mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 02:38:53 +01:00
internal/ui: enable SetWindowSize even with fullscreen on macOS
Closes #1590
This commit is contained in:
parent
085b64006d
commit
7a936f7052
@ -56,9 +56,6 @@ type userInterfaceImpl struct {
|
||||
title string
|
||||
window *glfw.Window
|
||||
|
||||
windowWidthInDIP int
|
||||
windowHeightInDIP int
|
||||
|
||||
minWindowWidthInDIP int
|
||||
minWindowHeightInDIP int
|
||||
maxWindowWidthInDIP int
|
||||
@ -555,7 +552,7 @@ func (u *userInterfaceImpl) SetFullscreen(fullscreen bool) {
|
||||
if u.isFullscreen() == fullscreen {
|
||||
return
|
||||
}
|
||||
w, h := u.windowWidthInDIP, u.windowHeightInDIP
|
||||
w, h := u.origWindowSizeInDIP()
|
||||
u.setWindowSizeInDIP(w, h, fullscreen)
|
||||
})
|
||||
}
|
||||
@ -972,7 +969,7 @@ func (u *userInterfaceImpl) init() error {
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) updateSize() {
|
||||
ww, wh := u.windowWidthInDIP, u.windowHeightInDIP
|
||||
ww, wh := u.origWindowSizeInDIP()
|
||||
u.setWindowSizeInDIP(ww, wh, u.isFullscreen())
|
||||
}
|
||||
|
||||
@ -993,11 +990,12 @@ func (u *userInterfaceImpl) outsideSize() (float64, float64) {
|
||||
}
|
||||
|
||||
if u.window.GetAttrib(glfw.Iconified) == glfw.True {
|
||||
return float64(u.windowWidthInDIP), float64(u.windowHeightInDIP)
|
||||
w, h := u.origWindowSizeInDIP()
|
||||
return float64(w), float64(h)
|
||||
}
|
||||
|
||||
// Instead of u.windowWidthInDIP and u.windowHeightInDIP, use the actual window size
|
||||
// here. On Windows, the specified size at SetSize and the actual window size might
|
||||
// Instead of u.origWindowSizeInDIP(), use the actual window size here.
|
||||
// On Windows, the specified size at SetSize and the actual window size might
|
||||
// not match (#1163).
|
||||
ww, wh := u.window.GetSize()
|
||||
w := u.dipFromGLFWPixel(float64(ww), u.currentMonitor())
|
||||
@ -1245,7 +1243,7 @@ func (u *userInterfaceImpl) setWindowSizeInDIP(width, height int, fullscreen boo
|
||||
u.graphicsDriver.SetFullscreen(fullscreen)
|
||||
|
||||
scale := u.deviceScaleFactor(u.currentMonitor())
|
||||
if u.windowWidthInDIP == width && u.windowHeightInDIP == height && u.isFullscreen() == fullscreen && u.lastDeviceScaleFactor == scale {
|
||||
if ow, oh := u.origWindowSizeInDIP(); ow == width && oh == height && u.isFullscreen() == fullscreen && u.lastDeviceScaleFactor == scale {
|
||||
return
|
||||
}
|
||||
|
||||
@ -1280,8 +1278,7 @@ func (u *userInterfaceImpl) setWindowSizeInDIP(width, height int, fullscreen boo
|
||||
u.adjustViewSize()
|
||||
|
||||
// As width might be updated, update windowWidth/Height here.
|
||||
u.windowWidthInDIP = width
|
||||
u.windowHeightInDIP = height
|
||||
u.setOrigWindowSizeInDIP(width, height)
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) minimumWindowWidth() int {
|
||||
|
@ -25,6 +25,8 @@ package ui
|
||||
// @interface EbitenWindowDelegate : NSObject <NSWindowDelegate>
|
||||
// // origPos is the window's original position. This is valid only when the application is in the fullscreen mode.
|
||||
// @property CGPoint origPos;
|
||||
// // origSize is the window's original size.
|
||||
// @property CGSize origSize;
|
||||
// @end
|
||||
//
|
||||
// @implementation EbitenWindowDelegate {
|
||||
@ -85,6 +87,7 @@ package ui
|
||||
// NSWindow* window = (NSWindow*)[notification object];
|
||||
// [self pushResizableState:window];
|
||||
// self->_origPos = [window frame].origin;
|
||||
// self->_origSize = [window frame].size;
|
||||
// }
|
||||
//
|
||||
// - (void)windowDidEnterFullScreen:(NSNotification *)notification {
|
||||
@ -100,7 +103,10 @@ package ui
|
||||
// - (void)windowDidExitFullScreen:(NSNotification *)notification {
|
||||
// NSWindow* window = (NSWindow*)[notification object];
|
||||
// [self popResizableState:window];
|
||||
// [window setFrameOrigin:self->_origPos];
|
||||
// CGRect frame;
|
||||
// frame.origin = self->_origPos;
|
||||
// frame.size = self->_origSize;
|
||||
// [window setFrame:frame display:YES];
|
||||
// }
|
||||
//
|
||||
// @end
|
||||
@ -190,9 +196,8 @@ package ui
|
||||
//
|
||||
// static void windowOriginalPosition(uintptr_t windowPtr, int* x, int* y) {
|
||||
// NSWindow* window = (NSWindow*)windowPtr;
|
||||
// CGPoint pos;
|
||||
// EbitenWindowDelegate* delegate = (EbitenWindowDelegate*)window.delegate;
|
||||
// pos = delegate.origPos;
|
||||
// CGPoint pos = delegate.origPos;
|
||||
// *x = pos.x;
|
||||
// *y = pos.y;
|
||||
// }
|
||||
@ -206,6 +211,23 @@ package ui
|
||||
// delegate.origPos = pos;
|
||||
// }
|
||||
//
|
||||
// static void windowOriginalSize(uintptr_t windowPtr, int* width, int* height) {
|
||||
// NSWindow* window = (NSWindow*)windowPtr;
|
||||
// EbitenWindowDelegate* delegate = (EbitenWindowDelegate*)window.delegate;
|
||||
// CGSize size = delegate.origSize;
|
||||
// *width = size.width;
|
||||
// *height = size.height;
|
||||
// }
|
||||
//
|
||||
// static void setWindowOriginalSize(uintptr_t windowPtr, int width, int height) {
|
||||
// NSWindow* window = (NSWindow*)windowPtr;
|
||||
// EbitenWindowDelegate* delegate = (EbitenWindowDelegate*)window.delegate;
|
||||
// CGSize size;
|
||||
// size.width = width;
|
||||
// size.height = height;
|
||||
// delegate.origSize = size;
|
||||
// }
|
||||
//
|
||||
// static void setNativeCursor(int cursorID) {
|
||||
// id cursor = [[NSCursor class] performSelector:@selector(arrowCursor)];
|
||||
// switch (cursorID) {
|
||||
@ -287,8 +309,7 @@ func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
|
||||
// clearVideoModeScaleCache must be called from the main thread.
|
||||
func clearVideoModeScaleCache() {}
|
||||
|
||||
type userInterfaceImplNative struct {
|
||||
}
|
||||
type userInterfaceImplNative struct{}
|
||||
|
||||
// dipFromGLFWMonitorPixel must be called from the main thread.
|
||||
func (u *userInterfaceImpl) dipFromGLFWMonitorPixel(x float64, monitor *glfw.Monitor) float64 {
|
||||
@ -401,7 +422,8 @@ func (u *userInterfaceImpl) origWindowPos() (int, int) {
|
||||
var cx, cy C.int
|
||||
C.windowOriginalPosition(C.uintptr_t(u.window.GetCocoaWindow()), &cx, &cy)
|
||||
x := int(cx)
|
||||
y := flipY(int(cy)) - u.windowHeightInDIP
|
||||
_, h := u.origWindowSizeInDIP()
|
||||
y := flipY(int(cy)) - h
|
||||
return x, y
|
||||
}
|
||||
|
||||
@ -410,9 +432,25 @@ func (u *userInterfaceImpl) setOrigWindowPos(x, y int) {
|
||||
return
|
||||
}
|
||||
cx := C.int(x)
|
||||
cy := C.int(flipY(y + u.windowHeightInDIP))
|
||||
_, h := u.origWindowSizeInDIP()
|
||||
cy := C.int(flipY(y + h))
|
||||
C.setWindowOriginalPosition(C.uintptr_t(u.window.GetCocoaWindow()), cx, cy)
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) origWindowSizeInDIP() (int, int) {
|
||||
// TODO: Make these values consistent with the original positions that are updated only when the app is in fullscreen.
|
||||
var cw, ch C.int
|
||||
C.windowOriginalSize(C.uintptr_t(u.window.GetCocoaWindow()), &cw, &ch)
|
||||
w := int(u.dipFromGLFWPixel(float64(cw), u.currentMonitor()))
|
||||
h := int(u.dipFromGLFWPixel(float64(ch), u.currentMonitor()))
|
||||
return w, h
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) setOrigWindowSizeInDIP(width, height int) {
|
||||
cw := C.int(u.dipFromGLFWPixel(float64(width), u.currentMonitor()))
|
||||
ch := C.int(u.dipFromGLFWPixel(float64(height), u.currentMonitor()))
|
||||
C.setWindowOriginalSize(C.uintptr_t(u.window.GetCocoaWindow()), cw, ch)
|
||||
}
|
||||
|
||||
func (u *userInterfaceImplNative) initialize() {
|
||||
}
|
||||
|
@ -143,8 +143,10 @@ func videoModeScaleUncached(m *glfw.Monitor) float64 {
|
||||
}
|
||||
|
||||
type userInterfaceImplNative struct {
|
||||
origWindowPosX int
|
||||
origWindowPosY int
|
||||
origWindowPosX int
|
||||
origWindowPosY int
|
||||
origWindowWidthInDIP int
|
||||
origWindowHeightInDIP int
|
||||
}
|
||||
|
||||
// dipFromGLFWMonitorPixel must be called from the main thread.
|
||||
@ -245,6 +247,15 @@ func (u *userInterfaceImpl) setOrigWindowPos(x, y int) {
|
||||
u.native.origWindowPosY = y
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) origWindowSizeInDIP() (int, int) {
|
||||
return u.native.origWindowWidthInDIP, u.native.origWindowHeightInDIP
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) setOrigWindowSizeInDIP(width, height int) {
|
||||
u.native.origWindowWidthInDIP = width
|
||||
u.native.origWindowHeightInDIP = height
|
||||
}
|
||||
|
||||
func (u *userInterfaceImplNative) initialize() {
|
||||
u.origWindowPosX = invalidPos
|
||||
u.origWindowPosY = invalidPos
|
||||
|
@ -63,8 +63,10 @@ func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
|
||||
}
|
||||
|
||||
type userInterfaceImplNative struct {
|
||||
origWindowPosX int
|
||||
origWindowPosY int
|
||||
origWindowPosX int
|
||||
origWindowPosY int
|
||||
origWindowWidthInDIP int
|
||||
origWindowHeightInDIP int
|
||||
}
|
||||
|
||||
// clearVideoModeScaleCache must be called from the main thread.
|
||||
@ -201,6 +203,15 @@ func (u *userInterfaceImpl) setOrigWindowPos(x, y int) {
|
||||
u.native.origWindowPosY = y
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) origWindowSizeInDIP() (int, int) {
|
||||
return u.native.origWindowWidthInDIP, u.native.origWindowHeightInDIP
|
||||
}
|
||||
|
||||
func (u *userInterfaceImpl) setOrigWindowSizeInDIP(width, height int) {
|
||||
u.native.origWindowWidthInDIP = width
|
||||
u.native.origWindowHeightInDIP = height
|
||||
}
|
||||
|
||||
func (u *userInterfaceImplNative) initialize() {
|
||||
u.origWindowPosX = invalidPos
|
||||
u.origWindowPosY = invalidPos
|
||||
|
@ -189,11 +189,10 @@ func (w *glfwWindow) Size() (int, int) {
|
||||
ww, wh := w.ui.getInitWindowSizeInDIP()
|
||||
return w.ui.adjustWindowSizeBasedOnSizeLimitsInDIP(ww, wh)
|
||||
}
|
||||
ww, wh := 0, 0
|
||||
var ww, wh int
|
||||
w.ui.t.Call(func() {
|
||||
// Unlike origWindowPos, windowWidth/HeightInDPI is always updated via the callback.
|
||||
ww = w.ui.windowWidthInDIP
|
||||
wh = w.ui.windowHeightInDIP
|
||||
// Unlike origWindowPos, origWindowSizeInDPI is always updated via the callback.
|
||||
ww, wh = w.ui.origWindowSizeInDIP()
|
||||
})
|
||||
return ww, wh
|
||||
}
|
||||
@ -204,13 +203,6 @@ func (w *glfwWindow) SetSize(width, height int) {
|
||||
return
|
||||
}
|
||||
w.ui.t.Call(func() {
|
||||
// When a window is a native fullscreen, forcing to resize the window might leave unexpected image lags.
|
||||
// Forbid this.
|
||||
// TODO: Remove this condition (#1590).
|
||||
if w.ui.isNativeFullscreen() {
|
||||
return
|
||||
}
|
||||
|
||||
w.ui.setWindowSizeInDIP(width, height, w.ui.isFullscreen())
|
||||
})
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user