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driver: Remove some arguments from UI.Run
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8013fef9ea
commit
8b995b086b
@ -31,7 +31,7 @@ type UIContext interface {
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var RegularTermination = errors.New("regular termination")
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type UI interface {
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Run(width, height int, scale float64, title string, context UIContext, graphics Graphics) error
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Run(title string, context UIContext, graphics Graphics) error
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RunWithoutMainLoop(width, height int, scale float64, title string, context UIContext, graphics Graphics) <-chan error
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DeviceScaleFactor() float64
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@ -554,7 +554,7 @@ func init() {
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runtime.LockOSThread()
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}
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func (u *UserInterface) Run(width, height int, scale float64, title string, uicontext driver.UIContext, graphics driver.Graphics) error {
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func (u *UserInterface) Run(title string, uicontext driver.UIContext, graphics driver.Graphics) error {
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// Initialize the main thread first so the thread is available at u.run (#809).
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u.t = thread.New()
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u.graphics = graphics
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@ -403,7 +403,7 @@ func init() {
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}))
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}
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func (u *UserInterface) Run(width, height int, scale float64, title string, context driver.UIContext, graphics driver.Graphics) error {
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func (u *UserInterface) Run(title string, context driver.UIContext, graphics driver.Graphics) error {
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document.Set("title", title)
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canvas.Call("focus")
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u.running = true
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@ -183,7 +183,7 @@ func (u *UserInterface) appMain(a app.App) {
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}
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}
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func (u *UserInterface) Run(width, height int, scale float64, title string, context driver.UIContext, graphics driver.Graphics) error {
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func (u *UserInterface) Run(title string, context driver.UIContext, graphics driver.Graphics) error {
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// TODO: Remove width/height/scale arguments. They are not used from gomobile-build.
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u.setGBuildSizeCh = make(chan struct{})
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2
run.go
2
run.go
@ -157,7 +157,7 @@ func Run(f func(*Image) error, width, height int, scale float64, title string) e
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theUIContext = newUIContext(game, scale)
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fixWindowPosition(int(float64(width)*scale), int(float64(height)*scale))
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if err := uiDriver().Run(width, height, scale, title, theUIContext, graphicsDriver()); err != nil {
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if err := uiDriver().Run(title, theUIContext, graphicsDriver()); err != nil {
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if err == driver.RegularTermination {
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return nil
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}
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