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audio: Improve delay on browsers (#299)
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@ -96,9 +96,8 @@ func (p *Player) Proceed(data []byte) error {
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if p.positionInSamples < c {
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p.positionInSamples = c
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}
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// Looks like low sample rate (e.g. 22050) requires a quite long buffer (#205).
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// 4096 is not perfect but it reduce noise to some extent.
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const dataSize = 4096
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// Heuristic data size which doesn't cause too much noise and too much delay (#299)
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dataSize := int(float64(p.sampleRate)/13.5) / 4 * 4
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for dataSize <= len(p.bufferedData) {
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data := p.bufferedData[:dataSize]
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size := len(data) / p.bytesPerSample / p.channelNum
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