mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
parent
1265eaaf90
commit
93684d5df3
@ -15,94 +15,124 @@
|
|||||||
package ui
|
package ui
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"fmt"
|
||||||
|
"path/filepath"
|
||||||
"syscall"
|
"syscall"
|
||||||
"unsafe"
|
"unsafe"
|
||||||
|
|
||||||
|
"golang.org/x/sys/windows"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
const (
|
||||||
|
processQueryLimitedInformation = 0x1000
|
||||||
|
)
|
||||||
|
|
||||||
|
var (
|
||||||
|
kernel32 = windows.NewLazySystemDLL("kernel32.dll")
|
||||||
|
user32 = windows.NewLazySystemDLL("user32.dll")
|
||||||
|
|
||||||
|
getCurrentProcessIdProc = kernel32.NewProc("GetCurrentProcessId")
|
||||||
|
queryFullProcessImageNameProc = kernel32.NewProc("QueryFullProcessImageNameW")
|
||||||
|
getConsoleWindowProc = kernel32.NewProc("GetConsoleWindow")
|
||||||
|
showWindowAsyncProc = user32.NewProc("ShowWindowAsync")
|
||||||
|
)
|
||||||
|
|
||||||
|
func getCurrentProcessId() (uint32, error) {
|
||||||
|
r, _, e := syscall.Syscall(getCurrentProcessIdProc.Addr(), 0, 0, 0, 0)
|
||||||
|
if e != 0 {
|
||||||
|
return 0, fmt.Errorf("ui: GetCurrentProcessId failed: %d", e)
|
||||||
|
}
|
||||||
|
return uint32(r), nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func queryFullProcessImageName(h windows.Handle) (string, error) {
|
||||||
|
const maxSize = 4096
|
||||||
|
str := make([]uint16, maxSize)
|
||||||
|
size := len(str)
|
||||||
|
r, _, e := syscall.Syscall6(queryFullProcessImageNameProc.Addr(), 4,
|
||||||
|
uintptr(h), 0, uintptr(unsafe.Pointer(&str[0])), uintptr(unsafe.Pointer(&size)),
|
||||||
|
0, 0)
|
||||||
|
if r == 0 {
|
||||||
|
return "", fmt.Errorf("ui: QueryFullProcessImageName failed: %d", e)
|
||||||
|
}
|
||||||
|
return syscall.UTF16ToString(str[0:size]), nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func getConsoleWindow() (uintptr, error) {
|
||||||
|
r, _, e := syscall.Syscall(getConsoleWindowProc.Addr(), 0, 0, 0, 0)
|
||||||
|
if e != 0 {
|
||||||
|
return 0, fmt.Errorf("ui: GetConsoleWindow failed: %d", e)
|
||||||
|
}
|
||||||
|
return r, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func showWindowAsync(hwnd uintptr, show int) error {
|
||||||
|
_, _, e := syscall.Syscall(showWindowAsyncProc.Addr(), 2, hwnd, uintptr(show), 0)
|
||||||
|
if e != 0 {
|
||||||
|
return fmt.Errorf("ui: ShowWindowAsync failed: %d", e)
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func getParentProcessId() (uint32, error) {
|
||||||
|
pid, err := getCurrentProcessId()
|
||||||
|
if err != nil {
|
||||||
|
return 0, err
|
||||||
|
}
|
||||||
|
pe := windows.ProcessEntry32{}
|
||||||
|
pe.Size = uint32(unsafe.Sizeof(pe))
|
||||||
|
h, err := windows.CreateToolhelp32Snapshot(windows.TH32CS_SNAPPROCESS, 0)
|
||||||
|
if err != nil {
|
||||||
|
return 0, err
|
||||||
|
}
|
||||||
|
defer windows.CloseHandle(h)
|
||||||
|
if err := windows.Process32First(h, &pe); err != nil {
|
||||||
|
return 0, err
|
||||||
|
}
|
||||||
|
for {
|
||||||
|
if pe.ProcessID == pid {
|
||||||
|
return pe.ParentProcessID, nil
|
||||||
|
}
|
||||||
|
if err := windows.Process32Next(h, &pe); err != nil {
|
||||||
|
return 0, err
|
||||||
|
}
|
||||||
|
}
|
||||||
|
panic("not reach")
|
||||||
|
}
|
||||||
|
|
||||||
|
func getProcessName(pid uint32) (string, error) {
|
||||||
|
h, err := windows.OpenProcess(processQueryLimitedInformation, false, pid)
|
||||||
|
if err != nil {
|
||||||
|
return "", err
|
||||||
|
}
|
||||||
|
defer windows.CloseHandle(h)
|
||||||
|
return queryFullProcessImageName(h)
|
||||||
|
}
|
||||||
|
|
||||||
// hideConsoleWindowOnWindows will hide the console window that is showing when
|
// hideConsoleWindowOnWindows will hide the console window that is showing when
|
||||||
// compiling on Windows without specifying the '-ldflags "-Hwindowsgui"' flag.
|
// compiling on Windows without specifying the '-ldflags "-Hwindowsgui"' flag.
|
||||||
//
|
|
||||||
// The hiding is done if the console window exists for less than 1 second
|
|
||||||
// because during development you will want to run from the command line and it
|
|
||||||
// is not supposed to be hidden whenever you 'go run' or 'go test' the program.
|
|
||||||
// That is why the work-around is to assume that the developer console is always
|
|
||||||
// open for >= 1 sec begore running the program. The end user will double-click
|
|
||||||
// the executable, it will pop up a console window and then call this function
|
|
||||||
// right away so the time between creating the console and running this function
|
|
||||||
// should never surpass 1 second. In that case the console is then hidden.
|
|
||||||
func hideConsoleWindowOnWindows() {
|
func hideConsoleWindowOnWindows() {
|
||||||
consoleWindow, _, _ := getConsoleWindow.Call()
|
ppid, err := getParentProcessId()
|
||||||
if consoleWindow == 0 {
|
if err != nil {
|
||||||
return // no console attached
|
// Ignore errors because:
|
||||||
|
// 1. It is not critical if the console can't be hid.
|
||||||
|
// 2. There is nothing to do when errors happen.
|
||||||
|
return
|
||||||
}
|
}
|
||||||
|
name, err := getProcessName(ppid)
|
||||||
var consoleProcessID uint32
|
if err != nil {
|
||||||
getWindowThreadProcessId.Call(
|
// Ignore errors
|
||||||
consoleWindow,
|
return
|
||||||
uintptr(unsafe.Pointer(&consoleProcessID)),
|
|
||||||
)
|
|
||||||
if consoleProcessID == 0 {
|
|
||||||
return // error retrieving the console process ID
|
|
||||||
}
|
}
|
||||||
|
if filepath.Base(name) != "explorer.exe" {
|
||||||
const (
|
// Probably the parent process is console. The name might be
|
||||||
PROCESS_QUERY_INFORMATION = 0x0400
|
// cmd.exe, go.exe or other terminal tools.
|
||||||
FALSE = 0
|
return
|
||||||
)
|
|
||||||
consoleProcess, _, _ := openProcess.Call(
|
|
||||||
PROCESS_QUERY_INFORMATION,
|
|
||||||
FALSE,
|
|
||||||
uintptr(consoleProcessID),
|
|
||||||
)
|
|
||||||
if consoleProcess == 0 {
|
|
||||||
return // error retrieving the console process handle
|
|
||||||
}
|
}
|
||||||
|
w, err := getConsoleWindow()
|
||||||
var creationTime, ignore filetime
|
if err != nil {
|
||||||
ok, _, _ := getProcessTimes.Call(
|
// Ignore errors
|
||||||
uintptr(consoleProcess),
|
return
|
||||||
uintptr(unsafe.Pointer(&creationTime)),
|
|
||||||
uintptr(unsafe.Pointer(&ignore)),
|
|
||||||
uintptr(unsafe.Pointer(&ignore)),
|
|
||||||
uintptr(unsafe.Pointer(&ignore)),
|
|
||||||
)
|
|
||||||
if ok == 0 {
|
|
||||||
return // error retrieving the process creation time
|
|
||||||
}
|
}
|
||||||
|
showWindowAsync(w, windows.SW_HIDE)
|
||||||
var now filetime
|
|
||||||
getSystemTimeAsFileTime.Call(uintptr(unsafe.Pointer(&now)))
|
|
||||||
|
|
||||||
dt := now.in100ns() - creationTime.in100ns()
|
|
||||||
const ms = 1000 // to convert dt to milliseconds
|
|
||||||
if dt < 1000*ms {
|
|
||||||
// Heuristic: if the console was active for a short period of time, it
|
|
||||||
// was probably popped up with the window after double clicking the
|
|
||||||
// executable and not the developer typing "go run ..." from the command
|
|
||||||
// line.
|
|
||||||
// In this case, hide the console as this is a user playing our game.
|
|
||||||
const SW_HIDE = 0
|
|
||||||
showWindowAsync.Call(consoleWindow, SW_HIDE)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var (
|
|
||||||
kernel32 = syscall.NewLazyDLL("kernel32.dll")
|
|
||||||
user32 = syscall.NewLazyDLL("user32.dll")
|
|
||||||
|
|
||||||
getConsoleWindow = kernel32.NewProc("GetConsoleWindow")
|
|
||||||
getWindowThreadProcessId = user32.NewProc("GetWindowThreadProcessId")
|
|
||||||
openProcess = kernel32.NewProc("OpenProcess")
|
|
||||||
getProcessTimes = kernel32.NewProc("GetProcessTimes")
|
|
||||||
getSystemTimeAsFileTime = kernel32.NewProc("GetSystemTimeAsFileTime")
|
|
||||||
showWindowAsync = user32.NewProc("ShowWindowAsync")
|
|
||||||
)
|
|
||||||
|
|
||||||
type filetime struct {
|
|
||||||
lowDateTime uint32
|
|
||||||
highDateTime uint32
|
|
||||||
}
|
|
||||||
|
|
||||||
func (t filetime) in100ns() uint64 {
|
|
||||||
return uint64(t.highDateTime)<<32 | uint64(t.lowDateTime)
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user