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https://github.com/hajimehoshi/ebiten.git
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Rename example/internal -> example/common
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parent
2aa6ebb471
commit
714930eaf7
@ -16,18 +16,18 @@ package blocks
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/example/internal"
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"github.com/hajimehoshi/ebiten/example/common"
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"image/color"
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"image/color"
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)
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)
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func drawTextWithShadowCenter(rt *ebiten.Image, str string, x, y, scale int, clr color.Color, width int) error {
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func drawTextWithShadowCenter(rt *ebiten.Image, str string, x, y, scale int, clr color.Color, width int) error {
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w := internal.ArcadeFont.TextWidth(str) * scale
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w := common.ArcadeFont.TextWidth(str) * scale
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x += (width - w) / 2
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x += (width - w) / 2
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return internal.ArcadeFont.DrawTextWithShadow(rt, str, x, y, scale, clr)
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return common.ArcadeFont.DrawTextWithShadow(rt, str, x, y, scale, clr)
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}
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}
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func drawTextWithShadowRight(rt *ebiten.Image, str string, x, y, scale int, clr color.Color, width int) error {
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func drawTextWithShadowRight(rt *ebiten.Image, str string, x, y, scale int, clr color.Color, width int) error {
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w := internal.ArcadeFont.TextWidth(str) * scale
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w := common.ArcadeFont.TextWidth(str) * scale
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x += width - w
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x += width - w
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return internal.ArcadeFont.DrawTextWithShadow(rt, str, x, y, scale, clr)
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return common.ArcadeFont.DrawTextWithShadow(rt, str, x, y, scale, clr)
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}
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}
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@ -17,7 +17,7 @@ package blocks
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import (
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import (
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"fmt"
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"fmt"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/example/internal"
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"github.com/hajimehoshi/ebiten/example/common"
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"image/color"
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"image/color"
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"strings"
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"strings"
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)
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)
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@ -103,7 +103,7 @@ ROTATE RIGHT: %s
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msg = "OK!"
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msg = "OK!"
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}
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}
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str := fmt.Sprintf(f, s.buttonStates[0], s.buttonStates[1], s.buttonStates[2], s.buttonStates[3], s.buttonStates[4], msg)
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str := fmt.Sprintf(f, s.buttonStates[0], s.buttonStates[1], s.buttonStates[2], s.buttonStates[3], s.buttonStates[4], msg)
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if err := internal.ArcadeFont.DrawTextWithShadow(screen, str, 16, 16, 1, color.White); err != nil {
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if err := common.ArcadeFont.DrawTextWithShadow(screen, str, 16, 16, 1, color.White); err != nil {
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return err
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return err
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}
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}
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return nil
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return nil
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@ -17,7 +17,7 @@ package blocks
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"github.com/hajimehoshi/ebiten/example/internal"
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"github.com/hajimehoshi/ebiten/example/common"
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"image/color"
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"image/color"
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_ "image/jpeg"
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_ "image/jpeg"
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"math/rand"
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"math/rand"
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@ -85,7 +85,7 @@ func init() {
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}
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}
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// Windows: Next
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// Windows: Next
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x, y = nextWindowLabelPosition()
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x, y = nextWindowLabelPosition()
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if err := internal.ArcadeFont.DrawTextWithShadow(imageWindows, "NEXT", x, y, 1, fontColor); err != nil {
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if err := common.ArcadeFont.DrawTextWithShadow(imageWindows, "NEXT", x, y, 1, fontColor); err != nil {
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panic(err)
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panic(err)
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}
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}
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x, y = nextWindowPosition()
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x, y = nextWindowPosition()
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@ -127,7 +127,7 @@ func drawWindow(r *ebiten.Image, x, y, width, height int) error {
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var fontColor = color.NRGBA{0x40, 0x40, 0xff, 0xff}
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var fontColor = color.NRGBA{0x40, 0x40, 0xff, 0xff}
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func drawTextBox(r *ebiten.Image, label string, x, y, width int) error {
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func drawTextBox(r *ebiten.Image, label string, x, y, width int) error {
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if err := internal.ArcadeFont.DrawTextWithShadow(r, label, x, y, 1, fontColor); err != nil {
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if err := common.ArcadeFont.DrawTextWithShadow(r, label, x, y, 1, fontColor); err != nil {
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return err
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return err
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}
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}
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y += blockWidth
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y += blockWidth
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@ -17,7 +17,7 @@ package blocks
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"github.com/hajimehoshi/ebiten/example/internal"
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"github.com/hajimehoshi/ebiten/example/common"
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"image/color"
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"image/color"
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)
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)
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@ -112,9 +112,9 @@ func (s *TitleScene) Draw(r *ebiten.Image) error {
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}
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}
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message := "PRESS SPACE TO START"
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message := "PRESS SPACE TO START"
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x := (ScreenWidth - internal.ArcadeFont.TextWidth(message)) / 2
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x := (ScreenWidth - common.ArcadeFont.TextWidth(message)) / 2
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y := ScreenHeight - 48
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y := ScreenHeight - 48
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if err := internal.ArcadeFont.DrawTextWithShadow(r, message, x, y, 1, color.NRGBA{0x80, 0, 0, 0xff}); err != nil {
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if err := common.ArcadeFont.DrawTextWithShadow(r, message, x, y, 1, color.NRGBA{0x80, 0, 0, 0xff}); err != nil {
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return err
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return err
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}
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}
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return nil
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return nil
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@ -129,8 +129,8 @@ func (s *TitleScene) drawTitleBackground(r *ebiten.Image, c int) error {
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func drawLogo(r *ebiten.Image, str string) error {
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func drawLogo(r *ebiten.Image, str string) error {
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scale := 4
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scale := 4
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textWidth := internal.ArcadeFont.TextWidth(str) * scale
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textWidth := common.ArcadeFont.TextWidth(str) * scale
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x := (ScreenWidth - textWidth) / 2
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x := (ScreenWidth - textWidth) / 2
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y := 32
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y := 32
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return internal.ArcadeFont.DrawTextWithShadow(r, str, x, y, scale, color.NRGBA{0x00, 0x00, 0x80, 0xff})
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return common.ArcadeFont.DrawTextWithShadow(r, str, x, y, scale, color.NRGBA{0x00, 0x00, 0x80, 0xff})
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}
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}
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@ -12,7 +12,7 @@
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// See the License for the specific language governing permissions and
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// limitations under the License.
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package internal
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package common
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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@ -18,8 +18,8 @@ package main
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/example/internal"
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"github.com/hajimehoshi/ebiten/example/common"
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einternal "github.com/hajimehoshi/ebiten/internal"
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"github.com/hajimehoshi/ebiten/internal"
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"image"
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"image"
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"image/color"
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"image/color"
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"image/draw"
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"image/draw"
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@ -54,7 +54,7 @@ func drawKey(t *ebiten.Image, name string, x, y, width int) {
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t.DrawLine(x, y+height-4, x+3, y+height-1, c)
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t.DrawLine(x, y+height-4, x+3, y+height-1, c)
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t.DrawLine(x+width-1, y+height-4, x+width-4, y+height-1, c)
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t.DrawLine(x+width-1, y+height-4, x+width-4, y+height-1, c)
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internal.ArcadeFont.DrawText(t, name, x+4, y+5, 1, color.White)
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common.ArcadeFont.DrawText(t, name, x+4, y+5, 1, color.White)
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}
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}
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func outputKeyboardImage() (map[string]image.Rectangle, error) {
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func outputKeyboardImage() (map[string]image.Rectangle, error) {
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@ -143,7 +143,7 @@ func KeyRect(name string) (image.Rectangle, bool) {
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}`
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}`
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func outputKeyRectsGo(k map[string]image.Rectangle) error {
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func outputKeyRectsGo(k map[string]image.Rectangle) error {
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license, err := einternal.LicenseComment()
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license, err := internal.LicenseComment()
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if err != nil {
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if err != nil {
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return err
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return err
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}
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}
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