internal/hook: rename hooks -> hook

This commit is contained in:
Hajime Hoshi 2023-10-06 13:49:42 +09:00
parent 3d4dc239bc
commit 82f2319020
10 changed files with 36 additions and 37 deletions

View File

@ -42,7 +42,7 @@ import (
"time"
"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
"github.com/hajimehoshi/ebiten/v2/internal/hooks"
"github.com/hajimehoshi/ebiten/v2/internal/hook"
)
const (
@ -438,33 +438,33 @@ func (p *Player) SetBufferSize(bufferSize time.Duration) {
p.p.SetBufferSize(bufferSize)
}
type hook interface {
type hooker interface {
OnSuspendAudio(f func() error)
OnResumeAudio(f func() error)
AppendHookOnBeforeUpdate(f func() error)
}
var hookForTesting hook
var hookerForTesting hooker
func getHook() hook {
if hookForTesting != nil {
return hookForTesting
func getHook() hooker {
if hookerForTesting != nil {
return hookerForTesting
}
return &hookImpl{}
return &hookerImpl{}
}
type hookImpl struct{}
type hookerImpl struct{}
func (h *hookImpl) OnSuspendAudio(f func() error) {
hooks.OnSuspendAudio(f)
func (h *hookerImpl) OnSuspendAudio(f func() error) {
hook.OnSuspendAudio(f)
}
func (h *hookImpl) OnResumeAudio(f func() error) {
hooks.OnResumeAudio(f)
func (h *hookerImpl) OnResumeAudio(f func() error) {
hook.OnResumeAudio(f)
}
func (h *hookImpl) AppendHookOnBeforeUpdate(f func() error) {
hooks.AppendHookOnBeforeUpdate(f)
func (h *hookerImpl) AppendHookOnBeforeUpdate(f func() error) {
hook.AppendHookOnBeforeUpdate(f)
}
// Resample converts the sample rate of the given stream.

View File

@ -127,11 +127,11 @@ func (h *dummyHook) AppendHookOnBeforeUpdate(f func() error) {
}
func init() {
hookForTesting = &dummyHook{}
hookerForTesting = &dummyHook{}
}
func UpdateForTesting() error {
for _, f := range hookForTesting.(*dummyHook).updates {
for _, f := range hookerForTesting.(*dummyHook).updates {
if err := f(); err != nil {
return err
}

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@ -59,7 +59,6 @@ func newPlayerFactory(sampleRate int) *playerFactory {
if driverForTesting != nil {
f.context = driverForTesting
}
// TODO: Consider the hooks.
return f
}

View File

@ -20,7 +20,7 @@ import (
"sync"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/internal/hooks"
"github.com/hajimehoshi/ebiten/v2/internal/hook"
)
type pos struct {
@ -80,7 +80,7 @@ var theInputState = &inputState{
}
func init() {
hooks.AppendHookOnBeforeUpdate(func() error {
hook.AppendHookOnBeforeUpdate(func() error {
theInputState.update()
return nil
})

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@ -12,7 +12,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
package hooks
package hook
import (
"sync"
@ -20,10 +20,10 @@ import (
var m sync.Mutex
var onBeforeUpdateHooks = []func() error{}
var onBeforeUpdateHooks []func() error
// AppendHookOnBeforeUpdate appends a hook function that is run before the main update function
// every frame.
// every tick.
func AppendHookOnBeforeUpdate(f func() error) {
m.Lock()
onBeforeUpdateHooks = append(onBeforeUpdateHooks, f)

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@ -23,7 +23,7 @@ import (
"github.com/hajimehoshi/ebiten/v2/internal/clock"
"github.com/hajimehoshi/ebiten/v2/internal/debug"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
"github.com/hajimehoshi/ebiten/v2/internal/hooks"
"github.com/hajimehoshi/ebiten/v2/internal/hook"
"github.com/hajimehoshi/ebiten/v2/internal/mipmap"
)
@ -133,7 +133,7 @@ func (c *context) updateFrameImpl(graphicsDriver graphicsdriver.Graphics, update
ui.readInputState(inputState)
})
if err := hooks.RunBeforeUpdateHooks(); err != nil {
if err := hook.RunBeforeUpdateHooks(); err != nil {
return err
}
if err := c.game.Update(); err != nil {

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@ -31,7 +31,7 @@ import (
"github.com/hajimehoshi/ebiten/v2/internal/gamepad"
"github.com/hajimehoshi/ebiten/v2/internal/glfw"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
"github.com/hajimehoshi/ebiten/v2/internal/hooks"
"github.com/hajimehoshi/ebiten/v2/internal/hook"
"github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk"
"github.com/hajimehoshi/ebiten/v2/internal/thread"
)
@ -1380,7 +1380,7 @@ func (u *userInterfaceImpl) update() (float64, float64, error) {
return 0, 0, err
}
for visible != 0 && !u.isRunnableOnUnfocused() && focused == 0 && !shouldClose {
if err := hooks.SuspendAudio(); err != nil {
if err := hook.SuspendAudio(); err != nil {
return 0, 0, err
}
// Wait for an arbitrary period to avoid busy loop.
@ -1389,7 +1389,7 @@ func (u *userInterfaceImpl) update() (float64, float64, error) {
return 0, 0, err
}
}
if err := hooks.ResumeAudio(); err != nil {
if err := hook.ResumeAudio(); err != nil {
return 0, 0, err
}

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@ -25,7 +25,7 @@ import (
"github.com/hajimehoshi/ebiten/v2/internal/gamepad"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
"github.com/hajimehoshi/ebiten/v2/internal/hooks"
"github.com/hajimehoshi/ebiten/v2/internal/hook"
)
type graphicsDriverCreatorImpl struct {
@ -338,9 +338,9 @@ func (u *userInterfaceImpl) update() error {
}
if u.suspended() {
return hooks.SuspendAudio()
return hook.SuspendAudio()
}
if err := hooks.ResumeAudio(); err != nil {
if err := hook.ResumeAudio(); err != nil {
return err
}
return u.updateImpl(false)
@ -465,12 +465,12 @@ func (u *userInterfaceImpl) loop(game Game) <-chan error {
select {
case <-t.C:
if u.suspended() {
if err := hooks.SuspendAudio(); err != nil {
if err := hook.SuspendAudio(); err != nil {
errCh <- err
return
}
} else {
if err := hooks.ResumeAudio(); err != nil {
if err := hook.ResumeAudio(); err != nil {
errCh <- err
return
}

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@ -36,7 +36,7 @@ import (
"github.com/hajimehoshi/ebiten/v2/internal/gamepad"
"github.com/hajimehoshi/ebiten/v2/internal/graphicscommand"
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
"github.com/hajimehoshi/ebiten/v2/internal/hooks"
"github.com/hajimehoshi/ebiten/v2/internal/hook"
"github.com/hajimehoshi/ebiten/v2/internal/restorable"
"github.com/hajimehoshi/ebiten/v2/internal/thread"
)
@ -231,9 +231,9 @@ func (u *userInterfaceImpl) SetForeground(foreground bool) error {
atomic.StoreInt32(&u.foreground, v)
if foreground {
return hooks.ResumeAudio()
return hook.ResumeAudio()
} else {
return hooks.SuspendAudio()
return hook.SuspendAudio()
}
}

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@ -26,7 +26,7 @@ import (
"golang.org/x/image/math/fixed"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/internal/hooks"
"github.com/hajimehoshi/ebiten/v2/internal/hook"
)
var (
@ -38,7 +38,7 @@ func now() int64 {
}
func init() {
hooks.AppendHookOnBeforeUpdate(func() error {
hook.AppendHookOnBeforeUpdate(func() error {
monotonicClock++
return nil
})