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internal/graphicsdriver/metal: refactoring
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parent
940d6b11c8
commit
69cdd2b178
@ -494,21 +494,7 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.
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srcs[i] = g.images[srcID]
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}
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rpss := map[stencilMode]mtl.RenderPipelineState{}
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var uniformVars [][]float32
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for _, stencil := range []stencilMode{
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prepareStencil,
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drawWithStencil,
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noStencil,
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} {
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var err error
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rpss[stencil], err = g.shaders[shaderID].RenderPipelineState(&g.view, mode, stencil, dst.screen)
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if err != nil {
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return err
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}
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}
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uniformVars = make([][]float32, graphics.PreservedUniformVariablesCount+len(uniforms))
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uniformVars := make([][]float32, graphics.PreservedUniformVariablesCount+len(uniforms))
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// Set the destination texture size.
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dw, dh := dst.internalSize()
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@ -589,14 +575,26 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics.
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}
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if evenOdd {
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if err := g.draw(rpss[prepareStencil], dst, dstRegion, srcs, indexLen, indexOffset, uniformVars, prepareStencil); err != nil {
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prepareStencilRpss, err := g.shaders[shaderID].RenderPipelineState(&g.view, mode, prepareStencil, dst.screen)
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if err != nil {
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return err
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}
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if err := g.draw(rpss[drawWithStencil], dst, dstRegion, srcs, indexLen, indexOffset, uniformVars, drawWithStencil); err != nil {
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if err := g.draw(prepareStencilRpss, dst, dstRegion, srcs, indexLen, indexOffset, uniformVars, prepareStencil); err != nil {
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return err
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}
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drawWithStencilRpss, err := g.shaders[shaderID].RenderPipelineState(&g.view, mode, drawWithStencil, dst.screen)
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if err != nil {
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return err
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}
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if err := g.draw(drawWithStencilRpss, dst, dstRegion, srcs, indexLen, indexOffset, uniformVars, drawWithStencil); err != nil {
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return err
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}
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} else {
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if err := g.draw(rpss[noStencil], dst, dstRegion, srcs, indexLen, indexOffset, uniformVars, noStencil); err != nil {
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rpss, err := g.shaders[shaderID].RenderPipelineState(&g.view, mode, noStencil, dst.screen)
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if err != nil {
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return err
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}
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if err := g.draw(rpss, dst, dstRegion, srcs, indexLen, indexOffset, uniformVars, noStencil); err != nil {
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return err
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}
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}
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