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Update GLFW version 3.1 -> 3.2
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@ -115,7 +115,7 @@ const uiKeysGlfwTmpl = `{{.License}}
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package ui
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import (
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glfw "github.com/go-gl/glfw/v3.1/glfw"
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glfw "github.com/go-gl/glfw/v3.2/glfw"
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)
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var glfwKeyCodeToKey = map[glfw.Key]Key{
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@ -20,7 +20,7 @@
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package ui
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import (
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glfw "github.com/go-gl/glfw/v3.1/glfw"
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glfw "github.com/go-gl/glfw/v3.2/glfw"
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)
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var glfwMouseButtonToMouseButton = map[glfw.MouseButton]MouseButton{
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@ -22,7 +22,7 @@
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package ui
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import (
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glfw "github.com/go-gl/glfw/v3.1/glfw"
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glfw "github.com/go-gl/glfw/v3.2/glfw"
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)
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var glfwKeyCodeToKey = map[glfw.Key]Key{
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@ -24,7 +24,7 @@ import (
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"runtime"
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"time"
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"github.com/go-gl/glfw/v3.1/glfw"
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"github.com/go-gl/glfw/v3.2/glfw"
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"github.com/hajimehoshi/ebiten/internal/graphics/opengl"
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)
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