1);
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}
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`
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@ -85,6 +88,7 @@ uniform highp float scale;
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varying highp vec2 varying_tex_coord;
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varying highp vec2 varying_tex_coord_min;
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varying highp vec2 varying_tex_coord_max;
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varying highp vec4 varying_color_scale;
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void main(void) {
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highp vec2 pos = varying_tex_coord;
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@ -147,8 +151,9 @@ void main(void) {
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if (0.0 < color.a) {
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color.rgb /= color.a;
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}
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// Apply the color matrix
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// Apply the color matrix or scale.
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color = (color_matrix_body * color) + color_matrix_translation;
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color *= varying_color_scale;
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color = clamp(color, 0.0, 1.0);
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// Premultiply alpha
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color.rgb *= color.a;
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@ -47,7 +47,7 @@ func isPowerOf2(x int) bool {
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return (x & (x - 1)) == 0
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}
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func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32) []float32 {
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func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) []float32 {
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if !isPowerOf2(width) {
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panic("not reached")
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}
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@ -65,13 +65,13 @@ func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty
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wf := float32(width)
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hf := float32(height)
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u0, v0, u1, v1 := float32(sx0)/wf, float32(sy0)/hf, float32(sx1)/wf, float32(sy1)/hf
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return quadVerticesImpl(float32(sx1-sx0), float32(sy1-sy0), u0, v0, u1, v1, a, b, c, d, tx, ty)
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return quadVerticesImpl(float32(sx1-sx0), float32(sy1-sy0), u0, v0, u1, v1, a, b, c, d, tx, ty, cr, cg, cb, ca)
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}
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func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty float32) []float32 {
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func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty, cr, cg, cb, ca float32) []float32 {
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// Specifying a range explicitly here is redundant but this helps optimization
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// to eliminate boundry checks.
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vs := theVerticesBackend.sliceForOneQuad()[0:24]
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vs := theVerticesBackend.sliceForOneQuad()[0:40]
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ax, by, cx, dy := a*x, b*y, c*x, d*y
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@ -86,28 +86,44 @@ func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty float32) []float3
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vs[3] = v0
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vs[4] = u1
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vs[5] = v1
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vs[6] = cr
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vs[7] = cg
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vs[8] = cb
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vs[9] = ca
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// and the same for the other three coordinates
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vs[6] = ax + tx
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vs[7] = cx + ty
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vs[8] = u1
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vs[9] = v0
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vs[10] = u0
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vs[11] = v1
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vs[12] = by + tx
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vs[13] = dy + ty
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vs[10] = ax + tx
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vs[11] = cx + ty
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vs[12] = u1
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vs[13] = v0
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vs[14] = u0
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vs[15] = v1
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vs[16] = u1
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vs[17] = v0
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vs[16] = cr
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vs[17] = cg
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vs[18] = cb
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vs[19] = ca
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vs[18] = ax + by + tx
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vs[19] = cx + dy + ty
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vs[20] = u1
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vs[21] = v1
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vs[20] = by + tx
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vs[21] = dy + ty
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vs[22] = u0
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vs[23] = v0
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vs[23] = v1
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vs[24] = u1
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vs[25] = v0
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vs[26] = cr
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vs[27] = cg
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vs[28] = cb
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vs[29] = ca
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vs[30] = ax + by + tx
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vs[31] = cx + dy + ty
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vs[32] = u1
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vs[33] = v1
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vs[34] = u0
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vs[35] = v0
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vs[36] = cr
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vs[37] = cg
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vs[38] = cb
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vs[39] = ca
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return vs
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}
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@ -163,7 +163,8 @@ func (i *Image) ReplacePixels(pixels []byte, x, y, width, height int) {
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colorm := (*affine.ColorM)(nil).Scale(0, 0, 0, 0)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h,
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float32(width)/float32(w), 0, 0, float32(height)/float32(h),
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float32(x), float32(y))
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float32(x), float32(y),
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1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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i.image.DrawImage(dummyImage.image, vs, is, colorm, opengl.CompositeModeCopy, graphics.FilterNearest)
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}
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@ -116,7 +116,7 @@ func TestRestoreChain(t *testing.T) {
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fill(imgs[0], clr.R, clr.G, clr.B, clr.A)
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for i := 0; i < num-1; i++ {
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w, h := imgs[i].Size()
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vs := graphicsutil.QuadVertices(w, h, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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imgs[i+1].DrawImage(imgs[i], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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}
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@ -158,7 +158,7 @@ func TestRestoreChain2(t *testing.T) {
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clr8 := color.RGBA{0x00, 0x00, 0xff, 0xff}
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fill(imgs[8], clr8.R, clr8.G, clr8.B, clr8.A)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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imgs[8].DrawImage(imgs[7], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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imgs[9].DrawImage(imgs[8], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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@ -204,7 +204,7 @@ func TestRestoreOverrideSource(t *testing.T) {
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clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff}
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clr1 := color.RGBA{0x00, 0x00, 0x01, 0xff}
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fill(img1, clr0.R, clr0.G, clr0.B, clr0.A)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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img2.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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img3.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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@ -289,24 +289,24 @@ func TestRestoreComplexGraph(t *testing.T) {
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img1.Dispose()
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img0.Dispose()
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}()
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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img3.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
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img3.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
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img4.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0, 1, 1, 1, 1)
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img4.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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img5.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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img6.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
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img6.DrawImage(img4, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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img7.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0)
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vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0, 1, 1, 1, 1)
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img7.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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ResolveStaleImages()
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if err := Restore(); err != nil {
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@ -397,7 +397,7 @@ func TestRestoreRecursive(t *testing.T) {
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img1.Dispose()
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img0.Dispose()
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}()
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
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@ -485,7 +485,7 @@ func TestDrawImageAndReplacePixels(t *testing.T) {
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img1 := NewImage(2, 1, false)
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defer img1.Dispose()
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vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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img1.ReplacePixels([]byte{0xff, 0xff, 0xff, 0xff}, 1, 0, 1, 1)
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@ -517,7 +517,7 @@ func TestDispose(t *testing.T) {
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img2 := newImageFromImage(base2)
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defer img2.Dispose()
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vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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@ -545,7 +545,7 @@ func TestDoubleResolve(t *testing.T) {
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base.Pix[3] = 0xff
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img1 := newImageFromImage(base)
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vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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img0.ReplacePixels([]uint8{0x00, 0xff, 0x00, 0xff}, 1, 1, 1, 1)
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@ -63,7 +63,7 @@ func (b *backend) TryAlloc(width, height int) (*packing.Node, bool) {
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newImg := restorable.NewImage(s, s, false)
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oldImg := b.restorable
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w, h := oldImg.Size()
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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newImg.DrawImage(oldImg, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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oldImg.Dispose()
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@ -129,7 +129,7 @@ func (i *Image) ensureNotShared() {
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x, y, w, h := i.region()
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newImg := restorable.NewImage(w, h, false)
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vw, vh := i.backend.restorable.Size()
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vs := graphicsutil.QuadVertices(vw, vh, x, y, x+w, y+h, 1, 0, 0, 1, 0, 0)
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vs := graphicsutil.QuadVertices(vw, vh, x, y, x+w, y+h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
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is := graphicsutil.QuadIndices()
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newImg.DrawImage(i.backend.restorable, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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@ -184,13 +184,13 @@ func (i *Image) Size() (width, height int) {
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return i.width, i.height
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}
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||||
|
||||
func (i *Image) QuadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32) []float32 {
|
||||
func (i *Image) QuadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) []float32 {
|
||||
if i.backend == nil {
|
||||
i.allocate(true)
|
||||
}
|
||||
ox, oy, _, _ := i.region()
|
||||
w, h := i.backend.restorable.SizePowerOf2()
|
||||
return graphicsutil.QuadVertices(w, h, sx0+ox, sy0+oy, sx1+ox, sy1+oy, a, b, c, d, tx, ty)
|
||||
return graphicsutil.QuadVertices(w, h, sx0+ox, sy0+oy, sx1+ox, sy1+oy, a, b, c, d, tx, ty, cr, cg, cb, ca)
|
||||
}
|
||||
|
||||
const MaxCountForShare = 10
|
||||
|
@ -86,7 +86,7 @@ func TestEnsureNotShared(t *testing.T) {
|
||||
dy1 = size * 3 / 4
|
||||
)
|
||||
// img4.ensureNotShared() should be called.
|
||||
vs := img3.QuadVertices(0, 0, size/2, size/2, 1, 0, 0, 1, size/4, size/4)
|
||||
vs := img3.QuadVertices(0, 0, size/2, size/2, 1, 0, 0, 1, size/4, size/4, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img4.DrawImage(img3, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
want := false
|
||||
@ -150,7 +150,7 @@ func Disabled_TestReshared(t *testing.T) {
|
||||
}
|
||||
|
||||
// Use img1 as a render target.
|
||||
vs := img2.QuadVertices(0, 0, size, size, 1, 0, 0, 1, 0, 0)
|
||||
vs := img2.QuadVertices(0, 0, size, size, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
want = false
|
||||
|
Loading…
Reference in New Issue
Block a user