mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 18:58:54 +01:00
audio: Non-blocking reading buffers
This commit is contained in:
parent
10bd1c1786
commit
8957b1b857
@ -40,7 +40,6 @@ import (
|
||||
|
||||
type players struct {
|
||||
players map[*Player]struct{}
|
||||
seekings map[*Player]struct{}
|
||||
sync.RWMutex
|
||||
}
|
||||
|
||||
@ -65,9 +64,6 @@ func (p *players) Read(b []uint8) (int, error) {
|
||||
|
||||
players := []*Player{}
|
||||
for player := range p.players {
|
||||
if _, ok := p.seekings[player]; ok {
|
||||
continue
|
||||
}
|
||||
players = append(players, player)
|
||||
}
|
||||
if len(players) == 0 {
|
||||
@ -79,12 +75,13 @@ func (p *players) Read(b []uint8) (int, error) {
|
||||
closed := []*Player{}
|
||||
l := len(b)
|
||||
for _, player := range players {
|
||||
if err := player.readToBuffer(l); err == io.EOF {
|
||||
n, err := player.readToBuffer(l)
|
||||
if err == io.EOF {
|
||||
closed = append(closed, player)
|
||||
} else if err != nil {
|
||||
return 0, err
|
||||
}
|
||||
l = min(player.bufferLength(), l)
|
||||
l = min(n, l)
|
||||
}
|
||||
l &= mask
|
||||
b16s := [][]int16{}
|
||||
@ -126,18 +123,6 @@ func (p *players) removePlayer(player *Player) {
|
||||
p.Unlock()
|
||||
}
|
||||
|
||||
func (p *players) addSeeking(player *Player) {
|
||||
p.Lock()
|
||||
p.seekings[player] = struct{}{}
|
||||
p.Unlock()
|
||||
}
|
||||
|
||||
func (p *players) removeSeeking(player *Player) {
|
||||
p.Lock()
|
||||
delete(p.seekings, player)
|
||||
p.Unlock()
|
||||
}
|
||||
|
||||
func (p *players) hasPlayer(player *Player) bool {
|
||||
p.RLock()
|
||||
_, ok := p.players[player]
|
||||
@ -214,7 +199,6 @@ func NewContext(sampleRate int) (*Context, error) {
|
||||
theContext = c
|
||||
c.players = &players{
|
||||
players: map[*Player]struct{}{},
|
||||
seekings: map[*Player]struct{}{},
|
||||
}
|
||||
return c, nil
|
||||
|
||||
@ -306,6 +290,7 @@ type Player struct {
|
||||
players *players
|
||||
src ReadSeekCloser
|
||||
sampleRate int
|
||||
readingCh chan error
|
||||
|
||||
buf []uint8
|
||||
pos int64
|
||||
@ -380,21 +365,41 @@ func (p *Player) Close() error {
|
||||
return err
|
||||
}
|
||||
|
||||
func (p *Player) readToBuffer(length int) error {
|
||||
func (p *Player) readToBuffer(length int) (int, error) {
|
||||
if p.readingCh == nil {
|
||||
p.readingCh = make(chan error)
|
||||
go func() {
|
||||
defer close(p.readingCh)
|
||||
bb := make([]uint8, length)
|
||||
p.srcM.Lock()
|
||||
n, err := p.src.Read(bb)
|
||||
p.srcM.Unlock()
|
||||
if err != nil {
|
||||
p.readingCh <- err
|
||||
return
|
||||
}
|
||||
if 0 < n {
|
||||
p.m.Lock()
|
||||
p.buf = append(p.buf, bb[:n]...)
|
||||
p.m.Unlock()
|
||||
}
|
||||
return err
|
||||
}()
|
||||
}
|
||||
select {
|
||||
case err := <-p.readingCh:
|
||||
p.readingCh = nil
|
||||
return len(p.buf), err
|
||||
case <-time.After(15 * time.Millisecond):
|
||||
return length, nil
|
||||
}
|
||||
}
|
||||
|
||||
func (p *Player) bufferToInt16(lengthInBytes int) []int16 {
|
||||
r := make([]int16, lengthInBytes/2)
|
||||
// This function must be called on the same goruotine of readToBuffer.
|
||||
if p.readingCh != nil {
|
||||
return r
|
||||
}
|
||||
p.m.RLock()
|
||||
for i := 0; i < lengthInBytes/2; i++ {
|
||||
r[i] = int16(p.buf[2*i]) | (int16(p.buf[2*i+1]) << 8)
|
||||
@ -405,19 +410,16 @@ func (p *Player) bufferToInt16(lengthInBytes int) []int16 {
|
||||
}
|
||||
|
||||
func (p *Player) proceed(length int) {
|
||||
// This function must be called on the same goruotine of readToBuffer.
|
||||
if p.readingCh != nil {
|
||||
return
|
||||
}
|
||||
p.m.Lock()
|
||||
p.buf = p.buf[length:]
|
||||
p.pos += int64(length)
|
||||
p.m.Unlock()
|
||||
}
|
||||
|
||||
func (p *Player) bufferLength() int {
|
||||
p.m.RLock()
|
||||
l := len(p.buf)
|
||||
p.m.RUnlock()
|
||||
return l
|
||||
}
|
||||
|
||||
// Play plays the stream.
|
||||
//
|
||||
// Play always returns nil.
|
||||
@ -450,12 +452,9 @@ func (p *Player) Rewind() error {
|
||||
//
|
||||
// Seek returns error when seeking the source returns error.
|
||||
func (p *Player) Seek(offset time.Duration) error {
|
||||
p.players.addSeeking(p)
|
||||
defer p.players.removeSeeking(p)
|
||||
o := int64(offset) * bytesPerSample * channelNum * int64(p.sampleRate) / int64(time.Second)
|
||||
o &= mask
|
||||
p.srcM.Lock()
|
||||
// TODO: Seek finishes soon but after that, Read takes long time and players.Read can block.
|
||||
pos, err := p.src.Seek(o, io.SeekStart)
|
||||
p.srcM.Unlock()
|
||||
if err != nil {
|
||||
|
Loading…
Reference in New Issue
Block a user