mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
graphics: Fix some comments to adjust 80 chars in one line
This commit is contained in:
parent
29211238d3
commit
8f3ef39d74
29
image.go
29
image.go
@ -201,13 +201,12 @@ func (i *Image) disposeMipmaps() {
|
||||
|
||||
// DrawImage draws the given image on the image i.
|
||||
//
|
||||
// DrawImage accepts the options. For details, see the document of DrawImageOptions.
|
||||
// DrawImage accepts the options. For details, see the document of
|
||||
// DrawImageOptions.
|
||||
//
|
||||
// DrawImage determines the part to draw, then DrawImage applies the geometry matrix and the color matrix.
|
||||
//
|
||||
// For drawing, the pixels of the argument image at the time of this call is adopted.
|
||||
// Even if the argument image is mutated after this call,
|
||||
// the drawing result is never affected.
|
||||
// For drawing, the pixels of the argument image at the time of this call is
|
||||
// adopted. Even if the argument image is mutated after this call, the drawing
|
||||
// result is never affected.
|
||||
//
|
||||
// When the image i is disposed, DrawImage does nothing.
|
||||
// When the given image img is disposed, DrawImage panics.
|
||||
@ -215,18 +214,22 @@ func (i *Image) disposeMipmaps() {
|
||||
// When the given image is as same as i, DrawImage panics.
|
||||
//
|
||||
// DrawImage works more efficiently as batches
|
||||
// when the successive calls of DrawImages satisfies the below conditions:
|
||||
// when the successive calls of DrawImages satisfy the below conditions:
|
||||
//
|
||||
// * All render targets are same (A in A.DrawImage(B, op))
|
||||
// * Either all ColorM element values are same or all the ColorM have only diagonal ('scale') elements
|
||||
// * (*ColorM).Scale modifies only diagonal elements. Other ColorM functions might modify the other elements.
|
||||
// * Either all ColorM element values are same or all the ColorM have only
|
||||
// diagonal ('scale') elements
|
||||
// * (*ColorM).Scale modifies only diagonal elements. Other ColorM functions
|
||||
// might modify the other elements.
|
||||
// * All CompositeMode values are same
|
||||
// * All Filter values are same
|
||||
//
|
||||
// Even when all the above conditions are satisfied, multiple draw commands can be used in really rare cases. Ebiten
|
||||
// images usually share an internal automatic texture atlas, but when you consume the atlas, or you create a huge
|
||||
// image, those images cannot be on the same texture atlas. In this case, draw commands are separated. The texture
|
||||
// atlas size is 4096x4096 so far. Another case is when you use an offscreen as a render source. An offscreen doesn't
|
||||
// Even when all the above conditions are satisfied, multiple draw commands can
|
||||
// be used in really rare cases. Ebiten images usually share an internal
|
||||
// automatic texture atlas, but when you consume the atlas, or you create a huge
|
||||
// image, those images cannot be on the same texture atlas. In this case, draw
|
||||
// commands are separated. The texture atlas size is 4096x4096 so far. Another
|
||||
// case is when you use an offscreen as a render source. An offscreen doesn't
|
||||
// share the texture atlas with high probability.
|
||||
//
|
||||
// For more performance tips, see https://github.com/hajimehoshi/ebiten/wiki/Performance-Tips.
|
||||
|
Loading…
Reference in New Issue
Block a user