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graphics: Remove texture's width/height
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93f7fdd349
commit
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@ -158,7 +158,7 @@ func (c *replacePixelsCommand) Exec(context *opengl.Context) error {
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return err
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}
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context.BindTexture(c.dst.texture.native)
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context.TexSubImage2D(c.pixels, c.dst.texture.width, c.dst.texture.height)
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context.TexSubImage2D(c.pixels, c.dst.width, c.dst.height)
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return nil
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}
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@ -220,8 +220,6 @@ func (c *newImageFromImageCommand) Exec(context *opengl.Context) error {
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}
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c.result.texture = &texture{
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native: native,
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width: origSize.X,
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height: origSize.Y,
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}
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c.result.framebuffer, err = newFramebufferFromTexture(context, c.result.texture)
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if err != nil {
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@ -252,8 +250,6 @@ func (c *newImageCommand) Exec(context *opengl.Context) error {
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}
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c.result.texture = &texture{
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native: native,
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width: c.width,
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height: c.height,
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}
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c.result.framebuffer, err = newFramebufferFromTexture(context, c.result.texture)
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if err != nil {
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@ -20,6 +20,4 @@ import (
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type texture struct {
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native opengl.Texture
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width int
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height int
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}
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