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parent
88be4c5b7c
commit
692d119818
@ -438,7 +438,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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}
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for i := range args {
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// If the argument is a non-typed constant value, treat this as a float value (#1874).
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if args[i].Const != nil && args[i].ConstType == shaderir.ConstTypeNone && gconstant.ToFloat(args[i].Const).Kind() != gconstant.Unknown {
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if args[i].Const != nil && argts[i].Main == shaderir.None && gconstant.ToFloat(args[i].Const).Kind() != gconstant.Unknown {
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args[i].Const = gconstant.ToFloat(args[i].Const)
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args[i].ConstType = shaderir.ConstTypeFloat
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argts[i] = shaderir.Type{Main: shaderir.Float}
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@ -499,7 +499,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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}
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for i := range args {
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// If the argument is a non-typed constant value, treat this as a float value (#1874).
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if args[i].Const != nil && args[i].ConstType == shaderir.ConstTypeNone && gconstant.ToFloat(args[i].Const).Kind() != gconstant.Unknown {
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if args[i].Const != nil && argts[i].Main == shaderir.None && gconstant.ToFloat(args[i].Const).Kind() != gconstant.Unknown {
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args[i].Const = gconstant.ToFloat(args[i].Const)
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args[i].ConstType = shaderir.ConstTypeFloat
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argts[i] = shaderir.Type{Main: shaderir.Float}
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@ -550,7 +550,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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return nil, nil, nil, false
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}
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// If the argument is a non-typed constant value, treat this as a float value (#1874).
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if args[0].Const != nil && args[0].ConstType == shaderir.ConstTypeNone && gconstant.ToFloat(args[0].Const).Kind() != gconstant.Unknown {
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if args[0].Const != nil && argts[0].Main == shaderir.None && gconstant.ToFloat(args[0].Const).Kind() != gconstant.Unknown {
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args[0].Const = gconstant.ToFloat(args[0].Const)
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args[0].ConstType = shaderir.ConstTypeFloat
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argts[0] = shaderir.Type{Main: shaderir.Float}
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