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Fix the comment for RenderTarget
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@ -74,8 +74,6 @@ func (t *Texture) Size() (width int, height int) {
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}
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}
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// RenderTarget represents a render target.
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// RenderTarget represents a render target.
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// A render target is essentially same as a texture, but it is assumed that the
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// all alpha values of a render target is maximum.
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type RenderTarget struct {
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type RenderTarget struct {
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glRenderTarget *opengl.RenderTarget
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glRenderTarget *opengl.RenderTarget
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texture *Texture
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texture *Texture
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