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synced 2024-11-10 04:57:26 +01:00
Remove the struct DrawImageAt; Add a method (*Image).DrawImageAt
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b69dec3f1e
commit
843b0d8621
@ -59,11 +59,11 @@ func (d *debugPrintState) drawText(rt *ebiten.Image, str string, x, y int, c col
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b := float64(cc.B) / math.MaxUint16
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a := float64(cc.A) / math.MaxUint16
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clr := ebiten.ScaleColor(r, g, b, a)
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op := ebiten.DrawImageAt(x+1, y)
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op.DstParts = dsts
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op.SrcParts = srcs
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op.ColorMatrix = &clr
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rt.DrawImage(d.textImage, op)
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rt.DrawImageAt(d.textImage, x+1, y, &ebiten.DrawImageOptions{
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DstParts: dsts,
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SrcParts: srcs,
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ColorMatrix: &clr,
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})
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}
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func (d *debugPrintState) DebugPrint(r *ebiten.Image, str string) {
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@ -50,17 +50,17 @@ func update(screen *ebiten.Image) error {
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}
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for i := 0; i < 10; i++ {
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clr := ebiten.ScaleColor(1.0, 1.0, 1.0, 0.5)
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op := ebiten.DrawImageAt(15+int(float64(i)*diff), 20)
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op.ColorMatrix = &clr
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if err := tmpRenderTarget.DrawImage(ebitenImage, op); err != nil {
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op := &ebiten.DrawImageOptions{
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ColorMatrix: &clr,
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}
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if err := tmpRenderTarget.DrawImageAt(ebitenImage, 15+int(float64(i)*diff), 20, op); err != nil {
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return err
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}
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}
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screen.Fill(color.NRGBA{0x00, 0x00, 0x80, 0xff})
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for i := 0; i < 10; i++ {
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op := ebiten.DrawImageAt(0, int(float64(i)*diff))
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if err := screen.DrawImage(tmpRenderTarget, op); err != nil {
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if err := screen.DrawImageAt(tmpRenderTarget, 0, int(float64(i)*diff), nil); err != nil {
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return err
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}
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}
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@ -152,10 +152,10 @@ func drawBlocks(r *ebiten.Image, images *Images, blocks [][]BlockType, x, y int)
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}
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}
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blocksImage := images.GetImage("blocks")
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op := ebiten.DrawImageAt(x, y)
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op.SrcParts = srcs
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op.DstParts = dsts
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r.DrawImage(blocksImage, op)
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r.DrawImageAt(blocksImage, x, y, &ebiten.DrawImageOptions{
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SrcParts: srcs,
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DstParts: dsts,
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})
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}
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func (p *Piece) InitialPosition() (int, int) {
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@ -66,10 +66,10 @@ func drawTitleBackground(r *ebiten.Image, images *Images, c int) {
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dx := (-c / 4) % imageWidth
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dy := (c / 4) % imageHeight
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op := ebiten.DrawImageAt(dx, dy)
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op.SrcParts = srcs
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op.DstParts = dsts
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r.DrawImage(backgroundImage, op)
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r.DrawImageAt(backgroundImage, dx, dy, &ebiten.DrawImageOptions{
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SrcParts: srcs,
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DstParts: dsts,
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})
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}
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func drawLogo(r *ebiten.Image, images *Images, str string) {
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@ -45,9 +45,9 @@ func Update(screen *ebiten.Image) error {
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clr := ebiten.ScaleColor(1.0, 0.25, 0.25, 1.0)
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theta := 2.0 * math.Pi * float64(count%60) / 60.0
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clr.Concat(ebiten.RotateHue(theta))
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op := ebiten.DrawImageAt(mx, my)
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op.ColorMatrix = &clr
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canvasRenderTarget.DrawImage(brushRenderTarget, op)
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canvasRenderTarget.DrawImageAt(brushRenderTarget, mx, my, &ebiten.DrawImageOptions{
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ColorMatrix: &clr,
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})
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}
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screen.DrawImage(canvasRenderTarget, nil)
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46
image.go
46
image.go
@ -52,12 +52,12 @@ func (i *innerImage) Fill(clr color.Color) error {
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return nil
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}
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func (i *innerImage) drawImage(img *innerImage, option *DrawImageOptions) error {
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if option == nil {
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option = &DrawImageOptions{}
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func (i *innerImage) drawImage(img *innerImage, options *DrawImageOptions) error {
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if options == nil {
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options = &DrawImageOptions{}
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}
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dsts := option.DstParts
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srcs := option.SrcParts
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dsts := options.DstParts
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srcs := options.SrcParts
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if srcs == nil || dsts == nil {
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w, h := img.size()
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dsts = []image.Rectangle{
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@ -67,12 +67,12 @@ func (i *innerImage) drawImage(img *innerImage, option *DrawImageOptions) error
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image.Rect(0, 0, w, h),
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}
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}
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geo := option.GeometryMatrix
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geo := options.GeometryMatrix
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if geo == nil {
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i := GeometryMatrixI()
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geo = &i
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}
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clr := option.ColorMatrix
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clr := options.ColorMatrix
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if clr == nil {
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i := ColorMatrixI()
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clr = &i
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@ -155,12 +155,28 @@ func (i *Image) Fill(clr color.Color) (err error) {
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}
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// DrawImage draws the given image on the receiver image.
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// This method accepts the parts of the given image at the parts of the destination as the option.
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// After determining parts to draw, this applies the geometry matrix and the color matrix as the option.
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// This method accepts the parts of the given image at the parts of the destination as the options.
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// After determining parts to draw, this applies the geometry matrix and the color matrix as the options.
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//
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// If you want to draw a whole image simply, use DrawWholeImage.
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func (i *Image) DrawImage(image *Image, option *DrawImageOptions) (err error) {
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return i.drawImage(image.inner, option)
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func (i *Image) DrawImage(image *Image, options *DrawImageOptions) (err error) {
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return i.drawImage(image.inner, options)
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}
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// DrawImageAt draws the given image on the receiver image at the position (x, y).
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//
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// If a geometry matrix is specified, the geometry matrix is applied ahead of the image is translated by (x, y).
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func (i *Image) DrawImageAt(image *Image, x, y int, options *DrawImageOptions) (err error) {
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if options == nil {
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options = &DrawImageOptions{}
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}
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if options.GeometryMatrix == nil {
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geo := TranslateGeometry(float64(x), float64(y))
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options.GeometryMatrix = &geo
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} else {
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options.GeometryMatrix.Concat(TranslateGeometry(float64(x), float64(y)))
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}
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return i.drawImage(image.inner, options)
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}
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func (i *Image) drawImage(image *innerImage, option *DrawImageOptions) (err error) {
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@ -202,16 +218,10 @@ func (i *Image) At(x, y int) color.Color {
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return color.RGBA{r, g, b, a}
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}
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// A DrawImageOptions presents options to render an image on an image.
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type DrawImageOptions struct {
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DstParts []image.Rectangle
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SrcParts []image.Rectangle
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GeometryMatrix *GeometryMatrix
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ColorMatrix *ColorMatrix
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}
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func DrawImageAt(x, y int) *DrawImageOptions {
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geo := TranslateGeometry(float64(x), float64(y))
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return &DrawImageOptions{
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GeometryMatrix: &geo,
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}
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}
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