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internal/uidriver/glfw: Bug fix: Return a tentative scale when glfw.GetPrmaryMonitor returns 1
Updates #1878
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@ -697,6 +697,12 @@ func (u *UserInterface) DeviceScaleFactor() float64 {
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// deviceScaleFactor must be called from the main thread.
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func (u *UserInterface) deviceScaleFactor(monitor *glfw.Monitor) float64 {
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// It is rare, but monitor can be nil when glfw.GetPrimaryMonitor returns nil.
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// In this case, return 1 as a tentative scale (#1878).
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if monitor == nil {
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return 1
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}
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mx, my := monitor.GetPos()
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return devicescale.GetAt(mx, my)
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}
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