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internal/atlas: remove borders at the upper and the left sides
Updates #2657
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parent
2a1d23d926
commit
6c5477adea
@ -373,7 +373,7 @@ func (i *Image) regionWithPadding() (x, y, width, height int) {
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panic("atlas: backend must not be nil: not allocated yet?")
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}
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if !i.isOnAtlas() {
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return 0, 0, i.width + 2*i.paddingSize(), i.height + 2*i.paddingSize()
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return 0, 0, i.width + i.paddingSize(), i.height + i.paddingSize()
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}
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return i.node.Region()
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}
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@ -444,8 +444,7 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [
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}
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x, y, _, _ := i.regionWithPadding()
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ps := i.paddingSize()
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dx, dy := float32(x+ps), float32(y+ps)
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dx, dy := float32(x), float32(y)
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// TODO: Check if dstRegion does not to violate the region.
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dstRegion.X += dx
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@ -454,8 +453,7 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [
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var oxf, oyf float32
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if srcs[0] != nil {
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ox, oy, _, _ := srcs[0].regionWithPadding()
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ps := srcs[0].paddingSize()
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oxf, oyf = float32(ox+ps), float32(oy+ps)
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oxf, oyf = float32(ox), float32(oy)
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n := len(vertices)
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for i := 0; i < n; i += graphics.VertexFloatCount {
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vertices[i] += dx
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@ -493,9 +491,8 @@ func (i *Image) drawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [
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continue
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}
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ox, oy, _, _ := src.regionWithPadding()
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ps := src.paddingSize()
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offsets[i][0] = float32(ox+ps) - oxf + subimageOffset[0]
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offsets[i][1] = float32(oy+ps) - oyf + subimageOffset[1]
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offsets[i][0] = float32(ox) - oxf + subimageOffset[0]
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offsets[i][1] = float32(oy) - oyf + subimageOffset[1]
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}
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for i, src := range srcs {
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if src == nil {
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@ -546,8 +543,8 @@ func (i *Image) writePixels(pix []byte, x, y, width, height int) {
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px, py, pw, ph := i.regionWithPadding()
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if x != 0 || y != 0 || width != i.width || height != i.height || i.paddingSize() == 0 {
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x += px + i.paddingSize()
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y += py + i.paddingSize()
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x += px
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y += py
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if pix == nil {
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i.backend.restorable.WritePixels(nil, x, y, width, height)
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@ -572,23 +569,18 @@ func (i *Image) writePixels(pix []byte, x, y, width, height int) {
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}
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rowPixels := 4 * pw
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for i := 0; i < rowPixels; i++ {
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pixb[i] = 0
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pixb[rowPixels*(ph-1)+i] = 0
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}
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for j := 1; j < ph-1; j++ {
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pixb[rowPixels*j] = 0
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pixb[rowPixels*j+1] = 0
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pixb[rowPixels*j+2] = 0
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pixb[rowPixels*j+3] = 0
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pixb[rowPixels*(j+1)-4] = 0
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pixb[rowPixels*(j+1)-3] = 0
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pixb[rowPixels*(j+1)-2] = 0
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pixb[rowPixels*(j+1)-1] = 0
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for j := 1; j < ph; j++ {
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pixb[rowPixels*j-4] = 0
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pixb[rowPixels*j-3] = 0
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pixb[rowPixels*j-2] = 0
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pixb[rowPixels*j-1] = 0
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}
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// Copy the content.
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for j := 0; j < height; j++ {
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copy(pixb[4*((j+paddingSize)*pw+paddingSize):], pix[4*j*width:4*(j+1)*width])
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copy(pixb[4*j*pw:], pix[4*j*width:4*(j+1)*width])
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}
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x += px
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@ -611,10 +603,9 @@ func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte
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return nil
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}
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ps := i.paddingSize()
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ox, oy, _, _ := i.regionWithPadding()
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x += ox + ps
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y += oy + ps
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x += ox
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y += oy
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return i.backend.restorable.ReadPixels(graphicsDriver, pixels, x, y, width, height)
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}
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@ -697,7 +688,7 @@ func (i *Image) canBePutOnAtlas() bool {
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if i.imageType != ImageTypeRegular {
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return false
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}
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return i.width+2*i.paddingSize() <= maxSize && i.height+2*i.paddingSize() <= maxSize
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return i.width+i.paddingSize() <= maxSize && i.height+i.paddingSize() <= maxSize
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}
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func (i *Image) allocate(forbiddenBackends []*backend, asSource bool) {
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@ -719,7 +710,7 @@ func (i *Image) allocate(forbiddenBackends []*backend, asSource bool) {
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}
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if !i.canBePutOnAtlas() {
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if i.width+2*i.paddingSize() > maxSize || i.height+2*i.paddingSize() > maxSize {
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if i.width+i.paddingSize() > maxSize || i.height+i.paddingSize() > maxSize {
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panic(fmt.Sprintf("atlas: the image being put on an atlas is too big: width: %d, height: %d", i.width, i.height))
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}
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@ -728,7 +719,7 @@ func (i *Image) allocate(forbiddenBackends []*backend, asSource bool) {
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typ = restorable.ImageTypeVolatile
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}
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i.backend = &backend{
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restorable: restorable.NewImage(i.width+2*i.paddingSize(), i.height+2*i.paddingSize(), typ),
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restorable: restorable.NewImage(i.width+i.paddingSize(), i.height+i.paddingSize(), typ),
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source: asSource && typ == restorable.ImageTypeRegular,
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}
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return
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@ -746,7 +737,7 @@ loop:
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}
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}
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if n, ok := b.tryAlloc(i.width+2*i.paddingSize(), i.height+2*i.paddingSize()); ok {
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if n, ok := b.tryAlloc(i.width+i.paddingSize(), i.height+i.paddingSize()); ok {
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i.backend = b
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i.node = n
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return
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@ -759,13 +750,13 @@ loop:
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} else {
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width, height = minDestinationSize, minDestinationSize
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}
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for i.width+2*i.paddingSize() > width {
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for i.width+i.paddingSize() > width {
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if width == maxSize {
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panic(fmt.Sprintf("atlas: the image being put on an atlas is too big: width: %d, height: %d", i.width, i.height))
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}
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width *= 2
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}
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for i.height+2*i.paddingSize() > height {
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for i.height+i.paddingSize() > height {
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if height == maxSize {
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panic(fmt.Sprintf("atlas: the image being put on an atlas is too big: width: %d, height: %d", i.width, i.height))
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}
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@ -783,7 +774,7 @@ loop:
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}
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theBackends = append(theBackends, b)
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n := b.page.Alloc(i.width+2*i.paddingSize(), i.height+2*i.paddingSize())
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n := b.page.Alloc(i.width+i.paddingSize(), i.height+i.paddingSize())
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if n == nil {
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panic("atlas: Alloc result must not be nil at allocate")
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}
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@ -795,7 +786,7 @@ func (i *Image) DumpScreenshot(graphicsDriver graphicsdriver.Graphics, path stri
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backendsM.Lock()
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defer backendsM.Unlock()
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return i.backend.restorable.Dump(graphicsDriver, path, blackbg, image.Rect(i.paddingSize(), i.paddingSize(), i.width+i.paddingSize(), i.height+i.paddingSize()))
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return i.backend.restorable.Dump(graphicsDriver, path, blackbg, image.Rect(0, 0, i.width, i.height))
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}
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func EndFrame(graphicsDriver graphicsdriver.Graphics) error {
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