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shader: Implment defining variables in multiple-value context
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75706504bf
commit
91fb8e92d8
@ -542,28 +542,69 @@ func (cs *compileState) parseBlock(outer *block, b *ast.BlockStmt, inParams, out
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case *ast.AssignStmt:
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switch l.Tok {
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case token.DEFINE:
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if len(l.Lhs) != len(l.Rhs) && len(l.Rhs) != 1 {
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cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
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return nil
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}
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var rhsTypes []shaderir.Type
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for i, e := range l.Lhs {
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v := variable{
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name: e.(*ast.Ident).Name,
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}
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ts := cs.detectType(block, l.Rhs[i])
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if len(ts) > 1 {
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cs.addError(l.Pos(), fmt.Sprintf("the numbers of lhs and rhs don't match"))
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if len(l.Lhs) == len(l.Rhs) {
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ts := cs.detectType(block, l.Rhs[i])
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if len(ts) > 1 {
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cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
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}
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v.typ = ts[0]
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} else {
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if i == 0 {
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rhsTypes = cs.detectType(block, l.Rhs[0])
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if len(rhsTypes) != len(l.Lhs) {
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cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
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}
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}
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v.typ = rhsTypes[i]
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}
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v.typ = ts[0]
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block.vars = append(block.vars, v)
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}
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var rhsExprs []shaderir.Expr
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for i := range l.Lhs {
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// Prase RHS first for the order of the statements.
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rhs, stmts := cs.parseExpr(block, l.Rhs[i])
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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lhs, stmts := cs.parseExpr(block, l.Lhs[i])
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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if len(l.Lhs) == len(l.Rhs) {
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rhs, stmts := cs.parseExpr(block, l.Rhs[i])
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if len(rhs) > 1 {
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cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
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}
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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// TODO: Treat multiple expressions
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block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
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Type: shaderir.Assign,
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Exprs: []shaderir.Expr{lhs[0], rhs[0]},
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})
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lhs, stmts := cs.parseExpr(block, l.Lhs[i])
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
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Type: shaderir.Assign,
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Exprs: []shaderir.Expr{lhs[0], rhs[0]},
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})
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} else {
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if i == 0 {
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var stmts []shaderir.Stmt
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rhsExprs, stmts = cs.parseExpr(block, l.Rhs[0])
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if len(rhsExprs) != len(l.Lhs) {
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cs.addError(l.Pos(), fmt.Sprintf("single-value context and multiple-value context cannot be mixed"))
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}
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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}
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lhs, stmts := cs.parseExpr(block, l.Lhs[i])
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block.ir.Stmts = append(block.ir.Stmts, stmts...)
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block.ir.Stmts = append(block.ir.Stmts, shaderir.Stmt{
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Type: shaderir.Assign,
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Exprs: []shaderir.Expr{lhs[0], rhsExprs[i]},
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})
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}
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}
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case token.ASSIGN:
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// TODO: What about the statement `a,b = b,a?`
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17
internal/shader/testdata/define_multiple.expected.vs
vendored
Normal file
17
internal/shader/testdata/define_multiple.expected.vs
vendored
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@ -0,0 +1,17 @@
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void F0(in vec2 l0, out vec4 l1) {
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float l2 = 0.0;
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float l3 = 0.0;
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float l4 = 0.0;
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float l5 = 0.0;
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F1(l4, l5);
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l2 = l4;
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l3 = l5;
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l1 = vec4(l0, l2, l2);
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return;
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}
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void F1(out float l0, out float l1) {
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l0 = 0.0;
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l1 = 0.0;
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return;
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}
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10
internal/shader/testdata/define_multiple.go
vendored
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10
internal/shader/testdata/define_multiple.go
vendored
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@ -0,0 +1,10 @@
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package main
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func Foo(foo vec2) vec4 {
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r1, r2 := Bar()
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return vec4(foo, r1, r1)
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}
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func Bar() (float, float) {
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return 0, 0
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}
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@ -89,7 +89,19 @@ func (cs *compileState) detectType(b *block, expr ast.Expr) []shaderir.Type {
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return []shaderir.Type{{Main: shaderir.Mat3}}
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case shaderir.Mat4F:
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return []shaderir.Type{{Main: shaderir.Mat4}}
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default:
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// TODO: Add more functions
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cs.addError(expr.Pos(), fmt.Sprintf("detecting types is not implemented for: %s", n))
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}
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}
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for _, f := range cs.funcs {
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if f.name == n {
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// TODO: Is it correct to combine out-params and return param?
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ts := f.ir.OutParams
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if f.ir.Return.Main != shaderir.None {
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ts = append(ts, f.ir.Return)
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}
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return ts
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}
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}
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cs.addError(expr.Pos(), fmt.Sprintf("unexpected call: %s", n))
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