mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2025-01-23 09:22:01 +01:00
go fmt
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parent
e91ab21d8d
commit
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@ -1,9 +1,9 @@
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package ebiten
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import (
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"time"
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"github.com/hajimehoshi/go-ebiten/graphics"
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"github.com/hajimehoshi/go-ebiten/graphics/opengl"
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"time"
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)
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type Game interface {
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@ -15,14 +15,14 @@ package main
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//
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import "C"
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import (
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"github.com/hajimehoshi/go-ebiten"
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"github.com/hajimehoshi/go-ebiten/graphics"
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"image"
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"image/color"
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_ "image/png"
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"os"
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"runtime"
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"unsafe"
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"github.com/hajimehoshi/go-ebiten"
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"github.com/hajimehoshi/go-ebiten/graphics"
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)
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type GlutUI struct {
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@ -62,7 +62,7 @@ func (ui *GlutUI) Init() {
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ui.screenScale = 2
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C.glutInit(&cargc, &cargs[0])
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C.glutInitDisplayMode(C.GLUT_RGBA);
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C.glutInitDisplayMode(C.GLUT_RGBA)
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C.glutInitWindowSize(
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C.int(ui.screenWidth*ui.screenScale),
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C.int(ui.screenHeight*ui.screenScale))
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@ -1,8 +1,8 @@
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package graphics_test
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import (
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"testing"
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. "."
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"testing"
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)
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func setElements(matrix *AffineMatrix, elements [][]float64) {
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@ -1,8 +1,8 @@
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package graphics_test
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import (
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"testing"
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. "."
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"testing"
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)
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func TestGeometryMatrixElements(t *testing.T) {
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@ -7,10 +7,10 @@ package opengl
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import "C"
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import (
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"fmt"
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"github.com/hajimehoshi/go-ebiten/graphics"
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"image"
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"image/color"
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"unsafe"
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"github.com/hajimehoshi/go-ebiten/graphics"
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)
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type GraphicsContext struct {
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@ -138,8 +138,7 @@ func (context *GraphicsContext) setOffscreenFramebuffer(framebuffer C.GLuint,
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C.glFlush()
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C.glBindFramebuffer(C.GL_FRAMEBUFFER, framebuffer)
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if err := C.glCheckFramebufferStatus(C.GL_FRAMEBUFFER);
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err != C.GL_FRAMEBUFFER_COMPLETE {
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if err := C.glCheckFramebufferStatus(C.GL_FRAMEBUFFER); err != C.GL_FRAMEBUFFER_COMPLETE {
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panic(fmt.Sprintf("glBindFramebuffer failed: %d", err))
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}
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C.glEnable(C.GL_BLEND)
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@ -1,8 +1,8 @@
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package opengl_test
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import (
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"testing"
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. "."
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"testing"
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)
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func TestClp2(t *testing.T) {
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