Add image.DrawRect; Change Rects.Points -> Rects.Rect

This commit is contained in:
Hajime Hoshi 2015-01-17 03:46:00 +09:00
parent f186d1b286
commit 887e2fc675
3 changed files with 66 additions and 71 deletions

View File

@ -16,10 +16,8 @@ package main
import ( import (
"github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten"
"image"
"image/color" "image/color"
"log" "log"
"math/rand"
) )
const ( const (
@ -27,53 +25,9 @@ const (
screenHeight = 240 screenHeight = 240
) )
var rectsToDraw = make([]image.Rectangle, 100)
var colors = make([]color.NRGBA, 100)
func min(a, b int) int {
if a < b {
return a
}
return b
}
func max(a, b int) int {
if a < b {
return b
}
return a
}
func init() {
for i, _ := range rectsToDraw {
x0, x1 := rand.Intn(screenWidth), rand.Intn(screenWidth)
y0, y1 := rand.Intn(screenHeight), rand.Intn(screenHeight)
rectsToDraw[i] = image.Rect(min(x0, x1), min(y0, y1), max(x0, x1), max(y0, y1))
r, g, b, a := uint8(rand.Intn(0xff)), uint8(rand.Intn(0xff)), uint8(rand.Intn(0xff)), uint8(rand.Intn(0xff))
colors[i] = color.NRGBA{r, g, b, a}
}
}
type rects struct {
rects []image.Rectangle
colors []color.NRGBA
}
func (r rects) Len() int {
return len(r.rects)
}
func (r rects) Points(i int) (x0, y0, x1, y1 int) {
rect := &r.rects[i]
return rect.Min.X, rect.Min.Y, rect.Max.X, rect.Max.Y
}
func (r rects) Color(i int) color.Color {
return r.colors[i]
}
func update(screen *ebiten.Image) error { func update(screen *ebiten.Image) error {
screen.DrawRects(&rects{rectsToDraw, colors}) screen.DrawRect(10, 10, 100, 100, color.NRGBA{0x80, 0x80, 0xff, 0x80})
screen.DrawRect(20, 20, 100, 100, color.NRGBA{0x80, 0x80, 0xff, 0x80})
return nil return nil
} }

View File

@ -95,32 +95,12 @@ func (i *Image) DrawImage(image *Image, options *DrawImageOptions) (err error) {
return return
} }
// A Rects represents the set of rectangles. // DrawRect draws a rectangle.
type Rects interface { func (i *Image) DrawRect(x, y, width, height int, clr color.Color) error {
Len() int return i.DrawRects(&rect{x, y, width, height, clr})
Points(i int) (x0, y0, x1, y1 int)
Color(i int) color.Color
}
type rectVertexQuads struct {
Rects
}
func (l rectVertexQuads) Len() int {
return l.Rects.Len()
}
func (l rectVertexQuads) Vertex(i int) (x0, y0, x1, y1 int) {
return l.Rects.Points(i)
}
func (l rectVertexQuads) Color(i int) color.Color {
return l.Rects.Color(i)
} }
// DrawRects draws rectangles on the image. // DrawRects draws rectangles on the image.
//
// NOTE: This method is experimental.
func (i *Image) DrawRects(rects Rects) (err error) { func (i *Image) DrawRects(rects Rects) (err error) {
ui.Use(func(c *opengl.Context) { ui.Use(func(c *opengl.Context) {
err = i.framebuffer.DrawRects(c, &rectVertexQuads{rects}) err = i.framebuffer.DrawRects(c, &rectVertexQuads{rects})

61
shapes.go Normal file
View File

@ -0,0 +1,61 @@
// Copyright 2014 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package ebiten
import (
"image/color"
)
// A Rects represents the set of rectangles.
type Rects interface {
Len() int
Rect(i int) (x, y, width, height int)
Color(i int) color.Color
}
type rect struct {
x, y int
width, height int
color color.Color
}
func (r *rect) Len() int {
return 1
}
func (r *rect) Rect(i int) (x, y, width, height int) {
return r.x, r.y, r.width, r.height
}
func (r *rect) Color(i int) color.Color {
return r.color
}
type rectVertexQuads struct {
Rects
}
func (l *rectVertexQuads) Len() int {
return l.Rects.Len()
}
func (l *rectVertexQuads) Vertex(i int) (x0, y0, x1, y1 int) {
x, y, width, height := l.Rects.Rect(i)
return x, y, x + width, y + height
}
func (l *rectVertexQuads) Color(i int) color.Color {
return l.Rects.Color(i)
}