mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-15 07:27:32 +01:00
internal: add shaderlister
This adds a new compiler directive `//ebitengine:shader` indicating a shader source. A new tool internal/shaderlister can iterates all the shader strings with the directive. The tool might be exposed in the future. Updates #3157
This commit is contained in:
parent
03cbfaca42
commit
99bbe7138c
299
internal/shaderlister/main.go
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299
internal/shaderlister/main.go
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// Copyright 2024 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package main
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import (
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"bufio"
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"encoding/json"
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"flag"
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"fmt"
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"go/ast"
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"go/constant"
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"go/token"
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"go/types"
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"log/slog"
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"os"
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"os/exec"
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"regexp"
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"slices"
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"strings"
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"golang.org/x/tools/go/ast/inspector"
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"golang.org/x/tools/go/packages"
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)
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func main() {
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if err := xmain(); err != nil {
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fmt.Fprintln(os.Stderr, err)
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os.Exit(1)
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}
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}
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type Shader struct {
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Package string
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File string
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Source string
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}
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func xmain() error {
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flag.Usage = func() {
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fmt.Fprintln(os.Stderr, "shaderlister [package]")
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os.Exit(2)
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}
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flag.Parse()
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if len(flag.Args()) < 1 {
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flag.Usage()
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}
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pkg := flag.Arg(0)
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deps, err := listDeps(pkg)
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if err != nil {
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return err
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}
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deps = slices.DeleteFunc(deps, func(name string) bool {
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// A standard library should not have a directive for shaders. Skip them.
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if isStandardImportPath(name) {
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return true
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}
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// A semi-standard library should not have a directive for shaders. Skip them.
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if strings.HasPrefix(name, "golang.org/x/") {
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return true
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}
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return false
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})
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pkgs, err := packages.Load(&packages.Config{
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Mode: packages.NeedName | packages.NeedTypes | packages.NeedSyntax | packages.NeedTypesInfo,
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}, append([]string{pkg}, deps...)...)
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if err != nil {
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return err
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}
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var shaders []Shader
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for _, pkg := range pkgs {
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shaders = appendShaderSources(shaders, pkg)
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}
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w := bufio.NewWriter(os.Stdout)
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enc := json.NewEncoder(w)
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enc.SetIndent("", "\t")
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if err := enc.Encode(shaders); err != nil {
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return err
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}
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if err := w.Flush(); err != nil {
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return err
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}
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return nil
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}
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func listDeps(pkg string) ([]string, error) {
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cmd := exec.Command("go", "list", "-f", `{{join .Deps ","}}`, pkg)
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out, err := cmd.Output()
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if err != nil {
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if e, ok := err.(*exec.ExitError); ok {
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return nil, fmt.Errorf("go list failed: %w\n%s", e, e.Stderr)
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}
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return nil, err
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}
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return strings.Split(strings.TrimSpace(string(out)), ","), nil
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}
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// isStandardImportPath reports whether $GOROOT/src/path should be considered part of the standard distribution.
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//
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// This is based on the implementation in the standard library (cmd/go/internal/search/search.go).
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func isStandardImportPath(path string) bool {
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head, _, _ := strings.Cut(path, "/")
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return !strings.Contains(head, ".")
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}
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const directive = "ebitengine:shader"
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var reDirective = regexp.MustCompile(`(?m)^\s*//` + regexp.QuoteMeta(directive))
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func hasShaderDirectiveInComment(commentGroup *ast.CommentGroup) bool {
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for _, line := range commentGroup.List {
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if reDirective.MatchString(line.Text) {
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return true
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}
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}
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return false
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}
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func appendShaderSources(shaders []Shader, pkg *packages.Package) []Shader {
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topLevelDecls := map[ast.Decl]struct{}{}
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for _, file := range pkg.Syntax {
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for _, decl := range file.Decls {
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topLevelDecls[decl] = struct{}{}
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}
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}
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isTopLevelDecl := func(decl ast.Decl) bool {
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_, ok := topLevelDecls[decl]
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return ok
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}
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var genDeclStack []*ast.GenDecl
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in := inspector.New(pkg.Syntax)
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in.Nodes([]ast.Node{
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(*ast.GenDecl)(nil),
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(*ast.ValueSpec)(nil),
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}, func(n ast.Node, push bool) bool {
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switch n := n.(type) {
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case *ast.GenDecl:
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genDecl := n
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// It is possible to check whether decl.Tok is token.CONST or not,
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// but move on without checking it for better warning messages.
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if push {
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// If the GenDecl is with parentheses (e.g. `const ( ... )`), check the GenDecl's comment.
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// The directive doesn't work, so if the directive is found, warn it.
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if genDecl.Lparen != token.NoPos {
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if genDecl.Doc != nil && hasShaderDirectiveInComment(genDecl.Doc) {
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pos := pkg.Fset.Position(genDecl.Doc.Pos())
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slog.Warn(fmt.Sprintf("misplaced %s directive", directive),
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"package", pkg.PkgPath,
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"file", pos.Filename,
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"line", pos.Line,
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"column", pos.Column)
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}
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} else {
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if genDecl.Doc == nil {
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return false
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}
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if !hasShaderDirectiveInComment(genDecl.Doc) {
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return false
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}
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}
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// It is possible to check whether genCecl is top-level or not,
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// but move on without checking it for better warning messages.
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genDeclStack = append(genDeclStack, genDecl)
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} else {
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genDeclStack = genDeclStack[:len(genDeclStack)-1]
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}
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return true
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case *ast.ValueSpec:
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spec := n
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genDecl := genDeclStack[len(genDeclStack)-1]
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// If the ValueSpec is in parentheses (e.g. `const ( ... )`), check the ValueSpec's comment.
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if genDecl.Lparen != token.NoPos {
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if spec.Doc == nil {
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return false
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}
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if !hasShaderDirectiveInComment(spec.Doc) {
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return false
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}
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}
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var docPos token.Pos
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if spec.Doc != nil {
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docPos = spec.Doc.Pos()
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} else {
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docPos = genDecl.Doc.Pos()
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}
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if !isTopLevelDecl(genDecl) {
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pos := pkg.Fset.Position(docPos)
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slog.Warn(fmt.Sprintf("misplaced %s directive", directive),
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"package", pkg.PkgPath,
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"file", pos.Filename,
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"line", pos.Line,
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"column", pos.Column)
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return false
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}
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// Avoid multiple names like `const a, b = "foo", "bar"` to avoid confusions.
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if len(spec.Names) != 1 {
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pos := pkg.Fset.Position(docPos)
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slog.Warn(fmt.Sprintf("%s cannot apply to multiple declarations", directive),
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"package", pkg.PkgPath,
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"file", pos.Filename,
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"line", pos.Line,
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"column", pos.Column)
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return false
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}
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// Check if the ValueSpec is a const declaration.
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name := spec.Names[0]
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def := pkg.TypesInfo.Defs[name]
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c, ok := def.(*types.Const)
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if !ok {
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pos := pkg.Fset.Position(docPos)
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slog.Warn(fmt.Sprintf("%s cannot apply to %s", directive, objectTypeString(def)),
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"package", pkg.PkgPath,
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"file", pos.Filename,
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"line", pos.Line,
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"column", pos.Column)
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return false
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}
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// Check the constant type.
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val := c.Val()
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if val.Kind() != constant.String {
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pos := pkg.Fset.Position(docPos)
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slog.Warn(fmt.Sprintf("%s cannot apply to const type of %s", directive, val.Kind()),
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"package", pkg.PkgPath,
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"file", pos.Filename,
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"line", pos.Line,
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"column", pos.Column)
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return false
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}
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shaders = append(shaders, Shader{
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Package: pkg.PkgPath,
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File: pkg.Fset.Position(spec.Pos()).Filename,
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Source: constant.StringVal(val),
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})
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return false
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default:
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return false
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}
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})
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return shaders
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}
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func objectTypeString(obj types.Object) string {
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switch obj := obj.(type) {
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case *types.PkgName:
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return "package"
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case *types.Const:
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return "const"
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case *types.TypeName:
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return "type"
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case *types.Var:
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if obj.IsField() {
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return "field"
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}
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return "var"
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case *types.Func:
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return "func"
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case *types.Label:
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return "label"
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case *types.Builtin:
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return "builtin"
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case *types.Nil:
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return "nil"
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default:
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return fmt.Sprintf("objectTypeString(%T)", obj)
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}
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}
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65
internal/shaderlister/shaderlister_test.go
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65
internal/shaderlister/shaderlister_test.go
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// Copyright 2024 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package main_test
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import (
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"cmp"
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"encoding/json"
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"fmt"
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"os/exec"
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"slices"
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"testing"
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)
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func TestRun(t *testing.T) {
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cmd := exec.Command("go", "run", "github.com/hajimehoshi/ebiten/v2/internal/shaderlister", "github.com/hajimehoshi/ebiten/v2/internal/shaderlister/shaderlistertest")
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out, err := cmd.Output()
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if err != nil {
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if err, ok := err.(*exec.ExitError); ok {
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t.Fatalf("Error: %v\n%s", err, err.Stderr)
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}
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t.Fatal(err)
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}
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type shader struct {
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Package string
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File string
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Source string
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}
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var shaders []shader
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if err := json.Unmarshal(out, &shaders); err != nil {
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t.Fatal(err)
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}
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slices.SortFunc(shaders, func(s1, s2 shader) int {
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return cmp.Compare(s1.Source, s2.Source)
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})
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if got, want := len(shaders), 6; got != want {
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t.Fatalf("len(shaders): got: %d, want: %d", got, want)
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}
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for i, s := range shaders {
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if s.Package == "" {
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t.Errorf("s.Package is empty: %v", s)
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}
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if s.File == "" {
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t.Errorf("s.File is empty: %v", s)
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}
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if got, want := s.Source, fmt.Sprintf("shader %d", i+1); got != want {
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t.Errorf("s.Source: got: %q, want: %q", got, want)
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}
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}
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}
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68
internal/shaderlister/shaderlistertest/def.go
Normal file
68
internal/shaderlister/shaderlistertest/def.go
Normal file
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// Copyright 2024 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
|
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// You may obtain a copy of the License at
|
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//
|
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
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|
|
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package shaderlistertest
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import "github.com/hajimehoshi/ebiten/v2/internal/shaderlister/shaderlistertest2"
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//ebitengine:shader
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const _ = "shader 1"
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const (
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//ebitengine:shader
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_ = "shader 2"
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//ebitengine:shader
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a = "shader 3"
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//ebitengine:invalid
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b = "not shader"
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//ebitengine:shader
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c = "shader" + " 4"
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)
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||||||
|
//ebitengine:invalid
|
||||||
|
const _ = "not shader"
|
||||||
|
|
||||||
|
//ebitengine:shader
|
||||||
|
const d = shaderlistertest2.S + " 5"
|
||||||
|
|
||||||
|
const _ = "not shader"
|
||||||
|
|
||||||
|
//ebitengine:shader
|
||||||
|
const (
|
||||||
|
_ = "ignored" // The directive is misplaced.
|
||||||
|
)
|
||||||
|
|
||||||
|
//ebitengine:shader
|
||||||
|
var _ = "ignored" // The directive doesn't work for var.
|
||||||
|
|
||||||
|
func f() {
|
||||||
|
//ebitengine:shader
|
||||||
|
const _ = "ignored" // The directive doesn't work for non-top-level const.
|
||||||
|
|
||||||
|
const (
|
||||||
|
//ebitengine:shader
|
||||||
|
_ = "ignored" // The directive doesn't work for non-top-level const.
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
//ebitengine:shader
|
||||||
|
const _, _ = "ignored", "ignored again" // multiple consts are ignored to avoid confusion.
|
||||||
|
|
||||||
|
const (
|
||||||
|
//ebitengine:shader
|
||||||
|
_, _ = "ignored", "ignored again" // multiple consts are ignored to avoid confusion.
|
||||||
|
)
|
22
internal/shaderlister/shaderlistertest2/def.go
Normal file
22
internal/shaderlister/shaderlistertest2/def.go
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright 2024 The Ebitengine Authors
|
||||||
|
//
|
||||||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
// you may not use this file except in compliance with the License.
|
||||||
|
// You may obtain a copy of the License at
|
||||||
|
//
|
||||||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
//
|
||||||
|
// Unless required by applicable law or agreed to in writing, software
|
||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
||||||
|
|
||||||
|
package shaderlistertest2
|
||||||
|
|
||||||
|
const S = "shader"
|
||||||
|
|
||||||
|
//ebitengine:shader
|
||||||
|
const _ = "shader 6"
|
||||||
|
|
||||||
|
const _ = "not shader"
|
Loading…
Reference in New Issue
Block a user