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https://github.com/hajimehoshi/ebiten.git
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parent
08783542eb
commit
9bfbbb6e9e
@ -24,6 +24,7 @@ import (
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type graphicsDriverGetter interface {
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type graphicsDriverGetter interface {
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getAuto() graphicsdriver.Graphics
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getAuto() graphicsdriver.Graphics
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getOpenGL() graphicsdriver.Graphics
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getOpenGL() graphicsdriver.Graphics
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getDirectX() graphicsdriver.Graphics
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getMetal() graphicsdriver.Graphics
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getMetal() graphicsdriver.Graphics
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}
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}
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@ -41,6 +42,11 @@ func chooseGraphicsDriver(getter graphicsDriverGetter) (graphicsdriver.Graphics,
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return g, nil
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return g, nil
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}
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}
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return nil, fmt.Errorf("ui: %s=%s is specified but OpenGL is not available", envName, env)
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return nil, fmt.Errorf("ui: %s=%s is specified but OpenGL is not available", envName, env)
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case "directx":
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if g := getter.getDirectX(); g != nil {
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return g, nil
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}
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return nil, fmt.Errorf("ui: %s=%s is specified but DirectX is not available.", envName, env)
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case "metal":
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case "metal":
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if g := getter.getMetal(); g != nil {
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if g := getter.getMetal(); g != nil {
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return g, nil
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return g, nil
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@ -34,6 +34,10 @@ func (*graphicsDriverGetterImpl) getOpenGL() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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func (*graphicsDriverGetterImpl) getDirectX() graphicsdriver.Graphics {
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return nil
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}
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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@ -38,6 +38,10 @@ func (*graphicsDriverGetterImpl) getOpenGL() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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func (*graphicsDriverGetterImpl) getDirectX() graphicsdriver.Graphics {
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return nil
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}
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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@ -248,6 +248,10 @@ func (*graphicsDriverGetterImpl) getOpenGL() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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func (*graphicsDriverGetterImpl) getDirectX() graphicsdriver.Graphics {
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return nil
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}
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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if m := metal.Get(); m != nil {
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if m := metal.Get(); m != nil {
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return m
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return m
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@ -44,6 +44,10 @@ func (*graphicsDriverGetterImpl) getOpenGL() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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func (*graphicsDriverGetterImpl) getDirectX() graphicsdriver.Graphics {
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return nil
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}
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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@ -42,6 +42,10 @@ func (*graphicsDriverGetterImpl) getOpenGL() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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func (*graphicsDriverGetterImpl) getDirectX() graphicsdriver.Graphics {
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return nil
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}
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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@ -41,6 +41,10 @@ func (*graphicsDriverGetterImpl) getOpenGL() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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func (*graphicsDriverGetterImpl) getDirectX() graphicsdriver.Graphics {
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return nil
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}
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func (g *graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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func (g *graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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// When gomobile-build is used, GL functions must be called via
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// When gomobile-build is used, GL functions must be called via
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// gl.Context so that they are called on the appropriate thread.
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// gl.Context so that they are called on the appropriate thread.
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@ -38,6 +38,10 @@ func (*graphicsDriverGetterImpl) getOpenGL() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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func (*graphicsDriverGetterImpl) getDirectX() graphicsdriver.Graphics {
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return nil
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}
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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func (*graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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return nil
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return nil
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}
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}
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