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audio/mp3: Force context switch when decoding
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parent
18c6890d96
commit
7b1f501bd7
@ -21,6 +21,7 @@ import (
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"fmt"
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"io"
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"io/ioutil"
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"runtime"
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"github.com/gopherjs/gopherjs/js"
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"github.com/hajimehoshi/ebiten/audio"
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@ -96,7 +97,7 @@ func (s *Stream) Size() int64 {
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// seekNextFrame also returns true when seeking is successful, or false otherwise.
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//
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// Seeking is necessary when decoding fails. Safari's MP3 decoder can't treat IDs well (#438).
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func seekNextFrame(buf []uint8) ([]uint8, bool) {
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func seekNextFrame(buf []byte) ([]byte, bool) {
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// TODO: Need to skip tags explicitly? (hajimehoshi/go-mp3#9)
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if len(buf) < 1 {
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@ -156,7 +157,7 @@ func init() {
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}
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}
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func decode(context *audio.Context, buf []uint8) (*Stream, error) {
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func decode(context *audio.Context, buf []byte) (*Stream, error) {
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if offlineAudioContextClass == nil {
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return nil, errors.New("audio/mp3: OfflineAudioContext is not available")
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}
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@ -191,6 +192,10 @@ func decode(context *audio.Context, buf []uint8) (*Stream, error) {
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}
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close(ch)
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})
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// GopherJS's bug? Without Gosched(), receiving might block forever.
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runtime.Gosched()
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if err := <-ch; err != nil {
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return nil, err
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}
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