mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
colorm: use any instead of interface{}
This commit is contained in:
parent
d23567c92e
commit
96425dcb79
@ -146,12 +146,12 @@ func (c *ColorM) ReadElements(body []float32, translation []float32) {
|
|||||||
c.affineColorM().Elements(body, translation)
|
c.affineColorM().Elements(body, translation)
|
||||||
}
|
}
|
||||||
|
|
||||||
func uniforms(c ColorM) map[string]interface{} {
|
func uniforms(c ColorM) map[string]any {
|
||||||
var body [16]float32
|
var body [16]float32
|
||||||
var translation [4]float32
|
var translation [4]float32
|
||||||
c.affineColorM().Elements(body[:], translation[:])
|
c.affineColorM().Elements(body[:], translation[:])
|
||||||
|
|
||||||
uniforms := map[string]interface{}{}
|
uniforms := map[string]any{}
|
||||||
uniforms[builtinshader.UniformColorMBody] = body[:]
|
uniforms[builtinshader.UniformColorMBody] = body[:]
|
||||||
uniforms[builtinshader.UniformColorMTranslation] = translation[:]
|
uniforms[builtinshader.UniformColorMTranslation] = translation[:]
|
||||||
return uniforms
|
return uniforms
|
||||||
|
Loading…
Reference in New Issue
Block a user