exp/textinput: adjust the position in Start

This commit is contained in:
Hajime Hoshi 2023-08-02 21:00:05 +09:00
parent 2b03637b52
commit 8ce6772b59

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@ -20,6 +20,8 @@ package textinput
import ( import (
"unicode/utf16" "unicode/utf16"
"github.com/hajimehoshi/ebiten/v2/internal/ui"
) )
// State represents the current state of text inputting. // State represents the current state of text inputting.
@ -41,8 +43,11 @@ type State struct {
// Start returns a channel to send the state repeatedly, and a function to end the text inputting. // Start returns a channel to send the state repeatedly, and a function to end the text inputting.
// //
// Start returns nil and nil if the current environment doesn't support this package. // Start returns nil and nil if the current environment doesn't support this package.
//
// (x, y) is in device-independent pixels.
func Start(x, y int) (states chan State, close func()) { func Start(x, y int) (states chan State, close func()) {
return theTextInput.Start(x, y) cx, cy := ui.LogicalPositionToClientPosition(float64(x), float64(y))
return theTextInput.Start(int(cx), int(cy))
} }
func convertUTF16CountToByteCount(text string, c int) int { func convertUTF16CountToByteCount(text string, c int) int {