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restorable: Bug fix: commands must be flushed at At
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@ -198,6 +198,9 @@ func (i *Image) At(x, y int) (color.RGBA, error) {
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if x < 0 || y < 0 || w <= x || h <= y {
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if x < 0 || y < 0 || w <= x || h <= y {
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return color.RGBA{}, nil
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return color.RGBA{}, nil
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}
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}
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if err := graphics.FlushCommands(); err != nil {
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return color.RGBA{}, err
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}
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if i.basePixels == nil || i.drawImageHistory != nil || i.stale {
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if i.basePixels == nil || i.drawImageHistory != nil || i.stale {
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if err := i.readPixelsFromGPU(); err != nil {
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if err := i.readPixelsFromGPU(); err != nil {
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return color.RGBA{}, err
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return color.RGBA{}, err
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