mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
graphics: Embed 'scale' part of the color matrix
If the color matrix includes only 'scale' part, they are embedded into vertices in order to reduce draw calls. Fixes #662
This commit is contained in:
parent
e46f9c6305
commit
690c3cf981
19
image.go
19
image.go
@ -308,7 +308,7 @@ func (i *Image) drawImage(img *Image, options *DrawImageOptions) {
|
||||
} else {
|
||||
s = shareable.NewImage(w2, h2)
|
||||
}
|
||||
vs := src.QuadVertices(0, 0, w, h, 0.5, 0, 0, 0.5, 0, 0)
|
||||
vs := src.QuadVertices(0, 0, w, h, 0.5, 0, 0, 0.5, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
s.DrawImage(src, vs, is, options.ColorM.impl, opengl.CompositeModeCopy, graphics.FilterLinear)
|
||||
img.shareableImages = append(img.shareableImages, s)
|
||||
@ -318,9 +318,22 @@ func (i *Image) drawImage(img *Image, options *DrawImageOptions) {
|
||||
|
||||
if level < len(img.shareableImages) {
|
||||
src := img.shareableImages[level]
|
||||
vs := src.QuadVertices(sx0, sy0, sx1, sy1, a, b, c, d, tx, ty)
|
||||
colorm := options.ColorM.impl
|
||||
cr, cg, cb, ca := float32(1), float32(1), float32(1), float32(1)
|
||||
if colorm.ScaleOnly() {
|
||||
body, _ := colorm.UnsafeElements()
|
||||
cr = body[0]
|
||||
cg = body[5]
|
||||
cb = body[10]
|
||||
ca = body[15]
|
||||
}
|
||||
vs := src.QuadVertices(sx0, sy0, sx1, sy1, a, b, c, d, tx, ty, cr, cg, cb, ca)
|
||||
is := graphicsutil.QuadIndices()
|
||||
i.shareableImages[0].DrawImage(src, vs, is, options.ColorM.impl, mode, filter)
|
||||
|
||||
if colorm.ScaleOnly() {
|
||||
colorm = nil
|
||||
}
|
||||
i.shareableImages[0].DrawImage(src, vs, is, colorm, mode, filter)
|
||||
}
|
||||
i.disposeMipmaps()
|
||||
}
|
||||
|
@ -63,6 +63,30 @@ func (c *ColorM) isInited() bool {
|
||||
return c != nil && (c.body != nil || c.translate != nil)
|
||||
}
|
||||
|
||||
func (c *ColorM) ScaleOnly() bool {
|
||||
if c == nil {
|
||||
return true
|
||||
}
|
||||
if c.body != nil {
|
||||
for i, e := range c.body {
|
||||
if i == 0 || i == 5 || i == 10 || i == 15 {
|
||||
continue
|
||||
}
|
||||
if e != 0 {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
if c.translate != nil {
|
||||
for _, e := range c.translate {
|
||||
if e != 0 {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (c *ColorM) Apply(clr color.Color) color.Color {
|
||||
if !c.isInited() {
|
||||
return clr
|
||||
|
@ -94,6 +94,11 @@ var (
|
||||
dataType: opengl.Float,
|
||||
num: 4,
|
||||
},
|
||||
{
|
||||
name: "color_scale",
|
||||
dataType: opengl.Float,
|
||||
num: 4,
|
||||
},
|
||||
},
|
||||
}
|
||||
)
|
||||
|
@ -50,14 +50,17 @@ const (
|
||||
uniform mat4 projection_matrix;
|
||||
attribute vec2 vertex;
|
||||
attribute vec4 tex_coord;
|
||||
attribute vec4 color_scale;
|
||||
varying vec2 varying_tex_coord;
|
||||
varying vec2 varying_tex_coord_min;
|
||||
varying vec2 varying_tex_coord_max;
|
||||
varying vec4 varying_color_scale;
|
||||
|
||||
void main(void) {
|
||||
varying_tex_coord = vec2(tex_coord[0], tex_coord[1]);
|
||||
varying_tex_coord_min = vec2(min(tex_coord[0], tex_coord[2]), min(tex_coord[1], tex_coord[3]));
|
||||
varying_tex_coord_max = vec2(max(tex_coord[0], tex_coord[2]), max(tex_coord[1], tex_coord[3]));
|
||||
varying_color_scale = color_scale;
|
||||
gl_Position = projection_matrix * vec4(vertex, 0, 1);
|
||||
}
|
||||
`
|
||||
@ -85,6 +88,7 @@ uniform highp float scale;
|
||||
varying highp vec2 varying_tex_coord;
|
||||
varying highp vec2 varying_tex_coord_min;
|
||||
varying highp vec2 varying_tex_coord_max;
|
||||
varying highp vec4 varying_color_scale;
|
||||
|
||||
void main(void) {
|
||||
highp vec2 pos = varying_tex_coord;
|
||||
@ -147,8 +151,9 @@ void main(void) {
|
||||
if (0.0 < color.a) {
|
||||
color.rgb /= color.a;
|
||||
}
|
||||
// Apply the color matrix
|
||||
// Apply the color matrix or scale.
|
||||
color = (color_matrix_body * color) + color_matrix_translation;
|
||||
color *= varying_color_scale;
|
||||
color = clamp(color, 0.0, 1.0);
|
||||
// Premultiply alpha
|
||||
color.rgb *= color.a;
|
||||
|
@ -47,7 +47,7 @@ func isPowerOf2(x int) bool {
|
||||
return (x & (x - 1)) == 0
|
||||
}
|
||||
|
||||
func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32) []float32 {
|
||||
func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) []float32 {
|
||||
if !isPowerOf2(width) {
|
||||
panic("not reached")
|
||||
}
|
||||
@ -65,13 +65,13 @@ func QuadVertices(width, height int, sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty
|
||||
wf := float32(width)
|
||||
hf := float32(height)
|
||||
u0, v0, u1, v1 := float32(sx0)/wf, float32(sy0)/hf, float32(sx1)/wf, float32(sy1)/hf
|
||||
return quadVerticesImpl(float32(sx1-sx0), float32(sy1-sy0), u0, v0, u1, v1, a, b, c, d, tx, ty)
|
||||
return quadVerticesImpl(float32(sx1-sx0), float32(sy1-sy0), u0, v0, u1, v1, a, b, c, d, tx, ty, cr, cg, cb, ca)
|
||||
}
|
||||
|
||||
func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty float32) []float32 {
|
||||
func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty, cr, cg, cb, ca float32) []float32 {
|
||||
// Specifying a range explicitly here is redundant but this helps optimization
|
||||
// to eliminate boundry checks.
|
||||
vs := theVerticesBackend.sliceForOneQuad()[0:24]
|
||||
vs := theVerticesBackend.sliceForOneQuad()[0:40]
|
||||
|
||||
ax, by, cx, dy := a*x, b*y, c*x, d*y
|
||||
|
||||
@ -86,28 +86,44 @@ func quadVerticesImpl(x, y, u0, v0, u1, v1, a, b, c, d, tx, ty float32) []float3
|
||||
vs[3] = v0
|
||||
vs[4] = u1
|
||||
vs[5] = v1
|
||||
vs[6] = cr
|
||||
vs[7] = cg
|
||||
vs[8] = cb
|
||||
vs[9] = ca
|
||||
|
||||
// and the same for the other three coordinates
|
||||
vs[6] = ax + tx
|
||||
vs[7] = cx + ty
|
||||
vs[8] = u1
|
||||
vs[9] = v0
|
||||
vs[10] = u0
|
||||
vs[11] = v1
|
||||
|
||||
vs[12] = by + tx
|
||||
vs[13] = dy + ty
|
||||
vs[10] = ax + tx
|
||||
vs[11] = cx + ty
|
||||
vs[12] = u1
|
||||
vs[13] = v0
|
||||
vs[14] = u0
|
||||
vs[15] = v1
|
||||
vs[16] = u1
|
||||
vs[17] = v0
|
||||
vs[16] = cr
|
||||
vs[17] = cg
|
||||
vs[18] = cb
|
||||
vs[19] = ca
|
||||
|
||||
vs[18] = ax + by + tx
|
||||
vs[19] = cx + dy + ty
|
||||
vs[20] = u1
|
||||
vs[21] = v1
|
||||
vs[20] = by + tx
|
||||
vs[21] = dy + ty
|
||||
vs[22] = u0
|
||||
vs[23] = v0
|
||||
vs[23] = v1
|
||||
vs[24] = u1
|
||||
vs[25] = v0
|
||||
vs[26] = cr
|
||||
vs[27] = cg
|
||||
vs[28] = cb
|
||||
vs[29] = ca
|
||||
|
||||
vs[30] = ax + by + tx
|
||||
vs[31] = cx + dy + ty
|
||||
vs[32] = u1
|
||||
vs[33] = v1
|
||||
vs[34] = u0
|
||||
vs[35] = v0
|
||||
vs[36] = cr
|
||||
vs[37] = cg
|
||||
vs[38] = cb
|
||||
vs[39] = ca
|
||||
|
||||
return vs
|
||||
}
|
||||
|
@ -163,7 +163,8 @@ func (i *Image) ReplacePixels(pixels []byte, x, y, width, height int) {
|
||||
colorm := (*affine.ColorM)(nil).Scale(0, 0, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h,
|
||||
float32(width)/float32(w), 0, 0, float32(height)/float32(h),
|
||||
float32(x), float32(y))
|
||||
float32(x), float32(y),
|
||||
1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
i.image.DrawImage(dummyImage.image, vs, is, colorm, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
}
|
||||
|
@ -116,7 +116,7 @@ func TestRestoreChain(t *testing.T) {
|
||||
fill(imgs[0], clr.R, clr.G, clr.B, clr.A)
|
||||
for i := 0; i < num-1; i++ {
|
||||
w, h := imgs[i].Size()
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
imgs[i+1].DrawImage(imgs[i], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
}
|
||||
@ -158,7 +158,7 @@ func TestRestoreChain2(t *testing.T) {
|
||||
clr8 := color.RGBA{0x00, 0x00, 0xff, 0xff}
|
||||
fill(imgs[8], clr8.R, clr8.G, clr8.B, clr8.A)
|
||||
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
imgs[8].DrawImage(imgs[7], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
imgs[9].DrawImage(imgs[8], vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
@ -204,7 +204,7 @@ func TestRestoreOverrideSource(t *testing.T) {
|
||||
clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff}
|
||||
clr1 := color.RGBA{0x00, 0x00, 0x01, 0xff}
|
||||
fill(img1, clr0.R, clr0.G, clr0.B, clr0.A)
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img2.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
img3.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
@ -289,24 +289,24 @@ func TestRestoreComplexGraph(t *testing.T) {
|
||||
img1.Dispose()
|
||||
img0.Dispose()
|
||||
}()
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img3.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
|
||||
img3.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
|
||||
img4.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0, 1, 1, 1, 1)
|
||||
img4.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
img5.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
img6.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
|
||||
img6.DrawImage(img4, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
img7.DrawImage(img2, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0)
|
||||
vs = graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 2, 0, 1, 1, 1, 1)
|
||||
img7.DrawImage(img3, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
ResolveStaleImages()
|
||||
if err := Restore(); err != nil {
|
||||
@ -397,7 +397,7 @@ func TestRestoreRecursive(t *testing.T) {
|
||||
img1.Dispose()
|
||||
img0.Dispose()
|
||||
}()
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0)
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeSourceOver, graphics.FilterNearest)
|
||||
@ -485,7 +485,7 @@ func TestDrawImageAndReplacePixels(t *testing.T) {
|
||||
img1 := NewImage(2, 1, false)
|
||||
defer img1.Dispose()
|
||||
|
||||
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img1.DrawImage(img0, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
img1.ReplacePixels([]byte{0xff, 0xff, 0xff, 0xff}, 1, 0, 1, 1)
|
||||
@ -517,7 +517,7 @@ func TestDispose(t *testing.T) {
|
||||
img2 := newImageFromImage(base2)
|
||||
defer img2.Dispose()
|
||||
|
||||
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
@ -545,7 +545,7 @@ func TestDoubleResolve(t *testing.T) {
|
||||
base.Pix[3] = 0xff
|
||||
img1 := newImageFromImage(base)
|
||||
|
||||
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img0.DrawImage(img1, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
img0.ReplacePixels([]uint8{0x00, 0xff, 0x00, 0xff}, 1, 1, 1, 1)
|
||||
|
@ -63,7 +63,7 @@ func (b *backend) TryAlloc(width, height int) (*packing.Node, bool) {
|
||||
newImg := restorable.NewImage(s, s, false)
|
||||
oldImg := b.restorable
|
||||
w, h := oldImg.Size()
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(w, h, 0, 0, w, h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
newImg.DrawImage(oldImg, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
oldImg.Dispose()
|
||||
@ -129,7 +129,7 @@ func (i *Image) ensureNotShared() {
|
||||
x, y, w, h := i.region()
|
||||
newImg := restorable.NewImage(w, h, false)
|
||||
vw, vh := i.backend.restorable.Size()
|
||||
vs := graphicsutil.QuadVertices(vw, vh, x, y, x+w, y+h, 1, 0, 0, 1, 0, 0)
|
||||
vs := graphicsutil.QuadVertices(vw, vh, x, y, x+w, y+h, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
newImg.DrawImage(i.backend.restorable, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
|
||||
@ -184,13 +184,13 @@ func (i *Image) Size() (width, height int) {
|
||||
return i.width, i.height
|
||||
}
|
||||
|
||||
func (i *Image) QuadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32) []float32 {
|
||||
func (i *Image) QuadVertices(sx0, sy0, sx1, sy1 int, a, b, c, d, tx, ty float32, cr, cg, cb, ca float32) []float32 {
|
||||
if i.backend == nil {
|
||||
i.allocate(true)
|
||||
}
|
||||
ox, oy, _, _ := i.region()
|
||||
w, h := i.backend.restorable.SizePowerOf2()
|
||||
return graphicsutil.QuadVertices(w, h, sx0+ox, sy0+oy, sx1+ox, sy1+oy, a, b, c, d, tx, ty)
|
||||
return graphicsutil.QuadVertices(w, h, sx0+ox, sy0+oy, sx1+ox, sy1+oy, a, b, c, d, tx, ty, cr, cg, cb, ca)
|
||||
}
|
||||
|
||||
const MaxCountForShare = 10
|
||||
|
@ -86,7 +86,7 @@ func TestEnsureNotShared(t *testing.T) {
|
||||
dy1 = size * 3 / 4
|
||||
)
|
||||
// img4.ensureNotShared() should be called.
|
||||
vs := img3.QuadVertices(0, 0, size/2, size/2, 1, 0, 0, 1, size/4, size/4)
|
||||
vs := img3.QuadVertices(0, 0, size/2, size/2, 1, 0, 0, 1, size/4, size/4, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img4.DrawImage(img3, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
want := false
|
||||
@ -150,7 +150,7 @@ func Disabled_TestReshared(t *testing.T) {
|
||||
}
|
||||
|
||||
// Use img1 as a render target.
|
||||
vs := img2.QuadVertices(0, 0, size, size, 1, 0, 0, 1, 0, 0)
|
||||
vs := img2.QuadVertices(0, 0, size, size, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1)
|
||||
is := graphicsutil.QuadIndices()
|
||||
img1.DrawImage(img2, vs, is, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
|
||||
want = false
|
||||
|
Loading…
Reference in New Issue
Block a user