Revert "internal/glfwwin: ignore errors from DWM functions"

This reverts commit 9ad87c0153.

Reason: Specifying nil for reading ranges is not efficient
This commit is contained in:
Hajime Hoshi 2022-06-03 13:49:45 +09:00
parent 3b13158cc0
commit 991cec993c
2 changed files with 15 additions and 16 deletions

View File

@ -242,8 +242,9 @@ func swapBuffersWGL(window *Window) error {
// HACK: Use DwmFlush when desktop composition is enabled
if enabled {
for i := 0; i < window.context.wgl.interval; i++ {
// Ignore an error from DWM functions as they might not be implemented e.g. on Proton (#2113).
_ = _DwmFlush()
if err := _DwmFlush(); err != nil {
return err
}
}
}
}
@ -268,10 +269,10 @@ func swapIntervalWGL(interval int) error {
enabled := _IsWindows8OrGreater()
if !enabled {
e, err := _DwmIsCompositionEnabled()
// Ignore an error from DWM functions as they might not be implemented e.g. on Proton (#2113).
if err == nil {
enabled = e
var err error
enabled, err = _DwmIsCompositionEnabled()
if err != nil {
return err
}
}

View File

@ -368,8 +368,7 @@ func (w *Window) updateFramebufferTransparency() error {
composition, err := _DwmIsCompositionEnabled()
if err != nil {
// Ignore an error from DWM functions as they might not be implemented e.g. on Proton (#2113).
return nil
return err
}
if !composition {
return nil
@ -379,8 +378,7 @@ func (w *Window) updateFramebufferTransparency() error {
if !_IsWindows8OrGreater() {
_, opaque, err = _DwmGetColorizationColor()
if err != nil {
// Ignore an error from DWM functions as they might not be implemented e.g. on Proton (#2113).
return nil
return err
}
}
@ -396,9 +394,9 @@ func (w *Window) updateFramebufferTransparency() error {
hRgnBlur: region,
fEnable: 1, // true
}
// Ignore an error from DWM functions as they might not be implemented e.g. on Proton (#2113).
_ = _DwmEnableBlurBehindWindow(w.win32.handle, &bb)
if err := _DwmEnableBlurBehindWindow(w.win32.handle, &bb); err != nil {
return err
}
} else {
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
@ -407,9 +405,9 @@ func (w *Window) updateFramebufferTransparency() error {
bb := _DWM_BLURBEHIND{
dwFlags: _DWM_BB_ENABLE,
}
// Ignore an error from DWM functions as they might not be implemented e.g. on Proton (#2113).
_ = _DwmEnableBlurBehindWindow(w.win32.handle, &bb)
if err := _DwmEnableBlurBehindWindow(w.win32.handle, &bb); err != nil {
return err
}
}
return nil
}