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examples/gamepad: Fix the layout
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@ -168,7 +168,6 @@ func (g *Game) Draw(screen *ebiten.Image) {
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if ebiten.IsStandardGamepadLayoutAvailable(id) {
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if ebiten.IsStandardGamepadLayoutAvailable(id) {
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str += "\n"
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str += "\n"
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str += standardMap(id) + "\n"
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str += standardMap(id) + "\n"
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str += "\n"
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}
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}
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str += "\n"
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str += "\n"
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}
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}
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