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Refactoring
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@ -25,7 +25,6 @@ type UI struct {
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updating chan ebiten.Game
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updating chan ebiten.Game
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updated chan ebiten.Game
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updated chan ebiten.Game
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input chan ebiten.InputState
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input chan ebiten.InputState
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graphicsDevice *opengl.Device
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}
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}
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var currentUI *UI
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var currentUI *UI
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