mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
parent
06f600dfa0
commit
9284380ddd
2
go.mod
2
go.mod
@ -8,7 +8,7 @@ require (
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github.com/golang/freetype v0.0.0-20170609003504-e2365dfdc4a0
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github.com/hajimehoshi/bitmapfont v1.2.0
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github.com/hajimehoshi/go-mp3 v0.2.1
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github.com/hajimehoshi/oto v0.5.3
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github.com/hajimehoshi/oto v0.5.4-0.20191218145825-0644fbe4140c
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github.com/jakecoffman/cp v0.1.0
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github.com/jfreymuth/oggvorbis v1.0.0
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github.com/jfreymuth/vorbis v1.0.0 // indirect
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4
go.sum
4
go.sum
@ -10,8 +10,8 @@ github.com/hajimehoshi/bitmapfont v1.2.0/go.mod h1:h9QrPk6Ktb2neObTlAbma6Ini1xgM
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github.com/hajimehoshi/go-mp3 v0.2.1 h1:DH4ns3cPv39n3cs8MPcAlWqPeAwLCK8iNgqvg0QBWI8=
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github.com/hajimehoshi/go-mp3 v0.2.1/go.mod h1:Rr+2P46iH6PwTPVgSsEwBkon0CK5DxCAeX/Rp65DCTE=
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github.com/hajimehoshi/oto v0.3.4/go.mod h1:PgjqsBJff0efqL2nlMJidJgVJywLn6M4y8PI4TfeWfA=
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github.com/hajimehoshi/oto v0.5.3 h1:IccIFFUkT0oAr/KdH3LH7USyvI1ZE84HXiGtuCjs3y0=
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github.com/hajimehoshi/oto v0.5.3/go.mod h1:0QXGEkbuJRohbJaxr7ZQSxnju7hEhseiPx2hrh6raOI=
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github.com/hajimehoshi/oto v0.5.4-0.20191218145825-0644fbe4140c h1:Hr7DqgpqLqfeStmF2aTHbWuZGO3/J64Xq2crXC069v8=
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github.com/hajimehoshi/oto v0.5.4-0.20191218145825-0644fbe4140c/go.mod h1:0QXGEkbuJRohbJaxr7ZQSxnju7hEhseiPx2hrh6raOI=
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github.com/jakecoffman/cp v0.1.0 h1:sgSYEGUgfwiT447fRjloa2c5b6UyYP+7muR3gQK+Ep0=
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github.com/jakecoffman/cp v0.1.0/go.mod h1:a3xPx9N8RyFAACD644t2dj/nK4SuLg1v+jL61m2yVo4=
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github.com/jfreymuth/oggvorbis v1.0.0 h1:aOpiihGrFLXpsh2osOlEvTcg5/aluzGQeC7m3uYWOZ0=
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@ -60,7 +60,7 @@ type context struct {
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}
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func (c *context) bindTexture(t textureNative) {
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if c.lastTexture == t {
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if c.lastTexture.equal(t) {
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return
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}
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c.bindTextureImpl(t)
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@ -68,7 +68,7 @@ func (c *context) bindTexture(t textureNative) {
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}
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func (c *context) bindFramebuffer(f framebufferNative) {
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if c.lastFramebuffer == f {
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if c.lastFramebuffer.equal(f) {
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return
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}
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c.bindFramebufferImpl(f)
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@ -86,7 +86,7 @@ func (c *context) setViewport(f *framebuffer) {
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// glViewport must be called at least at every frame on iOS.
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// As the screen framebuffer is the last render target, next SetViewport should be
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// the first call at a frame.
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if f.native == c.screenFramebuffer {
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if f.native.equal(c.screenFramebuffer) {
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c.lastViewportWidth = 0
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c.lastViewportHeight = 0
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} else {
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@ -35,6 +35,30 @@ type (
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buffer uint32
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)
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func (t textureNative) equal(rhs textureNative) bool {
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return t == rhs
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}
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func (f framebufferNative) equal(rhs framebufferNative) bool {
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return f == rhs
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}
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func (s shader) equal(rhs shader) bool {
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return s == rhs
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}
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func (b buffer) equal(rhs buffer) bool {
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return b == rhs
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}
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func (u uniformLocation) equal(rhs uniformLocation) bool {
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return u == rhs
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}
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func (p program) equal(rhs program) bool {
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return p == rhs
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}
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var InvalidTexture textureNative
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type (
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@ -41,6 +41,30 @@ type (
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}
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)
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func (t textureNative) equal(rhs textureNative) bool {
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return jsutil.Equal(js.Value(t), js.Value(rhs))
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}
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func (f framebufferNative) equal(rhs framebufferNative) bool {
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return jsutil.Equal(js.Value(f), js.Value(rhs))
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}
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func (s shader) equal(rhs shader) bool {
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return jsutil.Equal(js.Value(s), js.Value(rhs))
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}
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func (b buffer) equal(rhs buffer) bool {
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return jsutil.Equal(js.Value(b), js.Value(rhs))
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}
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func (u uniformLocation) equal(rhs uniformLocation) bool {
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return jsutil.Equal(js.Value(u), js.Value(rhs))
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}
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func (p program) equal(rhs program) bool {
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return jsutil.Equal(p.value, rhs.value) && p.id == rhs.id
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}
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var InvalidTexture = textureNative(js.Null())
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func getProgramID(p program) programID {
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@ -101,11 +125,11 @@ type contextImpl struct {
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}
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func (c *context) ensureGL() {
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if c.gl != (js.Value{}) {
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if !jsutil.Equal(c.gl, js.Value{}) {
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return
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}
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if js.Global().Get("WebGLRenderingContext") == js.Undefined() {
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if jsutil.Equal(js.Global().Get("WebGLRenderingContext"), js.Undefined()) {
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panic("opengl: WebGL is not supported")
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}
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// TODO: Define id?
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@ -114,9 +138,9 @@ func (c *context) ensureGL() {
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attr.Set("alpha", true)
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attr.Set("premultipliedAlpha", true)
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gl := canvas.Call("getContext", "webgl", attr)
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if gl == js.Null() {
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if jsutil.Equal(gl, js.Null()) {
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gl = canvas.Call("getContext", "experimental-webgl", attr)
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if gl == js.Null() {
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if jsutil.Equal(gl, js.Null()) {
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panic("opengl: getContext failed")
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}
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}
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@ -161,7 +185,7 @@ func (c *context) newTexture(width, height int) (textureNative, error) {
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c.ensureGL()
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gl := c.gl
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t := gl.Call("createTexture")
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if t == js.Null() {
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if jsutil.Equal(t, js.Null()) {
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return textureNative(js.Null()), errors.New("opengl: glGenTexture failed")
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}
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gl.Call("pixelStorei", unpackAlignment, 4)
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@ -221,7 +245,7 @@ func (c *context) deleteTexture(t textureNative) {
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if !gl.Call("isTexture", js.Value(t)).Bool() {
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return
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}
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if c.lastTexture == t {
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if c.lastTexture.equal(t) {
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c.lastTexture = textureNative(js.Null())
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}
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gl.Call("deleteTexture", js.Value(t))
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@ -274,7 +298,7 @@ func (c *context) deleteFramebuffer(f framebufferNative) {
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// If a framebuffer to be deleted is bound, a newly bound framebuffer
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// will be a default framebuffer.
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// https://www.khronos.org/opengles/sdk/docs/man/xhtml/glDeleteFramebuffers.xml
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if c.lastFramebuffer == f {
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if c.lastFramebuffer.equal(f) {
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c.lastFramebuffer = framebufferNative(js.Null())
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c.lastViewportWidth = 0
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c.lastViewportHeight = 0
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@ -286,7 +310,7 @@ func (c *context) newShader(shaderType shaderType, source string) (shader, error
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c.ensureGL()
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gl := c.gl
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s := gl.Call("createShader", int(shaderType))
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if s == js.Null() {
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if jsutil.Equal(s, js.Null()) {
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return shader(js.Null()), fmt.Errorf("opengl: glCreateShader failed: shader type: %d", shaderType)
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}
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@ -310,7 +334,7 @@ func (c *context) newProgram(shaders []shader, attributes []string) (program, er
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c.ensureGL()
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gl := c.gl
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v := gl.Call("createProgram")
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if v == js.Null() {
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if jsutil.Equal(v, js.Null()) {
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return program{}, errors.New("opengl: glCreateProgram failed")
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}
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@ -33,6 +33,26 @@ type (
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buffer mgl.Buffer
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)
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func (t textureNative) equal(rhs textureNative) bool {
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return t == rhs
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}
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func (f framebufferNative) equal(rhs framebufferNative) bool {
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return f == rhs
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}
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func (s shader) equal(rhs shader) bool {
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return s == rhs
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}
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func (b buffer) equal(rhs buffer) bool {
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return b == rhs
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}
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func (p program) equal(rhs program) bool {
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return p == rhs
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}
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var InvalidTexture textureNative
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type (
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@ -40,6 +60,10 @@ type (
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attribLocation mgl.Attrib
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)
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func (u uniformLocation) equal(rhs uniformLocation) bool {
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return u == rhs
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}
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type programID uint32
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var (
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@ -45,7 +45,7 @@ func newScreenFramebuffer(context *context, width, height int) *framebuffer {
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}
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func (f *framebuffer) delete(context *context) {
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if f.native != context.getScreenFramebuffer() {
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if !f.native.equal(context.getScreenFramebuffer()) {
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context.deleteFramebuffer(f.native)
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}
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}
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@ -35,7 +35,7 @@ func (i *Image) Dispose() {
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if i.framebuffer != nil {
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i.framebuffer.delete(&i.driver.context)
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}
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if i.textureNative != *new(textureNative) {
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if !i.textureNative.equal(*new(textureNative)) {
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i.driver.context.deleteTexture(i.textureNative)
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}
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}
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@ -183,10 +183,10 @@ func (s *openGLState) reset(context *context) error {
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// On browsers (at least Chrome), buffers are already detached from the context
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// and must not be deleted by DeleteBuffer.
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if !web.IsBrowser() {
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if s.arrayBuffer != zeroBuffer {
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if !s.arrayBuffer.equal(zeroBuffer) {
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context.deleteBuffer(s.arrayBuffer)
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}
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if s.elementArrayBuffer != zeroBuffer {
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if !s.elementArrayBuffer.equal(zeroBuffer) {
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context.deleteBuffer(s.elementArrayBuffer)
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}
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}
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@ -278,9 +278,9 @@ func (d *Driver) useProgram(mode driver.CompositeMode, colorM *affine.ColorM, fi
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filter: filter,
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address: address,
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}]
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if d.state.lastProgram != program {
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if !d.state.lastProgram.equal(program) {
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d.context.useProgram(program)
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if d.state.lastProgram == zeroProgram {
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if d.state.lastProgram.equal(zeroProgram) {
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theArrayBufferLayout.enable(&d.context, program)
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d.context.bindBuffer(arrayBuffer, d.state.arrayBuffer)
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d.context.bindBuffer(elementArrayBuffer, d.state.elementArrayBuffer)
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25
internal/jsutil/equalgo113_js.go
Normal file
25
internal/jsutil/equalgo113_js.go
Normal file
@ -0,0 +1,25 @@
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// Copyright 2019 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build !go1.14
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package jsutil
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import (
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"syscall/js"
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)
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func Equal(a, b js.Value) bool {
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return a == b
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}
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25
internal/jsutil/equalgo114_js.go
Normal file
25
internal/jsutil/equalgo114_js.go
Normal file
@ -0,0 +1,25 @@
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// Copyright 2019 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build go1.14
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package jsutil
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import (
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"syscall/js"
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)
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func Equal(a, b js.Value) bool {
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return a.Equal(b)
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}
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@ -21,6 +21,7 @@ import (
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"unicode"
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"github.com/hajimehoshi/ebiten/internal/driver"
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"github.com/hajimehoshi/ebiten/internal/jsutil"
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)
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type pos struct {
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@ -218,7 +219,7 @@ func (i *Input) setMouseCursor(x, y int) {
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func (i *Input) UpdateGamepads() {
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nav := js.Global().Get("navigator")
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if nav.Get("getGamepads") == js.Undefined() {
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if jsutil.Equal(nav.Get("getGamepads"), js.Undefined()) {
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return
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}
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gamepads := nav.Call("getGamepads")
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@ -226,7 +227,7 @@ func (i *Input) UpdateGamepads() {
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for id := 0; id < l; id++ {
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i.gamepads[id].valid = false
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gamepad := gamepads.Index(id)
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if gamepad == js.Undefined() || gamepad == js.Null() {
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if jsutil.Equal(gamepad, js.Undefined()) || jsutil.Equal(gamepad, js.Null()) {
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continue
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}
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i.gamepads[id].valid = true
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@ -259,7 +260,7 @@ func (i *Input) Update(e js.Value) {
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switch e.Get("type").String() {
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case "keydown":
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c := e.Get("code")
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if c == js.Undefined() {
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if jsutil.Equal(c, js.Undefined()) {
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code := e.Get("keyCode").Int()
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if keyCodeToKeyEdge[code] == driver.KeyUp ||
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keyCodeToKeyEdge[code] == driver.KeyDown ||
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@ -287,7 +288,7 @@ func (i *Input) Update(e js.Value) {
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i.runeBuffer = append(i.runeBuffer, r)
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}
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case "keyup":
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if e.Get("code") == js.Undefined() {
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if jsutil.Equal(e.Get("code"), js.Undefined()) {
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// Assume that UA is Edge.
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code := e.Get("keyCode").Int()
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i.keyUpEdge(code)
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|
@ -26,6 +26,7 @@ import (
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"github.com/hajimehoshi/ebiten/internal/devicescale"
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"github.com/hajimehoshi/ebiten/internal/driver"
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"github.com/hajimehoshi/ebiten/internal/jsutil"
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)
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type UserInterface struct {
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@ -264,7 +265,7 @@ func (u *UserInterface) loop(context driver.UIContext) <-chan error {
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}
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func init() {
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if document.Get("body") == js.Null() {
|
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if jsutil.Equal(document.Get("body"), js.Null()) {
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ch := make(chan struct{})
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window.Call("addEventListener", "load", js.FuncOf(func(this js.Value, args []js.Value) interface{} {
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close(ch)
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|
Loading…
Reference in New Issue
Block a user