mirror of
https://github.com/hajimehoshi/ebiten.git
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shader: Parse structs
This commit is contained in:
parent
90fdececa0
commit
6d182c4b55
@ -22,6 +22,7 @@ import (
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)
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)
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type block struct {
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type block struct {
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types []typ
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vars []variable
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vars []variable
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consts []constant
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consts []constant
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funcs []function
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funcs []function
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@ -35,20 +36,25 @@ func (b *block) dump(indent int) []string {
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var lines []string
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var lines []string
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for _, t := range b.types {
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ls := t.dump(indent)
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ls[0] = fmt.Sprintf("type %s %s", t.name, ls[0])
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lines = append(lines, ls...)
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}
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for _, v := range b.vars {
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for _, v := range b.vars {
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init := ""
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init := ""
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if v.init != nil {
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if v.init != nil {
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init = " = " + dumpExpr(v.init)
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init = " = " + dumpExpr(v.init)
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}
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}
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lines = append(lines, fmt.Sprintf("%svar %s %s%s", idt, v.name, v.basicType, init))
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lines = append(lines, fmt.Sprintf("%svar %s %s%s", idt, v.name, v.typ, init))
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}
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}
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for _, c := range b.consts {
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for _, c := range b.consts {
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lines = append(lines, fmt.Sprintf("%sconst %s %s = %s", idt, c.name, c.basicType, dumpExpr(c.init)))
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lines = append(lines, fmt.Sprintf("%sconst %s %s = %s", idt, c.name, c.typ, dumpExpr(c.init)))
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}
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}
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for _, f := range b.funcs {
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for _, f := range b.funcs {
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var args []string
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var args []string
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for _, a := range f.args {
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for _, a := range f.args {
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args = append(args, fmt.Sprintf("%s %s", a.name, a.basicType))
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args = append(args, fmt.Sprintf("%s %s", a.name, a.typ))
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}
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}
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var rets []string
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var rets []string
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for _, r := range f.rets {
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for _, r := range f.rets {
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@ -56,7 +62,7 @@ func (b *block) dump(indent int) []string {
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if name == "" {
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if name == "" {
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name = "_"
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name = "_"
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}
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}
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rets = append(rets, fmt.Sprintf("%s %s", name, r.basicType))
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rets = append(rets, fmt.Sprintf("%s %s", name, r.typ))
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}
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}
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l := fmt.Sprintf("func %s(%s)", f.name, strings.Join(args, ", "))
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l := fmt.Sprintf("func %s(%s)", f.name, strings.Join(args, ", "))
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if len(rets) > 0 {
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if len(rets) > 0 {
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@ -34,15 +34,15 @@ var (
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)
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)
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type variable struct {
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type variable struct {
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name string
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name string
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basicType basicType
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typ typ
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init ast.Expr
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init ast.Expr
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}
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}
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type constant struct {
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type constant struct {
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name string
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name string
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basicType basicType
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typ typ
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init ast.Expr
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init ast.Expr
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}
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}
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type function struct {
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type function struct {
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@ -133,7 +133,9 @@ func (sh *Shader) parseDecl(b *block, d ast.Decl, global bool) {
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// TODO: Parse other types
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// TODO: Parse other types
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for _, s := range d.Specs {
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for _, s := range d.Specs {
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s := s.(*ast.TypeSpec)
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s := s.(*ast.TypeSpec)
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sh.parseStruct(s)
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t := sh.parseType(s.Type)
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t.name = s.Name.Name
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b.types = append(b.types, t)
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}
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}
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case token.CONST:
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case token.CONST:
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for _, s := range d.Specs {
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for _, s := range d.Specs {
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@ -193,32 +195,28 @@ func (sh *Shader) parseStruct(t *ast.TypeSpec) {
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continue
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continue
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}
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}
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t := sh.parseType(f.Type)
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t := sh.parseType(f.Type)
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if t != basicTypeVec4 {
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if t.basic != basicTypeVec4 {
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sh.addError(f.Type.Pos(), fmt.Sprintf("position must be vec4 but %s", t))
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sh.addError(f.Type.Pos(), fmt.Sprintf("position must be vec4 but %s", t))
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continue
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continue
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}
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}
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sh.position = variable{
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sh.position = variable{
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name: f.Names[0].Name,
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name: f.Names[0].Name,
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basicType: t,
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typ: t,
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}
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}
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continue
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continue
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}
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}
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t := sh.parseType(f.Type)
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t := sh.parseType(f.Type)
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if !t.numeric() {
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sh.addError(f.Type.Pos(), fmt.Sprintf("members in %s must be numeric but %s", varyingStructName, t))
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continue
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}
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for _, n := range f.Names {
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for _, n := range f.Names {
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sh.varyings = append(sh.varyings, variable{
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sh.varyings = append(sh.varyings, variable{
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name: n.Name,
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name: n.Name,
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basicType: t,
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typ: t,
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})
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})
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}
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}
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}
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}
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}
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}
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func (s *Shader) parseVariable(block *block, vs *ast.ValueSpec) []variable {
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func (s *Shader) parseVariable(block *block, vs *ast.ValueSpec) []variable {
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var t basicType
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var t typ
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if vs.Type != nil {
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if vs.Type != nil {
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t = s.parseType(vs.Type)
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t = s.parseType(vs.Type)
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}
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}
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@ -228,22 +226,22 @@ func (s *Shader) parseVariable(block *block, vs *ast.ValueSpec) []variable {
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var init ast.Expr
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var init ast.Expr
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if len(vs.Values) > 0 {
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if len(vs.Values) > 0 {
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init = vs.Values[i]
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init = vs.Values[i]
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if t == basicTypeNone {
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if t.isNone() {
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t = s.detectType(block, init)
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t = s.detectType(block, init)
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}
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}
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}
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}
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name := n.Name
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name := n.Name
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vars = append(vars, variable{
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vars = append(vars, variable{
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name: name,
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name: name,
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basicType: t,
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typ: t,
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init: init,
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init: init,
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})
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})
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}
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}
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return vars
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return vars
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}
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}
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func (s *Shader) parseConstant(vs *ast.ValueSpec) []constant {
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func (s *Shader) parseConstant(vs *ast.ValueSpec) []constant {
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var t basicType
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var t typ
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if vs.Type != nil {
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if vs.Type != nil {
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t = s.parseType(vs.Type)
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t = s.parseType(vs.Type)
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}
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}
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@ -251,9 +249,9 @@ func (s *Shader) parseConstant(vs *ast.ValueSpec) []constant {
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var cs []constant
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var cs []constant
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for i, n := range vs.Names {
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for i, n := range vs.Names {
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cs = append(cs, constant{
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cs = append(cs, constant{
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name: n.Name,
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name: n.Name,
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basicType: t,
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typ: t,
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init: vs.Values[i],
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init: vs.Values[i],
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})
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})
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}
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}
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return cs
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return cs
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@ -274,8 +272,8 @@ func (sh *Shader) parseFunc(d *ast.FuncDecl, block *block) function {
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t := sh.parseType(f.Type)
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t := sh.parseType(f.Type)
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for _, n := range f.Names {
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for _, n := range f.Names {
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args = append(args, variable{
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args = append(args, variable{
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name: n.Name,
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name: n.Name,
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basicType: t,
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typ: t,
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})
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})
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}
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}
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}
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}
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@ -286,14 +284,14 @@ func (sh *Shader) parseFunc(d *ast.FuncDecl, block *block) function {
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t := sh.parseType(f.Type)
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t := sh.parseType(f.Type)
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if len(f.Names) == 0 {
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if len(f.Names) == 0 {
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rets = append(rets, variable{
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rets = append(rets, variable{
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name: "",
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name: "",
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basicType: t,
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typ: t,
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})
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})
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} else {
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} else {
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for _, n := range f.Names {
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for _, n := range f.Names {
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rets = append(rets, variable{
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rets = append(rets, variable{
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name: n.Name,
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name: n.Name,
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basicType: t,
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typ: t,
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})
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})
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}
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}
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}
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}
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@ -323,7 +321,7 @@ func (sh *Shader) parseBlock(outer *block, b *ast.BlockStmt) *block {
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name: s.(*ast.Ident).Name,
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name: s.(*ast.Ident).Name,
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}
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}
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if len(l.Rhs) > 0 {
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if len(l.Rhs) > 0 {
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v.basicType = sh.detectType(block, l.Rhs[i])
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v.typ = sh.detectType(block, l.Rhs[i])
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}
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}
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block.vars = append(block.vars, v)
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block.vars = append(block.vars, v)
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}
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}
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@ -371,31 +369,33 @@ func (sh *Shader) parseBlock(outer *block, b *ast.BlockStmt) *block {
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return block
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return block
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}
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}
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func (s *Shader) detectType(b *block, expr ast.Expr) basicType {
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func (s *Shader) detectType(b *block, expr ast.Expr) typ {
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switch e := expr.(type) {
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switch e := expr.(type) {
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case *ast.BasicLit:
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case *ast.BasicLit:
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if e.Kind == token.FLOAT {
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if e.Kind == token.FLOAT {
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return basicTypeFloat
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return typ{
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basic: basicTypeFloat,
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}
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}
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}
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if e.Kind == token.INT {
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if e.Kind == token.INT {
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s.addError(expr.Pos(), fmt.Sprintf("integer literal is not implemented yet: %s", e.Value))
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s.addError(expr.Pos(), fmt.Sprintf("integer literal is not implemented yet: %s", e.Value))
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} else {
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} else {
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s.addError(expr.Pos(), fmt.Sprintf("unexpected literal: %s", e.Value))
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s.addError(expr.Pos(), fmt.Sprintf("unexpected literal: %s", e.Value))
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}
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}
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return basicTypeNone
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return typ{}
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case *ast.CompositeLit:
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case *ast.CompositeLit:
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return s.parseType(e.Type)
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return s.parseType(e.Type)
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case *ast.Ident:
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case *ast.Ident:
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n := e.Name
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n := e.Name
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for _, v := range b.vars {
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for _, v := range b.vars {
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if v.name == n {
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if v.name == n {
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return v.basicType
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return v.typ
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}
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}
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}
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}
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if b == &s.global {
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if b == &s.global {
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for _, v := range s.uniforms {
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for _, v := range s.uniforms {
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if v.name == n {
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if v.name == n {
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return v.basicType
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return v.typ
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}
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}
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}
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}
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}
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}
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@ -403,12 +403,12 @@ func (s *Shader) detectType(b *block, expr ast.Expr) basicType {
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return s.detectType(b.outer, e)
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return s.detectType(b.outer, e)
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}
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}
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s.addError(expr.Pos(), fmt.Sprintf("unexpected identity: %s", n))
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s.addError(expr.Pos(), fmt.Sprintf("unexpected identity: %s", n))
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return basicTypeNone
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return typ{}
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//case *ast.SelectorExpr:
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//case *ast.SelectorExpr:
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//return fmt.Sprintf("%s.%s", dumpExpr(e.X), dumpExpr(e.Sel))
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//return fmt.Sprintf("%s.%s", dumpExpr(e.X), dumpExpr(e.Sel))
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default:
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default:
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s.addError(expr.Pos(), fmt.Sprintf("detecting type not implemented: %#v", expr))
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s.addError(expr.Pos(), fmt.Sprintf("detecting type not implemented: %#v", expr))
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return basicTypeNone
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return typ{}
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}
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}
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}
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}
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@ -417,27 +417,16 @@ func (s *Shader) Dump() string {
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var lines []string
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var lines []string
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if s.position.name != "" {
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if s.position.name != "" {
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lines = append(lines, fmt.Sprintf("var %s varying %s // position", s.position.name, s.position.basicType))
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lines = append(lines, fmt.Sprintf("var %s varying %s // position", s.position.name, s.position.typ))
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}
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}
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for _, v := range s.varyings {
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for _, v := range s.varyings {
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lines = append(lines, fmt.Sprintf("var %s varying %s", v.name, v.basicType))
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lines = append(lines, fmt.Sprintf("var %s varying %s", v.name, v.typ))
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}
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}
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for _, u := range s.uniforms {
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for _, u := range s.uniforms {
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lines = append(lines, fmt.Sprintf("var %s uniform %s", u.name, u.basicType))
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lines = append(lines, fmt.Sprintf("var %s uniform %s", u.name, u.typ))
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}
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}
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lines = append(lines, s.global.dump(0)...)
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lines = append(lines, s.global.dump(0)...)
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return strings.Join(lines, "\n") + "\n"
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return strings.Join(lines, "\n") + "\n"
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}
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}
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func (s *Shader) GlslVertex() string {
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var lines []string
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for _, v := range s.varyings {
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// TODO: variable names must be escaped not to conflict with keywords.
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lines = append(lines, fmt.Sprintf("varying %s %s;", v.basicType.glslString(), v.name))
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}
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return strings.Join(lines, "\n") + "\n"
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}
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@ -53,13 +53,15 @@ func F1(a, b vec2) vec4 {
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return c2
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return c2
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}
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}
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`,
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`,
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Dump: `var Position varying vec4 // position
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Dump: `var Bar uniform vec2
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var Color varying vec4
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var TexCoord varying vec2
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var Bar uniform vec2
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var Baz uniform vec3
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var Baz uniform vec3
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var Foo uniform float
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var Foo uniform float
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var Quux uniform vec3
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var Quux uniform vec3
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type VertexOut struct {
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Position vec4
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TexCoord vec2
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Color vec4
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}
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const C1 float = 1
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const C1 float = 1
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const C2 float = 2
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const C2 float = 2
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const C3 float = 3
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const C3 float = 3
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@ -17,6 +17,7 @@ package shader
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import (
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import (
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"fmt"
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"fmt"
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"go/ast"
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"go/ast"
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|
"strings"
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)
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)
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type basicType int
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type basicType int
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@ -33,33 +34,113 @@ const (
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basicTypeMat3
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basicTypeMat3
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basicTypeMat4
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basicTypeMat4
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basicTypeSampler2d
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basicTypeSampler2d
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basicTypeStruct
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)
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)
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func (s *Shader) parseType(expr ast.Expr) basicType {
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type structMember struct {
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name string
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typ typ
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tag string
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}
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|
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type typ struct {
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basic basicType
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name string
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structMembers []structMember
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}
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|
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func (t *typ) isNone() bool {
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return t.basic == basicTypeNone
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}
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|
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func (sh *Shader) parseType(expr ast.Expr) typ {
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switch t := expr.(type) {
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switch t := expr.(type) {
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case *ast.Ident:
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case *ast.Ident:
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switch t.Name {
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switch t.Name {
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case "float":
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case "float":
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return basicTypeFloat
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return typ{
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basic: basicTypeFloat,
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}
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case "vec2":
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case "vec2":
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return basicTypeVec2
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return typ{
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basic: basicTypeVec2,
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}
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case "vec3":
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case "vec3":
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return basicTypeVec3
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return typ{
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basic: basicTypeVec3,
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}
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case "vec4":
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case "vec4":
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return basicTypeVec4
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return typ{
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basic: basicTypeVec4,
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}
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case "mat2":
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case "mat2":
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return basicTypeMat2
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return typ{
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||||||
|
basic: basicTypeMat2,
|
||||||
|
}
|
||||||
case "mat3":
|
case "mat3":
|
||||||
return basicTypeMat3
|
return typ{
|
||||||
|
basic: basicTypeMat3,
|
||||||
|
}
|
||||||
case "mat4":
|
case "mat4":
|
||||||
return basicTypeMat4
|
return typ{
|
||||||
|
basic: basicTypeMat4,
|
||||||
|
}
|
||||||
case "sampler2d":
|
case "sampler2d":
|
||||||
return basicTypeSampler2d
|
return typ{
|
||||||
|
basic: basicTypeSampler2d,
|
||||||
|
}
|
||||||
default:
|
default:
|
||||||
s.addError(t.Pos(), fmt.Sprintf("unexpected type: %s", t.Name))
|
sh.addError(t.Pos(), fmt.Sprintf("unexpected type: %s", t.Name))
|
||||||
|
return typ{}
|
||||||
}
|
}
|
||||||
|
case *ast.StructType:
|
||||||
|
str := typ{
|
||||||
|
basic: basicTypeStruct,
|
||||||
|
}
|
||||||
|
for _, f := range t.Fields.List {
|
||||||
|
typ := sh.parseType(f.Type)
|
||||||
|
var tag string
|
||||||
|
if f.Tag != nil {
|
||||||
|
tag = f.Tag.Value
|
||||||
|
}
|
||||||
|
for _, n := range f.Names {
|
||||||
|
str.structMembers = append(str.structMembers, structMember{
|
||||||
|
name: n.Name,
|
||||||
|
typ: typ,
|
||||||
|
tag: tag,
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return str
|
||||||
|
default:
|
||||||
|
sh.addError(t.Pos(), fmt.Sprintf("unepxected type: %v", t))
|
||||||
|
return typ{}
|
||||||
}
|
}
|
||||||
return basicTypeNone
|
}
|
||||||
|
|
||||||
|
func (t typ) dump(indent int) []string {
|
||||||
|
idt := strings.Repeat("\t", indent)
|
||||||
|
|
||||||
|
switch t.basic {
|
||||||
|
case basicTypeStruct:
|
||||||
|
ls := []string{
|
||||||
|
fmt.Sprintf("%sstruct {", idt),
|
||||||
|
}
|
||||||
|
for _, m := range t.structMembers {
|
||||||
|
ls = append(ls, fmt.Sprintf("%s\t%s %s", idt, m.name, m.typ))
|
||||||
|
}
|
||||||
|
ls = append(ls, fmt.Sprintf("%s}", idt))
|
||||||
|
return ls
|
||||||
|
default:
|
||||||
|
return []string{t.basic.String()}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (t typ) String() string {
|
||||||
|
if t.name != "" {
|
||||||
|
return t.name
|
||||||
|
}
|
||||||
|
return t.basic.String()
|
||||||
}
|
}
|
||||||
|
|
||||||
func (t basicType) String() string {
|
func (t basicType) String() string {
|
||||||
@ -82,6 +163,8 @@ func (t basicType) String() string {
|
|||||||
return "mat4"
|
return "mat4"
|
||||||
case basicTypeSampler2d:
|
case basicTypeSampler2d:
|
||||||
return "sampler2d"
|
return "sampler2d"
|
||||||
|
case basicTypeStruct:
|
||||||
|
return "(struct)"
|
||||||
default:
|
default:
|
||||||
return fmt.Sprintf("unknown(%d)", t)
|
return fmt.Sprintf("unknown(%d)", t)
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user