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doc: Edit features
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@ -15,9 +15,9 @@ A simple SNES-like 2D game library in Go
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## Features
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## Features
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* 2D Graphics
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* 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering)
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* Input (Mouse, Keyboard, and Gamepad)
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* Input (Mouse, Keyboard, Gamepads, Touches)
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* Audio (Ogg/Vorbis, WAV, and PCM)
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* Audio (Ogg/Vorbis, WAV, PCM)
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## Web Site
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## Web Site
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@ -41,9 +41,28 @@
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<h2 id="features">Features</h2>
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<h2 id="features">Features</h2>
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<ul>
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<ul>
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<li>2D Graphics</li>
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<li>2D Graphics
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<li>Input (Mouse, Keyboard, Gamepad)</li>
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<ul>
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<li>Audio (Ogg/Vorbis, WAV, and PCM)</li>
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<li>Geometry/Color matrix transformation</li>
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<li>Various composition modes</li>
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<li>Offscreen rendering</li>
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</ul>
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</li>
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<li>Input
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<ul>
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<li>Mouse</li>
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<li>Keyboard</li>
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<li>Gamepads</li>
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<li>Touches</li>
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</ul>
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</li>
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<li>Audio
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<ul>
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<li>Ogg/Vorbis</li>
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<li>WAV</li>
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<li>PCM</li>
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</ul>
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</li>
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</ul>
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</ul>
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<h2 id="examples">Examples</h2>
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<h2 id="examples">Examples</h2>
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@ -41,9 +41,28 @@
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<h2 id="features">Features</h2>
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<h2 id="features">Features</h2>
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<ul>
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<ul>
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<li>2D Graphics</li>
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<li>2D Graphics
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<li>Input (Mouse, Keyboard, Gamepad)</li>
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<ul>
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<li>Audio (Ogg/Vorbis, WAV, and PCM)</li>
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<li>Geometry/Color matrix transformation</li>
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<li>Various composition modes</li>
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<li>Offscreen rendering</li>
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</ul>
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</li>
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<li>Input
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<ul>
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<li>Mouse</li>
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<li>Keyboard</li>
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<li>Gamepads</li>
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<li>Touches</li>
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</ul>
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</li>
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<li>Audio
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<ul>
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<li>Ogg/Vorbis</li>
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<li>WAV</li>
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<li>PCM</li>
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</ul>
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</li>
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</ul>
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</ul>
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<h2 id="examples">Examples</h2>
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<h2 id="examples">Examples</h2>
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