mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 03:08:54 +01:00
ui: Introduce glfwScale
This commit is contained in:
parent
cf093513be
commit
910e1b760c
@ -33,8 +33,6 @@ type userInterface struct {
|
|||||||
width int
|
width int
|
||||||
height int
|
height int
|
||||||
scale float64
|
scale float64
|
||||||
deviceScale float64
|
|
||||||
framebufferScale float64
|
|
||||||
context *opengl.Context
|
context *opengl.Context
|
||||||
funcs chan func()
|
funcs chan func()
|
||||||
sizeChanged bool
|
sizeChanged bool
|
||||||
@ -143,8 +141,6 @@ func (u *userInterface) Start(width, height int, scale float64, title string) er
|
|||||||
u.runOnMainThread(func() {
|
u.runOnMainThread(func() {
|
||||||
m := glfw.GetPrimaryMonitor()
|
m := glfw.GetPrimaryMonitor()
|
||||||
v := m.GetVideoMode()
|
v := m.GetVideoMode()
|
||||||
u.deviceScale = deviceScale()
|
|
||||||
u.framebufferScale = 1
|
|
||||||
if !u.setScreenSize(width, height, scale) {
|
if !u.setScreenSize(width, height, scale) {
|
||||||
err = errors.New("ui: Fail to set the screen size")
|
err = errors.New("ui: Fail to set the screen size")
|
||||||
return
|
return
|
||||||
@ -152,24 +148,25 @@ func (u *userInterface) Start(width, height int, scale float64, title string) er
|
|||||||
u.window.SetTitle(title)
|
u.window.SetTitle(title)
|
||||||
u.window.Show()
|
u.window.Show()
|
||||||
|
|
||||||
x := (v.Width - int(float64(width)*u.windowScale())) / 2
|
w, h := u.glfwSize()
|
||||||
y := (v.Height - int(float64(height)*u.windowScale())) / 3
|
x := (v.Width - w) / 2
|
||||||
|
y := (v.Height - h) / 3
|
||||||
u.window.SetPos(x, y)
|
u.window.SetPos(x, y)
|
||||||
})
|
})
|
||||||
return err
|
return err
|
||||||
}
|
}
|
||||||
|
|
||||||
func (u *userInterface) windowScale() float64 {
|
func (u *userInterface) glfwSize() (int, int) {
|
||||||
return u.scale * u.deviceScale
|
return int(float64(u.width) * u.scale * glfwScale()), int(float64(u.height) * u.scale * glfwScale())
|
||||||
}
|
}
|
||||||
|
|
||||||
func (u *userInterface) actualScreenScale() float64 {
|
func (u *userInterface) actualScreenScale() float64 {
|
||||||
return u.windowScale() * u.framebufferScale
|
return u.scale * deviceScale()
|
||||||
}
|
}
|
||||||
|
|
||||||
func (u *userInterface) pollEvents() error {
|
func (u *userInterface) pollEvents() error {
|
||||||
glfw.PollEvents()
|
glfw.PollEvents()
|
||||||
return currentInput.update(u.window, u.windowScale())
|
return currentInput.update(u.window, u.scale*glfwScale())
|
||||||
}
|
}
|
||||||
|
|
||||||
func (u *userInterface) Update() (interface{}, error) {
|
func (u *userInterface) Update() (interface{}, error) {
|
||||||
@ -261,7 +258,6 @@ func (u *userInterface) setScreenSize(width, height int, scale float64) bool {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
// u.scale should be set first since this affects windowScale().
|
|
||||||
origScale := u.scale
|
origScale := u.scale
|
||||||
u.scale = scale
|
u.scale = scale
|
||||||
|
|
||||||
@ -286,7 +282,8 @@ func (u *userInterface) setScreenSize(width, height int, scale float64) bool {
|
|||||||
window.SetFramebufferSizeCallback(nil)
|
window.SetFramebufferSizeCallback(nil)
|
||||||
close(ch)
|
close(ch)
|
||||||
})
|
})
|
||||||
window.SetSize(int(float64(width)*u.windowScale()), int(float64(height)*u.windowScale()))
|
w, h := u.glfwSize()
|
||||||
|
window.SetSize(w, h)
|
||||||
|
|
||||||
event:
|
event:
|
||||||
for {
|
for {
|
||||||
@ -297,9 +294,6 @@ event:
|
|||||||
default:
|
default:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// This is usually 1, but sometimes more than 1 (e.g. Retina Mac)
|
|
||||||
fw, _ := window.GetFramebufferSize()
|
|
||||||
u.framebufferScale = float64(fw) / float64(width) / u.windowScale()
|
|
||||||
u.sizeChanged = true
|
u.sizeChanged = true
|
||||||
return true
|
return true
|
||||||
}
|
}
|
||||||
|
@ -21,3 +21,7 @@ func deviceScale() float64 {
|
|||||||
// TODO: Implement this
|
// TODO: Implement this
|
||||||
return 1
|
return 1
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func glfwScale() float64 {
|
||||||
|
return deviceScale()
|
||||||
|
}
|
||||||
|
@ -18,8 +18,21 @@
|
|||||||
|
|
||||||
package ui
|
package ui
|
||||||
|
|
||||||
|
// #cgo CFLAGS: -x objective-c
|
||||||
|
// #cgo LDFLAGS: -framework AppKit
|
||||||
|
//
|
||||||
|
// #import <AppKit/AppKit.h>
|
||||||
|
//
|
||||||
|
// static float scale() {
|
||||||
|
// NSScreen* primary = [[NSScreen screens] firstObject];
|
||||||
|
// return [primary backingScaleFactor];
|
||||||
|
// }
|
||||||
|
import "C"
|
||||||
|
|
||||||
func deviceScale() float64 {
|
func deviceScale() float64 {
|
||||||
// The device scale is always 1 on Mac OS.
|
return float64(C.scale())
|
||||||
// The frame buffer size is different from the window size.
|
}
|
||||||
|
|
||||||
|
func glfwScale() float64 {
|
||||||
return 1
|
return 1
|
||||||
}
|
}
|
||||||
|
@ -30,3 +30,7 @@ func deviceScale() float64 {
|
|||||||
dpi := int(C.getDPI())
|
dpi := int(C.getDPI())
|
||||||
return float64(dpi) / 96
|
return float64(dpi) / 96
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func glfwScale() float64 {
|
||||||
|
return deviceScale()
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user