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devicescale: Remove the updating loop
Now the value is cached, the updating loop is no longer needed.
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parent
5c85c1466a
commit
9a31bcd53d
@ -19,14 +19,11 @@
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package devicescale
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import (
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"math"
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"os"
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"os/exec"
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"regexp"
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"strconv"
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"strings"
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"sync/atomic"
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"time"
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)
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type desktop int
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@ -40,29 +37,6 @@ const (
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desktopXfce
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)
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var (
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cachedScale uint64 // use atomic to read/write as multiple goroutines touch it.
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cacheUpdateWait = time.Millisecond * 100
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)
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func init() {
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// Run as goroutine. Will keep the desktop scale up to date.
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// This can be removed once the scale change event is implemented in GLFW 3.3
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//
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// TODO: Now the value is cached, isn't this loop needed?
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go func() {
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for {
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s := getscale(0, 0)
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atomic.StoreUint64(&cachedScale, math.Float64bits(s))
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time.Sleep(cacheUpdateWait)
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}
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}()
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}
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func impl(x, y int) float64 {
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return math.Float64frombits(atomic.LoadUint64(&cachedScale))
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}
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func currentDesktop() desktop {
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tokens := strings.Split(os.Getenv("XDG_CURRENT_DESKTOP"), ":")
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switch tokens[len(tokens)-1] {
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@ -121,7 +95,7 @@ func cinnamonScale() float64 {
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return float64(s)
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}
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func getscale(x, y int) float64 {
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func impl(x, y int) float64 {
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s := -1.0
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switch currentDesktop() {
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case desktopGnome:
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