From 9c508e0444f2516b0e1c9888c20cf22b873c8daa Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Thu, 14 Apr 2016 00:12:33 +0900 Subject: [PATCH] doc: Update --- _docs/index.tmpl.html | 36 +++++++++++++++++++++++++++++++++++- 1 file changed, 35 insertions(+), 1 deletion(-) diff --git a/_docs/index.tmpl.html b/_docs/index.tmpl.html index c278718a4..2189c4d16 100644 --- a/_docs/index.tmpl.html +++ b/_docs/index.tmpl.html @@ -55,6 +55,8 @@ pre {

Install on Mac OS X or Windows

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Compilation requires a C compiler like GCC to compile third party libaries used by Ebiten. You would need MinGW on Windows, and would need Xcode on Mac OS X.

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Let's get the Ebiten source code and compile it.

:; go get github.com/hajimehoshi/ebiten

If you want to run your game on a web browser, execute this:

:; go get github.com/gopherjs/gopherjs
@@ -90,11 +92,43 @@ pre {
 

Apps created with Ebiten

Change Log

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2016-04-14

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  • v1.3.0-rc1 released. +
      +
    • Added new platforms +
        +
      • Windows
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      • Linux
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      +
    • +
    • Drawing +
        +
      • Added CompositeMode to change composite mode (e.g. masking or additive drawing)
      • +
      +
    • +
    • Audio +
        +
      • Changed APIs (almost fixed)
      • +
      • Added exp/audio/vorbis to decode Ogg/Vorbis stream
      • +
      • Added exp/audio/wav to decode Wav stream
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      +
    • +
    • Others +
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      • Made most of functions concurrent-safe
      • +
      • Bug fix
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      +
    • +
    +
  • +

2016-02-28

  • v1.2.0 released.