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internal/graphicsdriver/opengl: Refactoring: Remove unused arguments from texSubImage2D
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@ -452,7 +452,7 @@ func (c *context) canUsePBO() bool {
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return isPBOAvailable()
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return isPBOAvailable()
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}
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}
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func (c *context) texSubImage2D(t textureNative, width, height int, args []*driver.ReplacePixelsArgs) {
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func (c *context) texSubImage2D(t textureNative, args []*driver.ReplacePixelsArgs) {
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c.bindTexture(t)
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c.bindTexture(t)
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for _, a := range args {
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for _, a := range args {
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gl.TexSubImage2D(gl.TEXTURE_2D, 0, int32(a.X), int32(a.Y), int32(a.Width), int32(a.Height), gl.RGBA, gl.UNSIGNED_BYTE, gl.Ptr(a.Pixels))
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gl.TexSubImage2D(gl.TEXTURE_2D, 0, int32(a.X), int32(a.Y), int32(a.Width), int32(a.Height), gl.RGBA, gl.UNSIGNED_BYTE, gl.Ptr(a.Pixels))
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@ -533,7 +533,7 @@ func (c *context) canUsePBO() bool {
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return isWebGL2Available
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return isWebGL2Available
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}
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}
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func (c *context) texSubImage2D(t textureNative, width, height int, args []*driver.ReplacePixelsArgs) {
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func (c *context) texSubImage2D(t textureNative, args []*driver.ReplacePixelsArgs) {
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c.bindTexture(t)
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c.bindTexture(t)
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gl := c.gl
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gl := c.gl
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for _, a := range args {
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for _, a := range args {
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@ -419,7 +419,7 @@ func (c *context) canUsePBO() bool {
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return false
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return false
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}
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}
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func (c *context) texSubImage2D(t textureNative, width, height int, args []*driver.ReplacePixelsArgs) {
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func (c *context) texSubImage2D(t textureNative, args []*driver.ReplacePixelsArgs) {
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c.bindTexture(t)
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c.bindTexture(t)
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for _, a := range args {
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for _, a := range args {
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c.ctx.TexSubImage2D(gles.TEXTURE_2D, 0, int32(a.X), int32(a.Y), int32(a.Width), int32(a.Height), gles.RGBA, gles.UNSIGNED_BYTE, a.Pixels)
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c.ctx.TexSubImage2D(gles.TEXTURE_2D, 0, int32(a.X), int32(a.Y), int32(a.Width), int32(a.Height), gles.RGBA, gles.UNSIGNED_BYTE, a.Pixels)
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@ -120,12 +120,12 @@ func (i *Image) ReplacePixels(args []*driver.ReplacePixelsArgs) {
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}
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}
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i.graphics.drawCalled = false
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i.graphics.drawCalled = false
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w, h := i.width, i.height
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if !i.graphics.context.canUsePBO() {
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if !i.graphics.context.canUsePBO() {
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i.graphics.context.texSubImage2D(i.textureNative, w, h, args)
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i.graphics.context.texSubImage2D(i.textureNative, args)
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return
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return
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}
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}
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w, h := i.width, i.height
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if i.pbo.equal(*new(buffer)) {
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if i.pbo.equal(*new(buffer)) {
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i.pbo = i.graphics.context.newPixelBufferObject(w, h)
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i.pbo = i.graphics.context.newPixelBufferObject(w, h)
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if i.pbo.equal(*new(buffer)) {
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if i.pbo.equal(*new(buffer)) {
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