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affine: Implement ColorM.Add for backward compatibility: Don't use this anyway
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@ -173,7 +173,28 @@ func (c *ColorM) Concat(other *ColorM) {
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// Add is deprecated.
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func (c *ColorM) Add(other ColorM) {
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// Do nothing.
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// Implementation is just for backward compatibility.
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if c.body == nil {
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c.body = colorMIdentityBody
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c.translate = colorMIdentityTranslate
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}
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if other.body == nil {
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other.body = colorMIdentityBody
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other.translate = colorMIdentityTranslate
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}
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body := make([]float64, len(c.body))
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for i := range c.body {
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body[i] = c.body[i] + other.body[i]
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}
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translate := make([]float64, len(c.translate))
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for i := range c.translate {
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translate[i] = c.translate[i] + other.translate[i]
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}
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c.body = body
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c.translate = translate
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}
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// Scale scales the matrix by (r, g, b, a).
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