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internal/uidriver/glfw: Bug fix: Abort the game immediately on error
Updates #1688
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@ -46,12 +46,14 @@ func (u *UserInterface) Run(uicontext driver.UIContext) error {
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_ = u.t.Call(func() error {
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if err := u.init(); err != nil {
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ch <- err
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return nil
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}
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return nil
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})
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if err := u.loop(); err != nil {
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ch <- err
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return
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}
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}()
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