mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 03:38:55 +01:00
graphics: Simplify vertices
This commit is contained in:
parent
b2780fb585
commit
6f97374326
12
vertices.go
12
vertices.go
@ -31,7 +31,6 @@ func vertices(parts ImageParts, width, height int, geo *GeoM) []float32 {
|
||||
float32(geo.Element(1, 1)),
|
||||
float32(geo.Element(0, 2)),
|
||||
float32(geo.Element(1, 2))}
|
||||
n := 0
|
||||
w := float32(1)
|
||||
h := float32(1)
|
||||
for w < float32(width) {
|
||||
@ -42,16 +41,10 @@ func vertices(parts ImageParts, width, height int, geo *GeoM) []float32 {
|
||||
}
|
||||
for i := 0; i < l; i++ {
|
||||
dx0, dy0, dx1, dy1 := parts.Dst(i)
|
||||
if dx0 == dx1 || dy0 == dy1 {
|
||||
continue
|
||||
}
|
||||
x0, y0, x1, y1 := float32(dx0), float32(dy0), float32(dx1), float32(dy1)
|
||||
sx0, sy0, sx1, sy1 := parts.Src(i)
|
||||
if sx0 == sx1 || sy0 == sy1 {
|
||||
continue
|
||||
}
|
||||
u0, v0, u1, v1 := float32(sx0)/w, float32(sy0)/h, float32(sx1)/w, float32(sy1)/h
|
||||
offset := n * totalSize
|
||||
offset := i * totalSize
|
||||
vs[offset] = x0
|
||||
vs[offset+1] = y0
|
||||
vs[offset+2] = u0
|
||||
@ -83,7 +76,6 @@ func vertices(parts ImageParts, width, height int, geo *GeoM) []float32 {
|
||||
for j, g := range geos {
|
||||
vs[offset+4+j] = g
|
||||
}
|
||||
n++
|
||||
}
|
||||
return vs[:n*totalSize]
|
||||
return vs
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user