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packing: Add comments
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@ -231,19 +231,28 @@ func (p *Page) Extend() bool {
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newSize := p.size * 2
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newSize := p.size * 2
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edgeNodes := []*Node{}
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edgeNodes := []*Node{}
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abort := errors.New("abort")
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abort := errors.New("abort")
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aborted := false
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canExtendNodes := true
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_ = walk(p.root, func(n *Node) error {
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_ = walk(p.root, func(n *Node) error {
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if n.x+n.width < p.size && n.y+n.height < p.size {
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if n.x+n.width < p.size && n.y+n.height < p.size {
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return nil
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return nil
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}
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}
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if n.used {
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if n.used {
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aborted = true
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canExtendNodes = false
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return abort
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return abort
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}
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}
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edgeNodes = append(edgeNodes, n)
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edgeNodes = append(edgeNodes, n)
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return nil
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return nil
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})
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})
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if aborted {
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if canExtendNodes {
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for _, n := range edgeNodes {
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if n.x+n.width == p.size {
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n.width += newSize - p.size
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}
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if n.y+n.height == p.size {
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n.height += newSize - p.size
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}
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}
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} else {
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leftUpper := p.root
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leftUpper := p.root
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leftLower := &Node{
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leftLower := &Node{
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x: 0,
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x: 0,
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@ -278,15 +287,6 @@ func (p *Page) Extend() bool {
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}
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}
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left.parent = p.root
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left.parent = p.root
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right.parent = p.root
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right.parent = p.root
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} else {
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for _, n := range edgeNodes {
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if n.x+n.width == p.size {
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n.width += newSize - p.size
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}
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if n.y+n.height == p.size {
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n.height += newSize - p.size
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}
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}
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}
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}
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p.size = newSize
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p.size = newSize
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@ -211,6 +211,7 @@ func TestExtend(t *testing.T) {
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p := &Page{}
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p := &Page{}
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s := p.Size()
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s := p.Size()
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p.Alloc(s/2, s/2)
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p.Alloc(s/2, s/2)
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// Now Extend extends the page by exntending the existing edge nodes.
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p.Extend()
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p.Extend()
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if p.Alloc(s*3/2, s*2) == nil {
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if p.Alloc(s*3/2, s*2) == nil {
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t.Fail()
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t.Fail()
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@ -223,7 +224,7 @@ func TestExtend(t *testing.T) {
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}
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}
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}
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}
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func TestExtend2(t *testing.T) {
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func TestExtendAddingNewNodes(t *testing.T) {
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p := &Page{}
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p := &Page{}
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s := p.Size()
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s := p.Size()
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p.Alloc(s/2, s/2)
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p.Alloc(s/2, s/2)
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@ -232,7 +233,13 @@ func TestExtend2(t *testing.T) {
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p.Alloc(s/2, s/2)
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p.Alloc(s/2, s/2)
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p.Free(n1)
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p.Free(n1)
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p.Free(n2)
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p.Free(n2)
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// There is an allocation at lower left.
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// In this case, Extend doesn't extend the existing edge nodes, but
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// instead adds new nodes.
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p.Extend()
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p.Extend()
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if p.Alloc(s*3/2, s*2) != nil {
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t.Fail()
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}
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if p.Alloc(s, s*2) == nil {
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if p.Alloc(s, s*2) == nil {
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t.Fail()
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t.Fail()
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}
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}
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