internal/graphicscommand: Misspelling at newShaderCommand.String

This commit is contained in:
Hajime Hoshi 2021-06-27 23:20:27 +09:00
parent c725937cc6
commit 817d176994

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@ -699,7 +699,7 @@ type newShaderCommand struct {
} }
func (c *newShaderCommand) String() string { func (c *newShaderCommand) String() string {
return fmt.Sprintf("new-shader-image") return fmt.Sprintf("new-shader")
} }
// Exec executes a newShaderCommand. // Exec executes a newShaderCommand.